summaryrefslogtreecommitdiff
path: root/documentation/src/editor.dox
diff options
context:
space:
mode:
authorFabien Costantini <fabien@onepost.net>2008-10-17 11:22:35 +0000
committerFabien Costantini <fabien@onepost.net>2008-10-17 11:22:35 +0000
commit09cfc1a1ea00f7edf394e647f1f32e5b0913f564 (patch)
treefe4abf458740c57202eff0656b6c0427d21aa401 /documentation/src/editor.dox
parent4b5a6d1b23796aaf2eefc4cb43bd9ce397c59a89 (diff)
Removing current broken history documentation/src dir.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6451 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'documentation/src/editor.dox')
-rw-r--r--documentation/src/editor.dox910
1 files changed, 0 insertions, 910 deletions
diff --git a/documentation/src/editor.dox b/documentation/src/editor.dox
deleted file mode 100644
index 80391a721..000000000
--- a/documentation/src/editor.dox
+++ /dev/null
@@ -1,910 +0,0 @@
-/**
-
- \page editor 4 - Designing a Simple Text Editor
-
-This chapter takes you through the design of a simple
-FLTK-based text editor.
-
-\section editor_goals Determining the Goals of the Text Editor
-
-Since this will be the first big project you'll be doing with FLTK,
-lets define what we want our text editor to do:
-
--# Provide a menubar/menus for all functions.
--# Edit a single text file, possibly with multiple views.
--# Load from a file.
--# Save to a file.
--# Cut/copy/delete/paste functions.
--# Search and replace functions.
--# Keep track of when the file has been changed.
-
-<!-- NEED 4in -->
-
-\section editor_main_window Designing the Main Window
-
-Now that we've outlined the goals for our editor, we can begin with
-the design of our GUI. Obviously the first thing that we need is a
-window, which we'll place inside a class called <tt>EditorWindow</tt>:
-
-\code
-class EditorWindow : public Fl_Double_Window {
- public:
- EditorWindow(int w, int h, const char* t);
- ~EditorWindow();
-
- Fl_Window *replace_dlg;
- Fl_Input *replace_find;
- Fl_Input *replace_with;
- Fl_Button *replace_all;
- Fl_Return_Button *replace_next;
- Fl_Button *replace_cancel;
-
- Fl_Text_Editor *editor;
- char search[256];
-};
-\endcode
-
-\section editor_variables Variables
-
-Our text editor will need some global variables to keep track of things:
-
-\code
-int changed = 0;
-char filename[256] = "";
-Fl_Text_Buffer *textbuf;
-\endcode
-
-The <tt>textbuf</tt> variable is the text editor buffer for
-our window class described previously. We'll cover the other
-variables as we build the application.
-
-\section editor_menubars Menubars and Menus
-
-The first goal requires us to use a menubar and menus that
-define each function the editor needs to perform. The
-<A href="Fl_Menu_Item.html"><tt>Fl_Menu_Item</tt></A>
-structure is used to define the menus and items in a menubar:
-
-\code
-Fl_Menu_Item menuitems[] = {
- { "&File", 0, 0, 0, FL_SUBMENU },
- { "&New File", 0, (Fl_Callback *)new_cb },
- { "&Open File...", FL_CTRL + 'o', (Fl_Callback *)open_cb },
- { "&Insert File...", FL_CTRL + 'i', (Fl_Callback *)insert_cb, 0, FL_MENU_DIVIDER },
- { "&Save File", FL_CTRL + 's', (Fl_Callback *)save_cb },
- { "Save File &As...", FL_CTRL + FL_SHIFT + 's', (Fl_Callback *)saveas_cb, 0, FL_MENU_DIVIDER },
- { "New &View", FL_ALT + 'v', (Fl_Callback *)view_cb, 0 },
- { "&Close View", FL_CTRL + 'w', (Fl_Callback *)close_cb, 0, FL_MENU_DIVIDER },
- { "E&xit", FL_CTRL + 'q', (Fl_Callback *)quit_cb, 0 },
- { 0 },
-
- { "&Edit", 0, 0, 0, FL_SUBMENU },
- { "&Undo", FL_CTRL + 'z', (Fl_Callback *)undo_cb, 0, FL_MENU_DIVIDER },
- { "Cu&t", FL_CTRL + 'x', (Fl_Callback *)cut_cb },
- { "&Copy", FL_CTRL + 'c', (Fl_Callback *)copy_cb },
- { "&Paste", FL_CTRL + 'v', (Fl_Callback *)paste_cb },
- { "&Delete", 0, (Fl_Callback *)delete_cb },
- { 0 },
-
- { "&Search", 0, 0, 0, FL_SUBMENU },
- { "&Find...", FL_CTRL + 'f', (Fl_Callback *)find_cb },
- { "F&ind Again", FL_CTRL + 'g', find2_cb },
- { "&Replace...", FL_CTRL + 'r', replace_cb },
- { "Re&place Again", FL_CTRL + 't', replace2_cb },
- { 0 },
-
- { 0 }
-};
-\endcode
-
-Once we have the menus defined we can create the
-<tt>Fl_Menu_Bar</tt> widget and assign the menus to it with:
-
-\code
-Fl_Menu_Bar *m = new Fl_Menu_Bar(0, 0, 640, 30);
-m->copy(menuitems);
-\endcode
-
-We'll define the callback functions later.
-
-\section editor_editing Editing the Text
-
-To keep things simple our text editor will use the
-<A HREF="Fl_Text_Editor.html"><tt>Fl_Text_Editor</tt></A>
-widget to edit the text:
-
-\code
-w->editor = new Fl_Text_Editor(0, 30, 640, 370);
-w->editor->buffer(textbuf);
-\endcode
-
-So that we can keep track of changes to the file, we also want to add
-a "modify" callback:
-
-\code
-textbuf->add_modify_callback(changed_cb, w);
-textbuf->call_modify_callbacks();
-\endcode
-
-Finally, we want to use a mono-spaced font like <tt>FL_COURIER</tt>:
-
-\code
-w->editor->textfont(FL_COURIER);
-\endcode
-
-\section editor_replace_dialog The Replace Dialog
-
-We can use the FLTK convenience functions for many of the
-editor's dialogs, however the replace dialog needs its own
-custom window. To keep things simple we will have a
-"find" string, a "replace" string, and
-"replace all", "replace next", and
-"cancel" buttons. The strings are just
-<tt>Fl_Input</tt> widgets, the "replace all" and
-"cancel" buttons are <tt>Fl_Button</tt> widgets, and
-the "replace next " button is a
-<tt>Fl_Return_Button</tt> widget:
-
-\image html editor-replace.gif "Figure 4-1: The search and replace dialog"
-\image latex editor-replace.eps "The search and replace dialog" width=10cm
-\code
-Fl_Window *replace_dlg = new Fl_Window(300, 105, "Replace");
-Fl_Input *replace_find = new Fl_Input(70, 10, 200, 25, "Find:");
-Fl_Input *replace_with = new Fl_Input(70, 40, 200, 25, "Replace:");
-Fl_Button *replace_all = new Fl_Button(10, 70, 90, 25, "Replace All");
-Fl_Button *replace_next = new Fl_Button(105, 70, 120, 25, "Replace Next");
-Fl_Button *replace_cancel = new Fl_Button(230, 70, 60, 25, "Cancel");
-\endcode
-
-\section editor_callbacks Callbacks
-
-Now that we've defined the GUI components of our editor, we
-need to define our callback functions.
-
-\subsection editor_changed_cb changed_cb()
-
-This function will be called whenever the user changes any text in the
-<tt>editor</tt> widget:
-
-\code
-void changed_cb(int, int nInserted, int nDeleted,int, const char*, void* v) {
- if ((nInserted || nDeleted) && !loading) changed = 1;
- EditorWindow *w = (EditorWindow *)v;
- set_title(w);
- if (loading) w->editor->show_insert_position();
-}
-\endcode
-
-The <tt>set_title()</tt> function is one that we will write to set
-the changed status on the current file. We're doing it this way
-because we want to show the changed status in the window's
-title bar.
-
-\subsection editor_copy_cb copy_cb()
-
-This callback function will call
-<A href="Fl_Text_Editor.html#Fl_Text_Editor.kf_copy"><tt>kf_copy()</tt></A>
-to copy the currently selected text to the clipboard:
-
-\code
-void copy_cb(Fl_Widget*, void* v) {
- EditorWindow* e = (EditorWindow*)v;
- Fl_Text_Editor::kf_copy(0, e->editor);
-}
-\endcode
-
-\subsection editor_cut_cb cut_cb()
-
-This callback function will call
-<A href="Fl_Text_Editor.html#Fl_Text_Editor.kf_cut"><tt>kf_cut()</tt></A>
-to cut the currently selected text to the clipboard:
-
-\code
-void cut_cb(Fl_Widget*, void* v) {
- EditorWindow* e = (EditorWindow*)v;
- Fl_Text_Editor::kf_cut(0, e->editor);
-}
-\endcode
-
-\subsection editor_delete_cb delete_cb()
-
-This callback function will call
-<A href="Fl_Text_Buffer.html#Fl_Text_Buffer.remove_selection">
-<tt>remove_selection()</tt></A>
-to delete the currently selected text to the clipboard:
-
-\code
-void delete_cb(Fl_Widget*, void* v) {
- textbuf->remove_selection();
-}
-\endcode
-
-\subsection editor_find_cb find_cb()
-
-This callback function asks for a search string using the
-<A href="functions.html#fl_input2"><tt>fl_input()</tt></A>
-convenience function and then calls the <tt>find2_cb()</tt>
-function to find the string:
-
-\code
-void find_cb(Fl_Widget* w, void* v) {
- EditorWindow* e = (EditorWindow*)v;
- const char *val;
-
- val = fl_input("Search String:", e->search);
- if (val != NULL) {
- // User entered a string - go find it!
- strcpy(e->search, val);
- find2_cb(w, v);
- }
-\endcode
-
-\subsection editor_find2_cb find2_cb()
-
-This function will find the next occurrence of the search
-string. If the search string is blank then we want to pop up the
-search dialog:
-
-\code
-void find2_cb(Fl_Widget* w, void* v) {
- EditorWindow* e = (EditorWindow*)v;
- if (e->search[0] == '\0') {
- // Search string is blank; get a new one...
- find_cb(w, v);
- return;
- }
-
- int pos = e->editor->insert_position();
- int found = textbuf->search_forward(pos, e->search, &pos);
- if (found) {
- // Found a match; select and update the position...
- textbuf->select(pos, pos+strlen(e->search));
- e->editor->insert_position(pos+strlen(e->search));
- e->editor->show_insert_position();
- }
- else fl_alert("No occurrences of \'%s\' found!", e->search);
-}
-\endcode
-
-If the search string cannot be found we use the
-<A href="functions.html#fl_alert"><tt>fl_alert()</tt></A>
-convenience function to display a message to that effect.
-
-\subsection editor_new_cb new_cb()
-
-This callback function will clear the editor widget and current
-filename. It also calls the <tt>check_save()</tt> function to give the
-user the opportunity to save the current file first as needed:
-
-\code
-void new_cb(Fl_Widget*, void*) {
- if (!check_save()) return;
-
- filename[0] = '\0';
- textbuf->select(0, textbuf->length());
- textbuf->remove_selection();
- changed = 0;
- textbuf->call_modify_callbacks();
-}
-\endcode
-
-\subsection editor_open_cb open_cb()
-
-This callback function will ask the user for a filename and then load
-the specified file into the input widget and current filename. It also
-calls the <tt>check_save()</tt> function to give the user the
-opportunity to save the current file first as needed:
-
-\code
-void open_cb(Fl_Widget*, void*) {
- if (!check_save()) return;
-
- char *newfile = fl_file_chooser("Open File?", "*", filename);
- if (newfile != NULL) load_file(newfile, -1);
-}
-\endcode
-
-We call the <tt>load_file()</tt> function to actually load the file.
-
-\subsection editor_paste_cb paste_cb()
-
-This callback function will call
-<A href="Fl_Text_Editor.html#Fl_Text_Editor.kf_paste"><tt>kf_paste()</tt></A>
-to paste the clipboard at the current position:
-
-\code
-void paste_cb(Fl_Widget*, void* v) {
- EditorWindow* e = (EditorWindow*)v;
- Fl_Text_Editor::kf_paste(0, e->editor);
-}
-\endcode
-
-\subsection editor_quit_cb quit_cb()
-
-The quit callback will first see if the current file has been
-modified, and if so give the user a chance to save it. It then exits
-from the program:
-
-\code
-void quit_cb(Fl_Widget*, void*) {
- if (changed && !check_save())
- return;
-
- exit(0);
-}
-\endcode
-
-\subsection editor_replace_cb replace_cb()
-
-The replace callback just shows the replace dialog:
-
-\code
-void replace_cb(Fl_Widget*, void* v) {
- EditorWindow* e = (EditorWindow*)v;
- e->replace_dlg->show();
-}
-\endcode
-
-\subsection editor_replace2_cb replace2_cb()
-
-This callback will replace the next occurrence of the replacement
-string. If nothing has been entered for the replacement string, then
-the replace dialog is displayed instead:
-
-\code
-void replace2_cb(Fl_Widget*, void* v) {
- EditorWindow* e = (EditorWindow*)v;
- const char *find = e->replace_find->value();
- const char *replace = e->replace_with->value();
-
- if (find[0] == '\0') {
- // Search string is blank; get a new one...
- e->replace_dlg->show();
- return;
- }
-
- e->replace_dlg->hide();
-
- int pos = e->editor->insert_position();
- int found = textbuf->search_forward(pos, find, &pos);
-
- if (found) {
- // Found a match; update the position and replace text...
- textbuf->select(pos, pos+strlen(find));
- textbuf->remove_selection();
- textbuf->insert(pos, replace);
- textbuf->select(pos, pos+strlen(replace));
- e->editor->insert_position(pos+strlen(replace));
- e->editor->show_insert_position();
- }
- else fl_alert("No occurrences of \'%s\' found!", find);
-}
-\endcode
-
-\subsection editor_replall_cb replall_cb()
-
-This callback will replace all occurrences of the search
-string in the file:
-
-\code
-void replall_cb(Fl_Widget*, void* v) {
- EditorWindow* e = (EditorWindow*)v;
- const char *find = e->replace_find->value();
- const char *replace = e->replace_with->value();
-
- find = e->replace_find->value();
- if (find[0] == '\0') {
- // Search string is blank; get a new one...
- e->replace_dlg->show();
- return;
- }
-
- e->replace_dlg->hide();
-
- e->editor->insert_position(0);
- int times = 0;
-
- // Loop through the whole string
- for (int found = 1; found;) {
- int pos = e->editor->insert_position();
- found = textbuf->search_forward(pos, find, &pos);
-
- if (found) {
- // Found a match; update the position and replace text...
- textbuf->select(pos, pos+strlen(find));
- textbuf->remove_selection();
- textbuf->insert(pos, replace);
- e->editor->insert_position(pos+strlen(replace));
- e->editor->show_insert_position();
- times++;
- }
- }
-
- if (times) fl_message("Replaced %d occurrences.", times);
- else fl_alert("No occurrences of \'%s\' found!", find);
-}
-\endcode
-
-\subsection editor_replcan_cb replcan_cb()
-
-This callback just hides the replace dialog:
-
-\code
-void replcan_cb(Fl_Widget*, void* v) {
- EditorWindow* e = (EditorWindow*)v;
- e->replace_dlg->hide();
-}
-\endcode
-
-\subsection editor_save_cb save_cb()
-
-This callback saves the current file. If the current filename is
-blank it calls the "save as" callback:
-
-\code
-void save_cb(void) {
- if (filename[0] == '\0') {
- // No filename - get one!
- saveas_cb();
- return;
- }
- else save_file(filename);
-}
-\endcode
-
-The <tt>save_file()</tt> function saves the current file to the
-specified filename.
-
-\subsection editor_saveas_cb saveas_cb()
-
-This callback asks the user for a filename and saves the current file:
-
-\code
-void saveas_cb(void) {
- char *newfile;
-
- newfile = fl_file_chooser("Save File As?", "*", filename);
- if (newfile != NULL) save_file(newfile);
-}
-\endcode
-
-The <tt>save_file()</tt> function saves the current file to the
-specified filename.
-
-\section editor_other_functions Other Functions
-
-Now that we've defined the callback functions, we need our support
-functions to make it all work:
-
-\subsection editor_check_save check_save()
-
-This function checks to see if the current file needs to be saved. If
-so, it asks the user if they want to save it:
-
-\code
-int check_save(void) {
- if (!changed) return 1;
-
- int r = fl_choice("The current file has not been saved.\n"
- "Would you like to save it now?",
- "Cancel", "Save", "Discard");
-
- if (r == 1) {
- save_cb(); // Save the file...
- return !changed;
- }
-
- return (r == 2) ? 1 : 0;
-}
-\endcode
-
-\subsection editor_load_file load_file()
-
-This function loads the specified file into the <tt>textbuf</tt> class:
-
-\code
-int loading = 0;
-void load_file(char *newfile, int ipos) {
- loading = 1;
- int insert = (ipos != -1);
- changed = insert;
- if (!insert) strcpy(filename, "");
- int r;
- if (!insert) r = textbuf->loadfile(newfile);
- else r = textbuf->insertfile(newfile, ipos);
- if (r)
- fl_alert("Error reading from file \'%s\':\n%s.", newfile, strerror(errno));
- else
- if (!insert) strcpy(filename, newfile);
- loading = 0;
- textbuf->call_modify_callbacks();
-}
-\endcode
-
-When loading the file we use the
-<A href="Fl_Text_Buffer.html#Fl_Text_Buffer.loadfile"><tt>loadfile()</tt></A>
-method to "replace" the text in the buffer, or the
-<A href="Fl_Text_Buffer.html#Fl_Text_Buffer.insertfile"><tt>insertfile()</tt></A>
-method to insert text in the buffer from the named file.
-
-\subsection editor_save_file save_file()
-
-This function saves the current buffer to the specified file:
-
-\code
-void save_file(char *newfile) {
- if (textbuf->savefile(newfile))
- fl_alert("Error writing to file \'%s\':\n%s.", newfile, strerror(errno));
- else
- strcpy(filename, newfile);
- changed = 0;
- textbuf->call_modify_callbacks();
-}
-\endcode
-
-\subsection editor_set_title set_title()
-
-This function checks the <tt>changed</tt> variable and updates the
-window label accordingly:
-\code
-void set_title(Fl_Window* w) {
- if (filename[0] == '\0') strcpy(title, "Untitled");
- else {
- char *slash;
- slash = strrchr(filename, '/');
-#ifdef WIN32
- if (slash == NULL) slash = strrchr(filename, '\\');
-#endif
- if (slash != NULL) strcpy(title, slash + 1);
- else strcpy(title, filename);
- }
-
- if (changed) strcat(title, " (modified)");
-
- w->label(title);
-}
-\endcode
-
-\section editor_main_function The main() Function
-
-Once we've created all of the support functions, the only thing left
-is to tie them all together with the <tt>main()</tt> function.
-The <tt>main()</tt> function creates a new text buffer, creates a
-new view (window) for the text, shows the window, loads the file on
-the command-line (if any), and then enters the FLTK event loop:
-
-\code
-int main(int argc, char **argv) {
- textbuf = new Fl_Text_Buffer;
-
- Fl_Window* window = new_view();
-
- window->show(1, argv);
-
- if (argc > 1) load_file(argv[1], -1);
-
- return Fl::run();
-}
-\endcode
-
-\section editor_compiling Compiling the Editor
-
-The complete source for our text editor can be found in the
-<tt>test/editor.cxx</tt> source file. Both the Makefile and Visual C++
-workspace include the necessary rules to build the editor. You can
-also compile it using a standard compiler with:
-
-\code
-CC -o editor editor.cxx -lfltk -lXext -lX11 -lm
-\endcode
-
-or by using the <tt>fltk-config</tt> script with:
-
-\code
-fltk-config --compile editor.cxx
-\endcode
-
-As noted in
-<A href="basics.html">Chapter 1</A>,
-you may need to
-include compiler and linker options to tell them where to find the FLTK
-library. Also, the <tt>CC</tt> command may also be called <tt>gcc</tt>
-or <tt>c++</tt> on your system.
-
-Congratulations, you've just built your own text editor!
-
-\section editor_final_product The Final Product
-
-The final editor window should look like the image in Figure 4-2.
-
-\image html editor.gif "Figure 4-2: The completed editor window"
-\image latex editor.eps "The completed editor window" width=12cm
-\section editor_advanced_features Advanced Features
-
-Now that we've implemented the basic functionality, it is
-time to show off some of the advanced features of the
-<CODE>Fl_Text_Editor</CODE> widget.
-
-\subsection editor_syntax Syntax Highlighting
-
-The <CODE>Fl_Text_Editor</CODE> widget supports highlighting
-of text with different fonts, colors, and sizes. The
-implementation is based on the excellent
-<A HREF="http://www.nedit.org/">NEdit</A>
-text editor core, which
-uses a parallel "style" buffer which tracks the font, color, and
-size of the text that is drawn.
-
-Styles are defined using the
-<CODE>Fl_Text_Display::Style_Table_Entry</CODE> structure
-defined in <CODE><FL/Fl_Text_Display.H></CODE>:
-
-\code
-struct Style_Table_Entry {
- Fl_Color color;
- Fl_Font font;
- int size;
- unsigned attr;
-};
-\endcode
-
-The <CODE>color</CODE> member sets the color for the text,
-the <CODE>font</CODE> member sets the FLTK font index to use,
-and the <CODE>size</CODE> member sets the pixel size of the
-text. The <CODE>attr</CODE> member is currently not used.
-
-For our text editor we'll define 7 styles for plain code,
-comments, keywords, and preprocessor directives:
-
-\code
-Fl_Text_Display::Style_Table_Entry styletable[] = { // Style table
- { FL_BLACK, FL_COURIER, FL_NORMAL_SIZE }, // A - Plain
- { FL_DARK_GREEN, FL_COURIER_ITALIC, FL_NORMAL_SIZE }, // B - Line comments
- { FL_DARK_GREEN, FL_COURIER_ITALIC, FL_NORMAL_SIZE }, // C - Block comments
- { FL_BLUE, FL_COURIER, FL_NORMAL_SIZE }, // D - Strings
- { FL_DARK_RED, FL_COURIER, FL_NORMAL_SIZE }, // E - Directives
- { FL_DARK_RED, FL_COURIER_BOLD, FL_NORMAL_SIZE }, // F - Types
- { FL_BLUE, FL_COURIER_BOLD, FL_NORMAL_SIZE } // G - Keywords
-};
-\endcode
-
-You'll notice that the comments show a letter next to each
-style - each style in the style buffer is referenced using a
-character starting with the letter 'A'.
-
-You call the <CODE>highlight_data()</CODE> method to associate the
-style data and buffer with the text editor widget:
-
-\code
-Fl_Text_Buffer *stylebuf;
-
-w->editor->highlight_data(stylebuf, styletable,
- sizeof(styletable) / sizeof(styletable[0]),
- 'A', style_unfinished_cb, 0);
-\endcode
-
-Finally, you need to add a callback to the main text buffer so
-that changes to the text buffer are mirrored in the style buffer:
-
-\code
-textbuf->add_modify_callback(style_update, w->editor);
-\endcode
-
-The <CODE>style_update()</CODE> function, like the <CODE>change_cb()</CODE>
-function described earlier, is called whenever text is added or removed from
-the text buffer. It mirrors the changes in the style buffer and then updates
-the style data as necessary:
-
-\code
-//
-// 'style_update()' - Update the style buffer...
-//
-
-void
-style_update(int pos, // I - Position of update
- int nInserted, // I - Number of inserted chars
- int nDeleted, // I - Number of deleted chars
- int nRestyled, // I - Number of restyled chars
- const char *deletedText, // I - Text that was deleted
- void *cbArg) { // I - Callback data
- int start, // Start of text
- end; // End of text
- char last, // Last style on line
- *style, // Style data
- *text; // Text data
-
-
- // If this is just a selection change, just unselect the style buffer...
- if (nInserted == 0 && nDeleted == 0) {
- stylebuf->unselect();
- return;
- }
-
- // Track changes in the text buffer...
- if (nInserted > 0) {
- // Insert characters into the style buffer...
- style = new char[nInserted + 1];
- memset(style, 'A', nInserted);
- style[nInserted] = '\0';
-
- stylebuf->replace(pos, pos + nDeleted, style);
- delete[] style;
- } else {
- // Just delete characters in the style buffer...
- stylebuf->remove(pos, pos + nDeleted);
- }
-
- // Select the area that was just updated to avoid unnecessary
- // callbacks...
- stylebuf->select(pos, pos + nInserted - nDeleted);
-
- // Re-parse the changed region; we do this by parsing from the
- // beginning of the line of the changed region to the end of
- // the line of the changed region... Then we check the last
- // style character and keep updating if we have a multi-line
- // comment character...
- start = textbuf->line_start(pos);
- end = textbuf->line_end(pos + nInserted - nDeleted);
- text = textbuf->text_range(start, end);
- style = stylebuf->text_range(start, end);
- last = style[end - start - 1];
-
- style_parse(text, style, end - start);
-
- stylebuf->replace(start, end, style);
- ((Fl_Text_Editor *)cbArg)->redisplay_range(start, end);
-
- if (last != style[end - start - 1]) {
- // The last character on the line changed styles, so reparse the
- // remainder of the buffer...
- free(text);
- free(style);
-
- end = textbuf->length();
- text = textbuf->text_range(start, end);
- style = stylebuf->text_range(start, end);
-
- style_parse(text, style, end - start);
-
- stylebuf->replace(start, end, style);
- ((Fl_Text_Editor *)cbArg)->redisplay_range(start, end);
- }
-
- free(text);
- free(style);
-}
-\endcode
-
-The <CODE>style_parse()</CODE> function scans a copy of the
-text in the buffer and generates the necessary style characters
-for display. It assumes that parsing begins at the start of a line:
-
-\code
-//
-// 'style_parse()' - Parse text and produce style data.
-//
-
-void
-style_parse(const char *text,
- char *style,
- int length) {
- char current;
- int col;
- int last;
- char buf[255],
- *bufptr;
- const char *temp;
-
- for (current = *style, col = 0, last = 0; length > 0; length --, text ++) {
- if (current == 'A') {
- // Check for directives, comments, strings, and keywords...
- if (col == 0 && *text == '#') {
- // Set style to directive
- current = 'E';
- } else if (strncmp(text, "//", 2) == 0) {
- current = 'B';
- } else if (strncmp(text, "/*", 2) == 0) {
- current = 'C';
- } else if (strncmp(text, "\\\"", 2) == 0) {
- // Quoted quote...
- *style++ = current;
- *style++ = current;
- text ++;
- length --;
- col += 2;
- continue;
- } else if (*text == '\"') {
- current = 'D';
- } else if (!last && islower(*text)) {
- // Might be a keyword...
- for (temp = text, bufptr = buf;
- islower(*temp) && bufptr < (buf + sizeof(buf) - 1);
- *bufptr++ = *temp++);
-
- if (!islower(*temp)) {
- *bufptr = '\0';
-
- bufptr = buf;
-
- if (bsearch(&bufptr, code_types,
- sizeof(code_types) / sizeof(code_types[0]),
- sizeof(code_types[0]), compare_keywords)) {
- while (text < temp) {
- *style++ = 'F';
- text ++;
- length --;
- col ++;
- }
-
- text --;
- length ++;
- last = 1;
- continue;
- } else if (bsearch(&bufptr, code_keywords,
- sizeof(code_keywords) / sizeof(code_keywords[0]),
- sizeof(code_keywords[0]), compare_keywords)) {
- while (text < temp) {
- *style++ = 'G';
- text ++;
- length --;
- col ++;
- }
-
- text --;
- length ++;
- last = 1;
- continue;
- }
- }
- }
- } else if (current == 'C' && strncmp(text, "*/", 2) == 0) {
- // Close a C comment...
- *style++ = current;
- *style++ = current;
- text ++;
- length --;
- current = 'A';
- col += 2;
- continue;
- } else if (current == 'D') {
- // Continuing in string...
- if (strncmp(text, "\\\"", 2) == 0) {
- // Quoted end quote...
- *style++ = current;
- *style++ = current;
- text ++;
- length --;
- col += 2;
- continue;
- } else if (*text == '\"') {
- // End quote...
- *style++ = current;
- col ++;
- current = 'A';
- continue;
- }
- }
-
- // Copy style info...
- if (current == 'A' && (*text == '{' || *text == '}')) *style++ = 'G';
- else *style++ = current;
- col ++;
-
- last = isalnum(*text) || *text == '.';
-
- if (*text == '\n') {
- // Reset column and possibly reset the style
- col = 0;
- if (current == 'B' || current == 'E') current = 'A';
- }
- }
-}
-\endcode
-
-\htmlonly
-<hr>
-<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
-<a class="el" href="common.html">[Previous]&nbsp; 3 - Common Widgets and Attributes</a>&nbsp;
-<a class="el" href="drawing.html">[Next]&nbsp; 5 - Drawing Things in FLTK</a>&nbsp;
-\endhtmlonly
-*/