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authorFabien Costantini <fabien@onepost.net>2008-10-14 22:12:25 +0000
committerFabien Costantini <fabien@onepost.net>2008-10-14 22:12:25 +0000
commit497afccb07164373e0de6639e754d7d691f1926f (patch)
tree449d0b92ceb05f39617fe8fc2876d16eecde7460 /documentation/Fl_Menu_Window.html
parente08fffdfe08bbc9320e39a15d162b6501abd4925 (diff)
Doxygen pdf man: First version added in documentation/fltk.pdf, old doc removed, images, dox files moved to a new src directory.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6431 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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-<HTML>
-<HEAD>
- <TITLE>Fl_Menu_Window</TITLE>
-</HEAD>
-<BODY>
-<!-- NEW PAGE -->
-<H2><A name=Fl_Menu_Window>class Fl_Menu_Window</A></H2>
-<HR>
-<H3>Class Hierarchy</H3>
-<UL>
-<PRE>
-<A href=Fl_Single_Window.html#Fl_Single_Window>Fl_Single_Window</A>
- |
- +----<B>Fl_Menu_Window</B>
-</PRE>
-</UL>
-<H3>Include Files</H3>
-<UL>
-<PRE>
-#include &lt;FL/Fl_Menu_Window.H&gt;
-</PRE>
-</UL>
-<H3>Description</H3>
- The <TT>Fl_Menu_Window</TT> widget is a window type used for menus. By
-default the window is drawn in the hardware overlay planes if they are
-available so that the menu don't force the rest of the window to
-redraw.
-<H3>Methods</H3>
-<UL>
-<LI><A href=#Fl_Menu_Window.Fl_Menu_Window>Fl_Menu_Window</A></LI>
-<LI><A href=#Fl_Menu_Window.~Fl_Menu_Window>~Fl_Menu_Window</A></LI>
-<LI><A href=#Fl_Menu_Window.clear_overlay>clear_overlay</A></LI>
-<LI><A href=#Fl_Menu_Window.set_overlay>set_overlay</A></LI>
-</UL>
-<H4><A name=Fl_Menu_Window.Fl_Menu_Window>
-Fl_Menu_Window::Fl_Menu_Window(int x, int y, int w, int h, const char
-*label = 0)</A></H4>
- Creates a new <TT>Fl_Menu_Window</TT> widget using the given position,
-size, and label string.
-<H4><A name=Fl_Menu_Window.~Fl_Menu_Window>virtual
-Fl_Menu_Window::~Fl_Menu_Window()</A></H4>
- Destroys the window and all of its children.
-<H4><A name=Fl_Menu_Window.clear_overlay>
-Fl_Menu_Window::clear_overlay();</A></H4>
- Tells FLTK to use normal drawing planes instead of overlay planes.
-This is usually necessary if your menu contains multi-color pixmaps.
-<H4><A name=Fl_Menu_Window.set_overlay>Fl_Menu_Window::set_overlay()</A></H4>
- Tells FLTK to use hardware overlay planes if they are available. </BODY>
-</HTML>