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authorMichael R Sweet <michael.r.sweet@gmail.com>2001-11-29 19:24:00 +0000
committerMichael R Sweet <michael.r.sweet@gmail.com>2001-11-29 19:24:00 +0000
commit09daf20b81cdae78772f07c0af22a571d7cc73eb (patch)
tree1641f788cafe20b505355b0479ba0d528297eb30 /documentation/Fl_Menu_Bar.html
parentb105ab8b7fb6281635076559aae96f2b3b12fc51 (diff)
Documentation updates galore (up to chapter 7, still need to do chapter
8 and 9, tweek the appendices, and recapture the screenshots...) git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1786 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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</PRE>
</UL>
<H3>Description</H3>
- This widget provides a standard menubar interface. Usually you will
-put this widget along the top edge of your window. The height of the
-widget should be 30 for the menu titles to draw correctly with the
-default font.
-<P>The items on the bar and the menus they bring up are defined by a
+ This widget provides a standard menubar interface. Usually you will
+put this widget along the top edge of your window. The height of the
+widget should be 30 for the menu titles to draw correctly with the
+default font.
+<P>The items on the bar and the menus they bring up are defined by a
single <A href=Fl_Menu_Item.html#Fl_Menu_Item><TT>Fl_Menu_Item</TT></A>
- array. Because a <TT>Fl_Menu_Item</TT> array defines a hierarchy, the
-top level menu defines the items in the menubar, while the submenus
-define the pull-down menus. Sub-sub menus and lower pop up to the right
+ array. Because a <TT>Fl_Menu_Item</TT> array defines a hierarchy, the
+top level menu defines the items in the menubar, while the submenus
+define the pull-down menus. Sub-sub menus and lower pop up to the right
of the submenus. </P>
<P ALIGN=CENTER><IMG src="menubar.gif" ALT="Fl_Menu_Bar widget."></P>
-<P>If there is an item in the top menu that is not a title of a
-submenu, then it acts like a &quot;button&quot; in the menubar. Clicking on it
+<P>If there is an item in the top menu that is not a title of a
+submenu, then it acts like a &quot;button&quot; in the menubar. Clicking on it
will pick it. </P>
-<P>When the user picks an item off the menu, the item's callback is
-done with the menubar as the <TT>Fl_Widget*</TT> argument. If the item
+<P>When the user picks an item off the menu, the item's callback is
+done with the menubar as the <TT>Fl_Widget*</TT> argument. If the item
does not have a callback the menubar's callback is done instead. </P>
-<P>Submenus will also pop up in response to shortcuts indicated by
-putting a '&amp;' character in the name field of the menu item. If you put a
-'&amp;' character in a top-level &quot;button&quot; then the shortcut picks it. The
+<P>Submenus will also pop up in response to shortcuts indicated by
+putting a '&amp;' character in the name field of the menu item. If you put a
+'&amp;' character in a top-level &quot;button&quot; then the shortcut picks it. The
'&amp;' character in submenus is ignored until the menu is popped up. </P>
-<P>Typing the <TT>shortcut()</TT> of any of the menu items will cause
+<P>Typing the <TT>shortcut()</TT> of any of the menu items will cause
callbacks exactly the same as when you pick the item with the mouse. </P>
<H3>Methods</H3>
<UL>
<LI><A href=#Fl_Menu_Bar.Fl_Menu_Bar>Fl_Menu_Bar</A></LI>
<LI><A href=#Fl_Menu_Bar.~Fl_Menu_Bar>~Fl_Menu_Bar</A></LI>
</UL>
-<H4><A name=Fl_Menu_Bar.Fl_Menu_Bar>Fl_Menu_Bar::Fl_Menu_Bar(int x, int
+<H4><A name=Fl_Menu_Bar.Fl_Menu_Bar>Fl_Menu_Bar::Fl_Menu_Bar(int x, int
y, int w, int h, const char *label = 0)</A></H4>
- Creates a new <TT>Fl_Menu_Bar</TT> widget using the given position,
-size, and label string. The default boxtype is <TT>FL_UP_BOX</TT>.
+ Creates a new <TT>Fl_Menu_Bar</TT> widget using the given position,
+size, and label string. The default boxtype is <TT>FL_UP_BOX</TT>.
<P>The constructor sets <TT>menu()</TT> to <TT>NULL</TT>. See <A href=Fl_Menu_.html#Fl_Menu_>
<TT>Fl_Menu_</TT></A> for the methods to set or change the menu. </P>
<P><TT>labelsize()</TT>, <TT>labelfont()</TT>, and <TT>labelcolor()</TT>
- are used to control how the menubar items are drawn. They are
-initialized from the <TT>Fl_Menu</TT> static variables, but you can
+ are used to control how the menubar items are drawn. They are
+initialized from the <TT>Fl_Menu</TT> static variables, but you can
change them if desired. </P>
-<P><TT>label()</TT> is ignored unless you change <TT>align()</TT> to
+<P><TT>label()</TT> is ignored unless you change <TT>align()</TT> to
put it outside the menubar. </P>
<H4><A name=Fl_Menu_Bar.~Fl_Menu_Bar>virtual Fl_Menu_Bar::~Fl_Menu_Bar()</A>
</H4>
- The destructor removes the <TT>Fl_Menu_Bar</TT> widget and all of its
+ The destructor removes the <TT>Fl_Menu_Bar</TT> widget and all of its
menu items. </BODY></HTML>