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| author | Fabien Costantini <fabien@onepost.net> | 2008-10-14 22:12:25 +0000 |
|---|---|---|
| committer | Fabien Costantini <fabien@onepost.net> | 2008-10-14 22:12:25 +0000 |
| commit | 497afccb07164373e0de6639e754d7d691f1926f (patch) | |
| tree | 449d0b92ceb05f39617fe8fc2876d16eecde7460 /documentation/Fl_Overlay_Window.html | |
| parent | e08fffdfe08bbc9320e39a15d162b6501abd4925 (diff) | |
Doxygen pdf man: First version added in documentation/fltk.pdf, old doc removed, images, dox files moved to a new src directory.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6431 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'documentation/Fl_Overlay_Window.html')
| -rw-r--r-- | documentation/Fl_Overlay_Window.html | 59 |
1 files changed, 0 insertions, 59 deletions
diff --git a/documentation/Fl_Overlay_Window.html b/documentation/Fl_Overlay_Window.html deleted file mode 100644 index bf5f9e333..000000000 --- a/documentation/Fl_Overlay_Window.html +++ /dev/null @@ -1,59 +0,0 @@ -<HTML> -<HEAD> - <TITLE>Fl_Overlay_Window</TITLE> -</HEAD> -<BODY> -<!-- NEW PAGE --> -<H2><A name=Fl_Overlay_Window>class Fl_Overlay_Window</A></H2> -<HR> -<H3>Class Hierarchy</H3> -<UL> -<PRE> -<A href=Fl_Double_Window.html#Fl_Double_Window>Fl_Double_Window</A> - | - +----<B>Fl_Overlay_Window</B> -</PRE> -</UL> -<H3>Include Files</H3> -<UL> -<PRE> -#include <FL/Fl_Overlay_Window.H> -</PRE> -</UL> -<H3>Description</H3> - This window provides double buffering and also the ability to draw the -"overlay" which is another picture placed on top of the main image. The -overlay is designed to be a rapidly-changing but simple graphic such as -a mouse selection box. <TT>Fl_Overlay_Window</TT> uses the overlay -planes provided by your graphics hardware if they are available. -<P>If no hardware support is found the overlay is simulated by drawing -directly into the on-screen copy of the double-buffered window, and -"erased" by copying the backbuffer over it again. This means the -overlay will blink if you change the image in the window. </P> -<H3>Methods</H3> -<UL> -<LI><A href=#Fl_Overlay_Window.Fl_Overlay_Window>Fl_Overlay_Window</A></LI> -<LI><A href=#Fl_Overlay_Window.~Fl_Overlay_Window>~Fl_Overlay_Window</A></LI> -<LI><A href=#Fl_Overlay_Window.draw_overlay>draw_overlay</A></LI> -<LI><A href=#Fl_Overlay_Window.redraw_overlay>redraw_overlay</A></LI> -</UL> -<H4><A name=Fl_Overlay_Window.Fl_Overlay_Window> -Fl_Overlay_Window::Fl_Overlay_Window(int x, int y, int w, int h, const -char *label = 0)</A></H4> - Creates a new <TT>Fl_Overlay_Window</TT> widget using the given -position, size, and label (title) string. -<H4><A name=Fl_Overlay_Window.~Fl_Overlay_Window>virtual -Fl_Overlay_Window::~Fl_Overlay_Window()</A></H4> - Destroys the window and all child widgets. -<H4><A name=Fl_Overlay_Window.draw_overlay>virtual void -Fl_Overlay_Window::draw_overlay() = 0</A></H4> - You must subclass <TT>Fl_Overlay_Window</TT> and provide this method. - It is just like a <TT>draw()</TT> method, except it draws the overlay. - The overlay will have already been "cleared" when this is called. You -can use any of the routines described in <A href="drawing.html#drawing"><FL/fl_draw.H></A>. -<H4><A name=Fl_Overlay_Window.redraw_overlay>void Fl_Overlay_Window::redraw_overlay()</A> -</H4> - Call this to indicate that the overlay data has changed and needs to -be redrawn. The overlay will be clear until the first time this is -called, so if you want an initial display you must call this after -calling <TT>show()</TT>. </BODY></HTML> |
