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| author | Matthias Melcher <fltk@matthiasm.com> | 2001-12-04 04:12:58 +0000 |
|---|---|---|
| committer | Matthias Melcher <fltk@matthiasm.com> | 2001-12-04 04:12:58 +0000 |
| commit | 1acca043df8b51b419db822fa580cb9635c5e235 (patch) | |
| tree | 9452e9474072d9492a0bd560d37441a359d8936a /documentation/Fl_Light_Button.html | |
| parent | 1d06051e8c1769e2fead7ef38c7beff65d899b42 (diff) | |
Some Win32 drivers would draw into wrong buffers
after OpenGL mode change.
After changing from single- to doublebuffered OpenGL, glClear would
write into the FRONbuffer and swap_buffers would not send a glFlush().
(nVidia GeForce2 MX/MX 400, 2560x1024 pixel, 16bit)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1805 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'documentation/Fl_Light_Button.html')
0 files changed, 0 insertions, 0 deletions
