diff options
| author | Albrecht Schlosser <albrechts.fltk@online.de> | 2008-09-13 15:55:32 +0000 |
|---|---|---|
| committer | Albrecht Schlosser <albrechts.fltk@online.de> | 2008-09-13 15:55:32 +0000 |
| commit | 8416a4012ecb985d150fad566659cf59ee1dc3aa (patch) | |
| tree | a0b52461eeeaf926de99392145c087e96f6c36e1 /documentation/forms.dox | |
| parent | 054d25081a74d504eb38042ffbd9acf70be4de1d (diff) | |
Doxygen documentation - WP12 and WP13 - first step.
Converted the descriptive chapters of the html docs to doxygen format
and modified index.dox accordingly.
This checkin includes only trivial reformatting, no major rewriting.
Added a chapter "Migrating Code from FLTK 1.1 to 1.3".
All links on the main page are working now.
Todo:
- Check doxygen error messages, rewrite pages (html tags, contents).
- Fill the new "Migrating..." chapter.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6224 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'documentation/forms.dox')
| -rw-r--r-- | documentation/forms.dox | 201 |
1 files changed, 201 insertions, 0 deletions
diff --git a/documentation/forms.dox b/documentation/forms.dox new file mode 100644 index 000000000..b2cb92ade --- /dev/null +++ b/documentation/forms.dox @@ -0,0 +1,201 @@ +/** + + \page forms E - Forms Compatibility + +<P>This appendix describes the Forms compatibility included with FLTK. +<H2>Importing Forms Layout Files</H2> +<A href=fluid.html#FLUID>FLUID</A> can read the .fd files put out by +all versions of Forms and XForms fdesign. However, it will mangle them +a bit, but it prints a warning message about anything it does not +understand. FLUID cannot write fdesign files, so you should save to a +new name so you don't write over the old one. +<P>You will need to edit your main code considerably to get it to link +with the output from FLUID. If you are not interested in this you may +have more immediate luck with the forms compatibility header, <TT> +<FL/forms.H></TT>. </P> +<H2>Using the Compatibility Header File</H2> + You should be able to compile existing Forms or XForms source code by +changing the include directory switch to your compiler so that the <TT> +forms.h</TT> file supplied with FLTK is included. Take a look at <TT> +forms.h</TT> to see how it works, but the basic trick is lots of inline +functions. Most of the XForms demo programs work without changes. +<P>You will also have to compile your Forms or XForms program using a +C++ compiler. The FLTK library does not provide C bindings or header +files. </P> +<P>Although FLTK was designed to be compatible with the GL Forms +library (version 0.3 or so), XForms has bloated severely and it's +interface is X-specific. Therefore, XForms compatibility is no longer +a goal of FLTK. Compatibility was limited to things that were free, or +that would add code that would not be linked in if the feature is +unused, or that was not X-specific. </P> +<P>To use any new features of FLTK, you should rewrite your code to not +use the inline functions and instead use "pure" FLTK. This will make +it a lot cleaner and make it easier to figure out how to call the FLTK +functions. Unfortunately this conversion is harder than expected and +even Digital Domain's inhouse code still uses <TT>forms.H</TT> a lot. </P> +<H2>Problems You Will Encounter</H2> +<P>Many parts of XForms use X-specific structures like <TT>XEvent</TT> + in their interface. I did not emulate these! Unfortunately these +features (such as the "canvas" widget) are needed by most large +programs. You will need to rewrite these to use FLTK subclasses. </P> +<P><A href=Fl_Free.html#Fl_Free><TT>Fl_Free</TT></A> widgets emulate +the <I>old</I> Forms "free" widget. It may be useful for porting +programs that change the <TT>handle()</TT> function on widgets, but you +will still need to rewrite things. </P> +<P><A href=Fl_Timer.html#Fl_Timer><TT>Fl_Timer</TT></A> widgets are +provided to emulate the XForms timer. These work, but are quite +inefficient and inaccurate compared to using <A href="Fl.html#Fl.add_timeout"> +<TT>Fl::add_timeout()</TT></A>. </P> +<P><I>All instance variables are hidden.</I> If you directly refer to +the x, y, w, h, label, or other fields of your Forms widgets you will +have to add empty parenthesis after each reference. The easiest way to +do this is to globally replace "->x" with "->x()", etc. Replace +"boxtype" with "box()". </P> +<P><TT>const char *</TT> arguments to most FLTK methods are simply +stored, while Forms would <TT>strdup()</TT> the passed string. This is +most noticable with the label of widgets. Your program must always +pass static data such as a string constant or malloc'd buffer to <TT> +label()</TT>. If you are using labels to display program output you +may want to try the <A href=Fl_Output.html#Fl_Output><TT>Fl_Output</TT></A> + widget. </P> +<P>The default fonts and sizes are matched to the older GL version of +Forms, so all labels will draw somewhat larger than an XForms program +does. </P> +<P>fdesign outputs a setting of a "fdui" instance variable to the main +window. I did not emulate this because I wanted all instance variables +to be hidden. You can store the same information in the <TT>user_data()</TT> + field of a window. To do this, search through the fdesign output for +all occurances of "->fdui" and edit to use "->user_data()" instead. + This will require casts and is not trivial. </P> +<P>The prototype for the functions passed to <TT>fl_add_timeout()</TT> + and <TT>fl_set_idle_callback()</TT> callback are different. </P> +<P><B>All the following XForms calls are missing:</B></P> +<UL> +<LI><TT>FL_REVISION</TT>, <TT>fl_library_version()</TT></LI> +<LI><TT>FL_RETURN_DBLCLICK</TT> (use <TT>Fl::event_clicks()</TT>) </LI> +<LI><TT>fl_add_signal_callback()</TT></LI> +<LI><TT>fl_set_form_atactivate()</TT> <TT>fl_set_form_atdeactivate()</TT> +</LI> +<LI><TT>fl_set_form_property()</TT></LI> +<LI><TT>fl_set_app_mainform()</TT>, <TT>fl_get_app_mainform()</TT></LI> +<LI><TT>fl_set_form_minsize()</TT>, <TT>fl_set_form_maxsize()</TT></LI> +<LI><TT>fl_set_form_event_cmask()</TT>, <TT>fl_get_form_event_cmask()</TT> +</LI> +<LI><TT>fl_set_form_dblbuffer()</TT>, <TT>fl_set_object_dblbuffer()</TT> + (use an <TT>Fl_Double_Window</TT> instead) </LI> +<LI><TT>fl_adjust_form_size()</TT></LI> +<LI><TT>fl_register_raw_callback()</TT></LI> +<LI><TT>fl_set_object_bw()</TT>, <TT>fl_set_border_width()</TT></LI> +<LI><TT>fl_set_object_resize()</TT>, <TT>fl_set_object_gravity()</TT></LI> +<LI><TT>fl_set_object_shortcutkey()</TT></LI> +<LI><TT>fl_set_object_automatic()</TT></LI> +<LI><TT>fl_get_object_bbox()</TT> (maybe FLTK should do this) </LI> +<LI><TT>fl_set_object_prehandler()</TT>, <TT>fl_set_object_posthandler()</TT> +</LI> +<LI><TT>fl_enumerate_fonts()</TT></LI> +<LI>Most drawing functions </LI> +<LI><TT>fl_set_coordunit()</TT> (FLTK uses pixels all the time) </LI> +<LI><TT>fl_ringbell()</TT></LI> +<LI><TT>fl_gettime()</TT></LI> +<LI><TT>fl_win*()</TT> (all these functions) </LI> +<LI><TT>fl_initialize(argc,argv,x,y,z)</TT> ignores last 3 arguments </LI> +<LI><TT>fl_read_bitmapfile()</TT>, <TT>fl_read_pixmapfile()</TT></LI> +<LI><TT>fl_addto_browser_chars()</TT></LI> +<LI><TT>FL_MENU_BUTTON</TT> just draws normally </LI> +<LI><TT>fl_set_bitmapbutton_file()</TT>, <TT>fl_set_pixmapbutton_file()</TT> +</LI> +<LI><TT>FL_CANVAS</TT> objects </LI> +<LI><TT>FL_DIGITAL_CLOCK</TT> (comes out analog) </LI> +<LI><TT>fl_create_bitmap_cursor()</TT>, <TT>fl_set_cursor_color()</TT></LI> +<LI><TT>fl_set_dial_angles()</TT></LI> +<LI><TT>fl_show_oneliner()</TT></LI> +<LI><TT>fl_set_choice_shortcut(a,b,c) </TT></LI> +<LI>command log </LI> +<LI>Only some of file selector is emulated </LI> +<LI><TT>FL_DATE_INPUT</TT></LI> +<LI><TT>fl_pup*()</TT> (all these functions) </LI> +<LI>textbox object (should be easy but I had no sample programs) </LI> +<LI>xyplot object </LI> +</UL> +<H2>Additional Notes</H2> + These notes were written for porting programs written with the older +IRISGL version of Forms. Most of these problems are the same ones +encountered when going from old Forms to XForms: +<H3>Does Not Run In Background</H3> + The IRISGL library always forked when you created the first window, +unless "foreground()" was called. FLTK acts like "foreground()" is +called all the time. If you really want the fork behavior do "if +(fork()) exit(0)" right at the start of your program. +<H3>You Cannot Use IRISGL Windows or fl_queue</H3> + If a Forms (not XForms) program if you wanted your own window for +displaying things you would create a IRISGL window and draw in it, +periodically calling Forms to check if the user hit buttons on the +panels. If the user did things to the IRISGL window, you would find +this out by having the value FL_EVENT returned from the call to Forms. +<P>None of this works with FLTK. Nor will it compile, the necessary +calls are not in the interface. </P> +<P>You have to make a subclass of <A href=Fl_Gl_Window.html#Fl_Gl_Window> +<TT>Fl_Gl_Window</TT></A> and write a <TT>draw()</TT> method and <TT> +handle()</TT> method. This may require anywhere from a trivial to a +major rewrite. </P> +<P>If you draw into the overlay planes you will have to also write a <TT> +draw_overlay()</TT> method and call <TT>redraw_overlay()</TT> on the +OpenGL window. </P> +<P>One easy way to hack your program so it works is to make the <TT> +draw()</TT> and <TT>handle()</TT> methods on your window set some +static variables, storing what event happened. Then in the main loop +of your program, call <TT>Fl::wait()</TT> and then check these +variables, acting on them as though they are events read from <TT> +fl_queue</TT>. </P> +<H3>You Must Use OpenGL to Draw Everything</H3> +<P>The file <TT><FL/gl.h></TT> defines replacements for a lot of IRISGL +calls, translating them to OpenGL. There are much better translators +available that you might want to investigate. </P> +<H3>You Cannot Make Forms Subclasses</H3> + Programs that call <TT>fl_make_object</TT> or directly setting the +handle routine will not compile. You have to rewrite them to use a +subclass of <TT>Fl_Widget</TT>. It is important to note that the <TT> +handle()</TT> method is not exactly the same as the <TT>handle()</TT> + function of Forms. Where a Forms <TT>handle()</TT> returned non-zero, +your <TT>handle()</TT> must call <TT>do_callback()</TT>. And your <TT> +handle()</TT> must return non-zero if it "understood" the event. +<P>An attempt has been made to emulate the "free" widget. This appears +to work quite well. It may be quicker to modify your subclass into a +"free" widget, since the "handle" functions match. </P> +<P>If your subclass draws into the overlay you are in trouble and will +have to rewrite things a lot. </P> +<H3>You Cannot Use <device.h></H3> + If you have written your own "free" widgets you will probably get a +lot of errors about "getvaluator". You should substitute: +<CENTER><TABLE border=1 WIDTH=90% summary="Mapping of Forms valuators to FLTK."> +<TR><TH align=center>Forms</TH><TH align=center>FLTK</TH></TR> +<TR><TD>MOUSE_X</TD><TD>Fl::event_x_root()</TD></TR> +<TR><TD>MOUSE_Y</TD><TD>Fl::event_y_root()</TD></TR> +<TR><TD>LEFTSHIFTKEY,RIGHTSHIFTKEY</TD><TD>Fl::event_shift()</TD></TR> +<TR><TD>CAPSLOCKKEY</TD><TD>Fl::event_capslock()</TD></TR> +<TR><TD>LEFTCTRLKEY,RIGHTCTRLKEY</TD><TD>Fl::event_ctrl()</TD></TR> +<TR><TD>LEFTALTKEY,RIGHTALTKEY</TD><TD>Fl::event_alt()</TD></TR> +<TR><TD>MOUSE1,RIGHTMOUSE</TD><TD>Fl::event_state()</TD></TR> +<TR><TD>MOUSE2,MIDDLEMOUSE</TD><TD>Fl::event_state()</TD></TR> +<TR><TD>MOUSE3,LEFTMOUSE</TD><TD>Fl::event_state()</TD></TR> +</TABLE></CENTER> + Anything else in <TT>getvaluator</TT> and you are on your own... +<H3>Font Numbers Are Different</H3> + The "style" numbers have been changed because I wanted to insert +bold-italic versions of the normal fonts. If you use Times, Courier, +or Bookman to display any text you will get a different font out of +FLTK. If you are really desperate to fix this use the following code: +<UL> +<PRE> +fl_font_name(3,"*courier-medium-r-no*"); +fl_font_name(4,"*courier-bold-r-no*"); +fl_font_name(5,"*courier-medium-o-no*"); +fl_font_name(6,"*times-medium-r-no*"); +fl_font_name(7,"*times-bold-r-no*"); +fl_font_name(8,"*times-medium-i-no*"); +fl_font_name(9,"*bookman-light-r-no*"); +fl_font_name(10,"*bookman-demi-r-no*"); +fl_font_name(11,"*bookman-light-i-no*"); +</PRE> + +*/ |
