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authorManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com>2022-07-04 14:44:23 +0200
committerManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com>2022-07-04 14:44:23 +0200
commit0fdef887d0ad8ad0aa597f8a67079cb670ca18c1 (patch)
tree6981491af5973b6d2958fa7581903a8777e8bba8 /documentation
parent844d3d6d5c7a297db33408bf18488ec0e961b601 (diff)
Documentation: add Wayland-related information for use of OpenGL 3.
Diffstat (limited to 'documentation')
-rw-r--r--documentation/src/opengl.dox6
1 files changed, 3 insertions, 3 deletions
diff --git a/documentation/src/opengl.dox b/documentation/src/opengl.dox
index c80d4fd85..f826323df 100644
--- a/documentation/src/opengl.dox
+++ b/documentation/src/opengl.dox
@@ -550,7 +550,7 @@ and OpenGL 3.
To access OpenGL 3.0 (or higher versions), use the <tt>FL_OPENGL3</tt> flag
when calling Fl_Gl_Window::mode(int a) or glutInitDisplayMode().
-<b>On the Windows and Unix/Linux platforms</b>, FLTK creates contexts
+<b>On the Windows, X11, and Wayland platforms</b>, FLTK creates contexts
implementing the highest OpenGL version supported by the hardware.
Such contexts may also be compatible with lower OpenGL versions.
Access to functions from OpenGL
@@ -563,7 +563,7 @@ GLEW is possible but not necessary. FLTK creates contexts for OpenGL
versions 1 and 2 without the FL_OPENGL3
flag and for OpenGL versions 3.2 and above with it.
-\par GLEW installation (Unix/Linux and Windows platforms)
+\par GLEW installation (X11, Wayland, and Windows platforms)
GLEW is available as a package for most Linux distributions and in source
form at http://glew.sourceforge.net/.
For the Windows platform, a Visual Studio static library (glew32.lib) can
@@ -636,7 +636,7 @@ Testing whether the glewInit() call is successful is to be done as follows:
\par Changes in the build process
-Link with libGLEW.so (on Unix/Linux), libglew32.a (with MinGW) or glew32.lib
+Link with libGLEW.so (with X11 or Wayland), libglew32.a (with MinGW) or glew32.lib
(with MS Visual Studio); no change is needed on the Mac OS platform.
\htmlonly