diff options
| author | ManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com> | 2022-07-04 14:44:23 +0200 |
|---|---|---|
| committer | ManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com> | 2022-07-04 14:44:23 +0200 |
| commit | 0fdef887d0ad8ad0aa597f8a67079cb670ca18c1 (patch) | |
| tree | 6981491af5973b6d2958fa7581903a8777e8bba8 /documentation | |
| parent | 844d3d6d5c7a297db33408bf18488ec0e961b601 (diff) | |
Documentation: add Wayland-related information for use of OpenGL 3.
Diffstat (limited to 'documentation')
| -rw-r--r-- | documentation/src/opengl.dox | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/documentation/src/opengl.dox b/documentation/src/opengl.dox index c80d4fd85..f826323df 100644 --- a/documentation/src/opengl.dox +++ b/documentation/src/opengl.dox @@ -550,7 +550,7 @@ and OpenGL 3. To access OpenGL 3.0 (or higher versions), use the <tt>FL_OPENGL3</tt> flag when calling Fl_Gl_Window::mode(int a) or glutInitDisplayMode(). -<b>On the Windows and Unix/Linux platforms</b>, FLTK creates contexts +<b>On the Windows, X11, and Wayland platforms</b>, FLTK creates contexts implementing the highest OpenGL version supported by the hardware. Such contexts may also be compatible with lower OpenGL versions. Access to functions from OpenGL @@ -563,7 +563,7 @@ GLEW is possible but not necessary. FLTK creates contexts for OpenGL versions 1 and 2 without the FL_OPENGL3 flag and for OpenGL versions 3.2 and above with it. -\par GLEW installation (Unix/Linux and Windows platforms) +\par GLEW installation (X11, Wayland, and Windows platforms) GLEW is available as a package for most Linux distributions and in source form at http://glew.sourceforge.net/. For the Windows platform, a Visual Studio static library (glew32.lib) can @@ -636,7 +636,7 @@ Testing whether the glewInit() call is successful is to be done as follows: \par Changes in the build process -Link with libGLEW.so (on Unix/Linux), libglew32.a (with MinGW) or glew32.lib +Link with libGLEW.so (with X11 or Wayland), libglew32.a (with MinGW) or glew32.lib (with MS Visual Studio); no change is needed on the Mac OS platform. \htmlonly |
