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authorManolo Gouy <Manolo>2011-09-14 15:19:20 +0000
committerManolo Gouy <Manolo>2011-09-14 15:19:20 +0000
commitd7a17442fdf0868916f7fe8aa90bccb28002af2c (patch)
treece2edebe1f69b4d5b70cfd9cca20b2ec4828808e /documentation/src
parent1a9b72429e76980e4f888c987943df4cb3d3d64d (diff)
Added the name of the type of the fl_gc global variable under Mac OS.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9036 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'documentation/src')
-rw-r--r--documentation/src/osissues.dox2
1 files changed, 1 insertions, 1 deletions
diff --git a/documentation/src/osissues.dox b/documentation/src/osissues.dox
index 95184dd29..ded59bc89 100644
--- a/documentation/src/osissues.dox
+++ b/documentation/src/osissues.dox
@@ -728,7 +728,7 @@ is expected to call Quartz drawing functions. The Quartz coordinate system
is flipped to match
FLTK's coordinate system. The origin for all drawing is in the top
left corner of the enclosing Fl_Window. The global variable
-\c fl_gc is the appropriate Quartz 2D drawing environment.
+\c fl_gc (of type \c CGContextRef) is the appropriate Quartz 2D drawing environment.
Include FL/x.H to declare the \c fl_gc variable.
Fl_Double_Window