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authorManolo Gouy <Manolo>2010-10-12 12:34:19 +0000
committerManolo Gouy <Manolo>2010-10-12 12:34:19 +0000
commit5c5537930151f1ab7573ee357a4eefd93e6608ac (patch)
tree9fae7af468bce653eda71bf203ecef14c4ae7625 /documentation/src/drawing.dox
parentfdc59c9870896a017f0067ee5dc320efb6f762e9 (diff)
Added Doxygen doc to offscreen drawing functions.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7720 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'documentation/src/drawing.dox')
-rw-r--r--documentation/src/drawing.dox11
1 files changed, 4 insertions, 7 deletions
diff --git a/documentation/src/drawing.dox b/documentation/src/drawing.dox
index 299709574..68bb2df24 100644
--- a/documentation/src/drawing.dox
+++ b/documentation/src/drawing.dox
@@ -925,15 +925,13 @@ This is the same as doing \p draw(x,y,img->w(),img->h(),0,0).
\subsection ssect_Offscreen Offscreen Drawing
-\todo
-Doxygenate the offscreen drawing functions.
-
Sometimes it can be very useful to generate a complex drawing
in memory first and copy it to the screen at a later point in
time. This technique can significantly reduce the amount of
-repeated drawing. Fl_Double_Window uses offscreen rendering
+repeated drawing. Offscreen drawing functions are declared in <FL/x.H>.
+Fl_Double_Window uses offscreen rendering
to avoid flickering on systems that don't support
-double-buffering natively.
+double-buffering natively.
Fl_Offscreen fl_create_offscreen(int w, int h)
@@ -957,8 +955,7 @@ void fl_end_offscreen()
\par
Quit sending drawing commands to this offscreen buffer.
-void fl_copy_offscreen(int x, int y, int w, int h,
-Fl_Offscreen osrc, int srcx, int srcy)
+void fl_copy_offscreen(int x, int y, int w, int h, Fl_Offscreen osrc, int srcx, int srcy)
\par
Copy a rectangular area of the size \p w*h from \p srcx,srcy