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authorFabien Costantini <fabien@onepost.net>2008-10-17 11:22:35 +0000
committerFabien Costantini <fabien@onepost.net>2008-10-17 11:22:35 +0000
commit09cfc1a1ea00f7edf394e647f1f32e5b0913f564 (patch)
treefe4abf458740c57202eff0656b6c0427d21aa401 /documentation/src/unicode.dox
parent4b5a6d1b23796aaf2eefc4cb43bd9ce397c59a89 (diff)
Removing current broken history documentation/src dir.
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-/**
-
- \page unicode 11 - Unicode and utf-8 Support
-
-This chapter explains how FLTK handles international
-text via Unicode and utf-8.
-
-Unicode support was only recently added to FLTK and is
-still incomplete. This chapter is Work in Progress, reflecting
-the current state of Unicode support.
-
-\section unicode_about About Unicode and utf-8
-
-The Unicode Standard is a worldwide accepted charatcer encoding
-standard. Unicode provides access to over 100,000 characters
-used in all the major languages written today.
-
-Utf-8 encodes all Unicode characters into variable length
-sequences of bytes. Unicode characters in the 7-bit ASCII
-range map to the same value in utf-8, making the transformation
-to Unicode quick and easy.
-
-Moving from ASCII encoding to Unicode will allow all new FLTK
-applications to be easily internationalized and and used all
-over the world. By choosing utf-8 encoding, FLTK remains
-largely source-code compatible to previous iteration of the
-library.
-
-\section unicode_in_fltk Unicode in FLTK
-
-FLTK will be entirely converted to Unicode in utf-8 encoding.
-If a different encoding is required by the underlying operatings
-system, FLTK will convert string as needed.
-
-\par TODO:
-
-\li more doc on unicode, add links
-\li write something about filename encoding on OS X...
-\li explain the fl_utf8_... commands
-\li explain issues with Fl_Preferences
-\li why FLTK has no Fl_String class
-
-\par DONE:
-
-\li initial transfer of the Ian/O'ksi'D patch
-\li adapted Makefiles and IDEs for available platforms
-\li hacked some Unicode keybard entry for OS X
-
-\par ISSUES:
-
-\li IDEs:
- - Makefile support: tested on Fedora Core 5 and OS X, but heaven knows
- on which platforms this may fail
- - Xcode: tested, seems to be working (but see comments below on OS X)
- - VisualC (VC6): tested, test/utf8 works, but may have had some issues
- during merge. Some additional work needed (imm32.lib)
- - VisualStudio2005: tested, test/utf8 works, some addtl. work needed
- (imm32.lib)
- - VisualCNet: sorry, I have no longer access to that IDE
- - Borland and other compiler: sorry, I can't update those
-
-\li Platforms:
- - you will encounter problems on all platforms!
- - X11: many characters are missing, but that may be related to bad
- fonts on my machine. I also could not do any keyboard tests yet.
- Rendering seems to generally work ok.
- - Win32: US and German keyboard worked ok, but no compositing was
- tested. Rendering looks pretty good.
- - OS X: redering looks good. Keyboard is completely messed up, even in
- US setting (with Alt key)
- - all: while merging I have seen plenty of places that are not
- entirley utf8-safe, particularly Fl_Input, Fl_Text_Editor, and
- Fl_Help_View. Keycodes from the keyboard conflict with Unicode
- characters. Right-to-left rendered text can not be marked or edited,
- and probably much more.
-\htmlonly
-<hr>
-<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
-<a class="el" href="advanced.html">[Previous]&nbsp; 10 - Advanced FLTK </a>&nbsp;
-<a class="el" href="classes.html">[Next]&nbsp; A - Class Reference</a>
-\endhtmlonly
-*/