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authorMichael R Sweet <michael.r.sweet@gmail.com>1999-03-04 18:11:37 +0000
committerMichael R Sweet <michael.r.sweet@gmail.com>1999-03-04 18:11:37 +0000
commitb13c3932e4c8c22375be2b6723eaf426b83e9b07 (patch)
treebb8fe8fd1d24c5a12b9248093163230c284de8f9 /documentation
parent2f0f075d4f9ac0178a0243647f5df84ed611ff84 (diff)
Removed references to JPEG library in docos and config files. Not needed
(except for jpeg_image.cxx, which isn't built by default). git-svn-id: file:///fltk/svn/fltk/trunk@361 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'documentation')
-rw-r--r--documentation/intro.html4
1 files changed, 2 insertions, 2 deletions
diff --git a/documentation/intro.html b/documentation/intro.html
index 9c33f9e4a..1182aa52c 100644
--- a/documentation/intro.html
+++ b/documentation/intro.html
@@ -109,8 +109,8 @@ Kit&quot;.
In most cases you can just type &quot;make&quot;. This will run configure with
the default of no options and then compile everything.
<P>FLTK uses GNU autoconf to configure itself for your UNIX platform.
-The main things that the configure script will look for are the X11,
-OpenGL (or Mesa), and JPEG header and library files. If these cannot be
+The main things that the configure script will look for are the X11 and
+OpenGL (or Mesa) header and library files. If these cannot be
found in the standard include/library locations you'll need to define the
<tt>CFLAGS</tt>, <tt>CXXFLAGS</tt>, and <tt>LDFLAGS</tt> environment
variables. For the Bourne and Korn shells you'd use:</P>