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| author | Michael R Sweet <michael.r.sweet@gmail.com> | 2000-03-15 18:57:07 +0000 |
|---|---|---|
| committer | Michael R Sweet <michael.r.sweet@gmail.com> | 2000-03-15 18:57:07 +0000 |
| commit | a73c7f58e6a0bb4b4eab922396500c25c118a18b (patch) | |
| tree | 7b846ad94ede2aa3e46c1401dd6758562add7e00 /documentation/basics.html | |
| parent | af5190b95f6b4eb16c028aeb9620f5ebcfe4a0ec (diff) | |
Documentation updates for 1.0.8.
FLUID GUI tweeks (OK and Cancel use now consistent, spacing now consistent,
Courier font for code, etc.)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1039 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'documentation/basics.html')
| -rw-r--r-- | documentation/basics.html | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/documentation/basics.html b/documentation/basics.html index 959e67641..b31186dc7 100644 --- a/documentation/basics.html +++ b/documentation/basics.html @@ -50,8 +50,8 @@ gcc ... -L/usr/local/lib -lfltk -lXext -lX11 -lm In Visual C++ you will need to tell the compiler where to find the FLTK header files. This can be done by selecting "Settings" from the "Project" menu and then changing the "Preprocessor" settings under the -"C/C++" tab. Similarly, you will need to add the FLTK library to the -"Link" settings. +"C/C++" tab. You will also need to add the FLTK and WinSock (WSOCK32.LIB) +libraries to the "Link" settings. <P>You can build your Microsoft Windows applications as Console or WIN32 applications. If you want to use the standard C <TT>main()</TT> function as the entry point, FLTK includes a <TT>WinMain()</TT> |
