summaryrefslogtreecommitdiff
path: root/documentation/Fl_Input_.html
diff options
context:
space:
mode:
authorFabien Costantini <fabien@onepost.net>2008-10-14 22:12:25 +0000
committerFabien Costantini <fabien@onepost.net>2008-10-14 22:12:25 +0000
commit497afccb07164373e0de6639e754d7d691f1926f (patch)
tree449d0b92ceb05f39617fe8fc2876d16eecde7460 /documentation/Fl_Input_.html
parente08fffdfe08bbc9320e39a15d162b6501abd4925 (diff)
Doxygen pdf man: First version added in documentation/fltk.pdf, old doc removed, images, dox files moved to a new src directory.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6431 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'documentation/Fl_Input_.html')
-rw-r--r--documentation/Fl_Input_.html283
1 files changed, 0 insertions, 283 deletions
diff --git a/documentation/Fl_Input_.html b/documentation/Fl_Input_.html
deleted file mode 100644
index 0c6c8fe7b..000000000
--- a/documentation/Fl_Input_.html
+++ /dev/null
@@ -1,283 +0,0 @@
-<HTML>
-<HEAD>
- <TITLE>Fl_Input_</TITLE>
-</HEAD>
-<BODY>
-
-<!-- NEW PAGE -->
-
-<H2><A name="Fl_Input_">class Fl_Input_</A></H2>
-
-<HR>
-
-<H3>Class Hierarchy</H3>
-
-<UL><PRE>
-<A href=Fl_Widget.html#Fl_Widget>Fl_Widget</A>
- |
- +----<B>Fl_Input_</B>
- |
- +----<A href=Fl_Input.html#Fl_Input>Fl_Input</A>
-</PRE></UL>
-
-<H3>Include Files</H3>
-
-<UL><PRE>
-#include &lt;FL/Fl_Input_.H&gt;
-</PRE></UL>
-
-<H3>Description</H3>
-
-<P>This is a virtual base class below <A
-href="Fl_Input.html#Fl_Input"><TT>Fl_Input</TT></A>. It has all
-the same interfaces, but lacks the <TT>handle()</TT> and
-<TT>draw()</TT> method. You may want to subclass it if you are
-one of those people who likes to change how the editing keys
-work.
-
-<P>This can act like any of the subclasses of Fl_Input, by
-setting <TT>type()</TT> to one of the following values:</P>
-
-<UL><PRE>
-#define FL_NORMAL_INPUT 0
-#define FL_FLOAT_INPUT 1
-#define FL_INT_INPUT 2
-#define FL_MULTILINE_INPUT 4
-#define FL_SECRET_INPUT 5
-#define FL_INPUT_TYPE 7
-#define FL_INPUT_READONLY 8
-#define FL_NORMAL_OUTPUT (FL_NORMAL_INPUT | FL_INPUT_READONLY)
-#define FL_MULTILINE_OUTPUT (FL_MULTILINE_INPUT | FL_INPUT_READONLY)
-#define FL_INPUT_WRAP 16
-#define FL_MULTILINE_INPUT_WRAP (FL_MULTILINE_INPUT | FL_INPUT_WRAP)
-#define FL_MULTILINE_OUTPUT_WRAP (FL_MULTILINE_INPUT | FL_INPUT_READONLY | FL_INPUT_WRAP)
-</PRE></UL>
-
-<H3>Methods</H3>
-
-<CENTER>
-<TABLE width="90%" summary="Fl_Input_ methods.">
-<TR><TD align="left" valign="top">
-<UL>
-<LI><A href="#Fl_Input_.Fl_Input_">Fl_Input_</A></LI>
-<LI><A href="#Fl_Input_.~Fl_Input_">~Fl_Input_</A></LI>
-<LI><A href="#Fl_Input_.copy">copy</A></LI>
-<LI><A href="#Fl_Input_.copy_cuts">copy_cuts</A></LI>
-</UL>
-</TD><TD align="left" valign="top">
-<UL>
-<LI><A href="#Fl_Input_.cut">cut</A></LI>
-<LI><A href="#Fl_Input_.drawtext">drawtext</A></LI>
-<LI><A href="#Fl_Input_.handletext">handletext</A></LI>
-<LI><A href="#Fl_Input_.input_type">input_type</A></LI>
-</UL>
-</TD><TD align="left" valign="top">
-<UL>
-<LI><A href="#Fl_Input_.insert">insert</A></LI>
-<LI><A href="#Fl_Input_.lineboundary">lineboundary</A></LI>
-<LI><A href="#Fl_Input_.mark">mark</A></LI>
-<LI><A href="#Fl_Input_.maybe_do_callback">maybe_do_callback</A></LI>
-</UL>
-</TD><TD align="left" valign="top">
-<UL>
-<LI><A href="#Fl_Input_.maximum_size">maximum_size</A></LI>
-<LI><A href="#Fl_Input_.position">position</A></LI>
-<LI><A href="#Fl_Input_.readonly">readonly</A></LI>
-<LI><A href="#Fl_Input_.replace">replace</A></LI>
-</UL>
-</TD><TD align="left" valign="top">
-<UL>
-<LI><A href="#Fl_Input_.shortcut">shortcut</A></LI>
-<LI><A href="#Fl_Input_.undo">undo</A></LI>
-<LI><A href="#Fl_Input_.up_down_position">up_down_position</A></LI>
-<LI><A href="#Fl_Input_.wrap">wrap</A></LI>
-</UL>
-</TD></TR>
-</TABLE>
-</CENTER>
-
-<H4><A name="Fl_Input_.Fl_Input_">Fl_Input_::Fl_Input_(int x, int y, int
-w, int h, const char *label = 0)</A></H4>
-
-<P>Creates a new <TT>Fl_Input_</TT> widget using the given
-position, size, and label string. The default boxtype is
-<TT>FL_DOWN_BOX</TT>.
-
-<H4><A name="Fl_Input_.~Fl_Input_">virtual Fl_Input_::~Fl_Input_()</A></H4>
-
-<P>The destructor removes the widget and any value associated with it.
-
-<H4><A name="Fl_Input_.wordboundary">int Fl_Input_::wordboundary(int i)
-const</A></H4>
-
-<P>Returns true if position <TT>i</TT> is at the start or end of a word.
-
-<H4><A name="Fl_Input_.lineboundary">int Fl_Input_::lineboundary(int i)
-const</A></H4>
-
-<P>Returns true if position <TT>i</TT> is at the start or end of a line.
-
-<H4><A name="Fl_Input_.drawtext">void Fl_Input_::drawtext(int,int,int,int)</A></H4>
-
-<P>Draw the text in the passed bounding box. If <TT>damage()
-&amp; FL_DAMAGE_ALL</TT> is true, this assumes the area has
-already been erased to <TT>color()</TT>. Otherwise it does
-minimal update and erases the area itself.
-
-<H4><A name="Fl_Input_.handletext">int Fl_Input_::handletext(int
-e,int,int,int,int)</A></H4>
-
-<P>Default handler for all event types. Your <TT>handle()</TT>
-method should call this for all events that it does not handle
-completely. You must pass it the same bounding box as you do
-when calling <TT>drawtext()</TT> from your <tt>draw()</tt>
-method. Handles <TT>FL_PUSH</TT>, <TT>FL_DRAG</TT>,
-<TT>FL_RELEASE</TT> to select text, handles <TT>FL_FOCUS</TT>
-and <TT>FL_UNFOCUS</TT> to show and hide the cursor.
-
-<H4><A name="Fl_Input_.up_down_position">int
-Fl_Input_::up_down_position(int i, int keepmark=0)</A></H4>
-
-<P>Do the correct thing for arrow keys. Sets the position (and
-mark if <I>keepmark</I> is zero) to somewhere in the same line
-as <I>i</I>, such that pressing the arrows repeatedly will cause
-the point to move up and down.
-
-<H4><A name="Fl_Input_.maybe_do_callback">void
-Fl_Input_::maybe_do_callback()</A></H4>
-
-<P>Does the callback if <TT>changed()</TT> is true or if
-<TT>when() &amp; FL_WHEN_NOT_CHANGED</TT> is non-zero. You
-should call this at any point you think you should generate a
-callback.
-
-<H4><A name="Fl_Input_.maximum_size">void Fl_Input_::maximum_size(int m)<BR>
-int Fl_Input_::maximum_size() const</A></H4>
-
-<P>Sets or returns the maximum length of the input field.
-
-<H4><A name="Fl_Input_.position">int Fl_Input_::position() const
-<BR>int Fl_Input_::position(int new_position, int new_mark)
-<BR>int Fl_Input_::position(int new_position_and_new_mark)</A></H4>
-
-<P>The input widget maintains two pointers into the string. The
-&quot;position&quot; is where the cursor is. The
-&quot;mark&quot; is the other end of the selected text. If they
-are equal then there is no selection. Changing this does not
-affect the clipboard (use <TT>copy()</TT> to do that).
-
-<P>Changing these values causes a <TT>redraw()</TT>. The new
-values are bounds checked. The return value is non-zero if the
-new position is different than the old one. <TT>position(n)</TT>
-is the same as <TT>position(n,n)</TT>. <TT>mark(n)</TT> is the
-same as <TT>position(position(),n)</TT>.</P>
-
-<H4><A name="Fl_Input_.mark">int Fl_Input_::mark() const
-<BR> int Fl_Input_::mark(int new_mark)</A></H4>
-
-<P>Gets or sets the current selection mark. <TT>mark(n)</TT> is
-the same as <TT>position(position(),n)</TT>.
-
-<H4><A name="Fl_Input_.replace">int Fl_Input_::replace(int a, int b,
-const char *insert, int length=0)</A></H4>
-
-<P>This call does all editing of the text. It deletes the region
-between <TT>a</TT> and <TT>b</TT> (either one may be less or
-equal to the other), and then inserts the string <TT>insert</TT>
-at that point and leaves the <TT>mark()</TT> and
-<TT>position()</TT> after the insertion. Does the callback if
-<TT>when() &amp; FL_WHEN_CHANGED</TT> and there is a change.
-
-<P>Set <TT>start</TT> and <TT>end</TT> equal to not delete
-anything. Set <TT>insert</TT> to <TT>NULL</TT> to not insert
-anything.</P>
-
-<P><TT>length</TT> must be zero or <TT>strlen(insert)</TT>, this
-saves a tiny bit of time if you happen to already know the
-length of the insertion, or can be used to insert a portion of a
-string or a string containing nul's.</P>
-
-<P><TT>a</TT> and <TT>b</TT> are clamped to the
-0..<TT>size()</TT> range, so it is safe to pass any values.</P>
-
-<P><TT>cut()</TT> and <TT>insert()</TT> are just inline
-functions that call <TT>replace()</TT>.</P>
-
-<H4><A name="Fl_Input_.cut">int Fl_Input_::cut()
-<BR> int Fl_Input_::cut(int n)
-<BR> int Fl_Input_::cut(int a, int b);</A></H4>
-
-<P><TT>Fl_Input_::cut()</TT> deletes the current selection.
-<TT>cut(n)</TT> deletes <TT>n</TT> characters after the
-<TT>position()</TT>. <TT>cut(-n)</TT> deletes <TT>n</TT>
-characters before the <TT>position()</TT>. <TT>cut(a,b)</TT>
-deletes the characters between offsets <TT>a</TT> and
-<TT>b</TT>. <TT>A</TT>, <TT>b</TT>, and <TT>n</TT> are all
-clamped to the size of the string. The mark and point are left
-where the deleted text was.
-
-<P>If you want the data to go into the clipboard, do
-<TT>Fl_Input_::copy()</TT> before calling
-<TT>Fl_Input_::cut()</TT>, or do <TT>Fl_Input_::copy_cuts()</TT>
-afterwards.</P>
-
-<H4><A name="Fl_Input_.insert">int Fl_Input_::insert(const char *t,int
-l=0)</A></H4>
-
-<P>Insert the string <TT>t</TT> at the current position, and
-leave the mark and position after it. If <TT>l</TT> is not zero
-then it is assumed to be <TT>strlen(t)</TT>.
-
-<H4><A name="Fl_Input_.copy">int Fl_Input_::copy(int clipboard)</A></H4>
-
-<P>Put the current selection between <TT>mark()</TT> and
-<TT>position()</TT> into the specified clipboard. Does not
-replace the old clipboard contents if <TT>position()</TT> and
-<TT>mark()</TT> are equal. Clipboard 0 maps to the current text
-selection and clipboard 1 maps to the cut/paste clipboard.
-
-<H4><A name="Fl_Input_.undo">int Fl_Input_::undo()</A></H4>
-
-<P>Does undo of several previous calls to <TT>replace()</TT>.
-Returns non-zero if any change was made.
-
-<H4><A name="Fl_Input_.copy_cuts">int Fl_Input_::copy_cuts()</A></H4>
-
-<P>Copy all the previous contiguous cuts from the undo
-information to the clipboard. This is used to make ^K work.
-
-<H4><A name="Fl_Input_.input_type">int Fl_Input_::input_type() const
-<BR>void Fl_Input_::input_type(int)</A></H4>
-
-<P>Gets or sets the input field type.
-
-<H4><A name="Fl_Input_.readonly">int Fl_Input_::readonly() const
-<BR>void Fl_Input_::readonly(int)</A></H4>
-
-<P>Gets or sets the read-only state of the input field.
-
-<H4><A name="Fl_Input_.shortcut">ulong Fl_Input_::shortcut() const
-<BR> void Fl_Input_::shortcut(ulong key)</A></H4>
- The first form returns the current shortcut key for the Input.
-<P>The second form sets the shortcut key to <TT>key</TT>. Setting this
-overrides the use of '&amp;' in the <TT>label()</TT>. The value is a bitwise
-OR of a key and a set of shift flags, for example <CODE>FL_ALT | 'a'</CODE>
-, <CODE>FL_ALT | (FL_F + 10)</CODE>, or just <CODE>'a'</CODE>. A value
-of 0 disables the shortcut. </P>
-<P>The key can be any value returned by <A href="Fl.html#Fl.event_key">
-<TT>Fl::event_key()</TT></A>, but will usually be an ASCII letter. Use
-a lower-case letter unless you require the shift key to be held down. </P>
-<P>The shift flags can be any set of values accepted by <A href="Fl.html#Fl.event_state">
-<TT>Fl::event_state()</TT></A>. If the bit is on that shift key must
-be pushed. Meta, Alt, Ctrl, and Shift must be off if they are not in
-the shift flags (zero for the other bits indicates a &quot;don't care&quot;
-setting). </P>
-
-<H4><A name="Fl_Input_.wrap">int Fl_Input_::wrap() const
-<BR>void Fl_Input_::wrap(int)</A></H4>
-
-<P>Gets or sets the word wrapping state of the input field. Word
-wrap is only functional with multi-line input fields.
-
-</BODY>
-</HTML>