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authorMatthias Melcher <github@matthiasm.com>2025-03-07 16:34:35 +0100
committerMatthias Melcher <github@matthiasm.com>2025-03-07 16:34:48 +0100
commit1985aefc0e502048f92b91beef87c0dfbe669fed (patch)
treeaf62874def4590e437a47784b4428d975ceb262f /fluid/Fl_Button_Type.cxx
parent42a04c064d4b31c3a85210311f3ada163c406a25 (diff)
Restructuring Fluid source files.
Diffstat (limited to 'fluid/Fl_Button_Type.cxx')
-rw-r--r--fluid/Fl_Button_Type.cxx226
1 files changed, 0 insertions, 226 deletions
diff --git a/fluid/Fl_Button_Type.cxx b/fluid/Fl_Button_Type.cxx
deleted file mode 100644
index ee12c731a..000000000
--- a/fluid/Fl_Button_Type.cxx
+++ /dev/null
@@ -1,226 +0,0 @@
-//
-// Button type factory code for the Fast Light Tool Kit (FLTK).
-//
-// Type classes for most of the fltk widgets. Most of the work
-// is done by code in Fl_Widget_Type.C. Also a factory instance
-// of each of these type classes.
-//
-// This file also contains the "new" menu, which has a pointer
-// to a factory instance for every class (both the ones defined
-// here and ones in other files)
-//
-// Copyright 1998-2023 by Bill Spitzak and others.
-//
-// This library is free software. Distribution and use rights are outlined in
-// the file "COPYING" which should have been included with this file. If this
-// file is missing or damaged, see the license at:
-//
-// https://www.fltk.org/COPYING.php
-//
-// Please see the following page on how to report bugs and issues:
-//
-// https://www.fltk.org/bugs.php
-//
-
-#include "Fl_Button_Type.h"
-
-#include "Fd_Snap_Action.h"
-#include "file.h"
-
-#include <FL/Fl.H>
-#include <FL/Fl_Button.H>
-#include <FL/Fl_Check_Button.H>
-#include <FL/Fl_Menu_Item.H>
-#include <FL/Fl_Return_Button.H>
-#include <FL/Fl_Repeat_Button.H>
-#include <FL/Fl_Round_Button.H>
-
-#include <stdlib.h>
-
-
-
-// ---- Button Types --------------------------------------------------- MARK: -
-
-
-// ---- Button ----
-
-static Fl_Menu_Item buttontype_menu[] = {
- {"Normal", 0, 0, (void*)0},
- {"Toggle", 0, 0, (void*)FL_TOGGLE_BUTTON},
- {"Radio", 0, 0, (void*)FL_RADIO_BUTTON},
- {0}
-};
-
-Fl_Menu_Item *Fl_Button_Type::subtypes() {
- return buttontype_menu;
-}
-
-void Fl_Button_Type::ideal_size(int &w, int &h) {
- h = layout->labelsize + 8;
- w = layout->labelsize * 4 + 8;
- Fd_Snap_Action::better_size(w, h);
-}
-
-Fl_Widget *Fl_Button_Type::widget(int x, int y, int w, int h) {
- return new Fl_Button(x, y, w, h, "Button");
-}
-
-void Fl_Button_Type::write_properties(Fd_Project_Writer &f) {
- Fl_Widget_Type::write_properties(f);
- Fl_Button *btn = (Fl_Button*)o;
- if (btn->compact()) {
- f.write_string("compact");
- f.write_string("%d", btn->compact());
- }
-}
-
-void Fl_Button_Type::read_property(Fd_Project_Reader &f, const char *c) {
- Fl_Button *btn = (Fl_Button*)o;
- if (!strcmp(c, "compact")) {
- btn->compact((uchar)atol(f.read_word()));
- } else {
- Fl_Widget_Type::read_property(f, c);
- }
-}
-
-void Fl_Button_Type::copy_properties() {
- Fl_Widget_Type::copy_properties();
- Fl_Button *s = (Fl_Button*)o, *d = (Fl_Button*)live_widget;
- d->compact(s->compact());
-}
-
-Fl_Button_Type Fl_Button_type;
-
-
-// ---- Return Button ----
-
-/**
- \brief The Return Button is simply a Button with the return key as a hotkey.
- */
-class Fl_Return_Button_Type : public Fl_Button_Type
-{
- typedef Fl_Button_Type super;
-public:
- void ideal_size(int &w, int &h) FL_OVERRIDE {
- h = layout->labelsize + 8;
- w = layout->labelsize * 4 + 8 + h; // make room for the symbol
- Fd_Snap_Action::better_size(w, h);
- }
- const char *type_name() FL_OVERRIDE { return "Fl_Return_Button"; }
- const char *alt_type_name() FL_OVERRIDE { return "fltk::ReturnButton"; }
- Fl_Widget *widget(int x, int y, int w, int h) FL_OVERRIDE {
- return new Fl_Return_Button(x, y, w, h, "Button");
- }
- Fl_Widget_Type *_make() FL_OVERRIDE { return new Fl_Return_Button_Type(); }
- ID id() const FL_OVERRIDE { return ID_Return_Button; }
- bool is_a(ID inID) const FL_OVERRIDE { return (inID==ID_Return_Button) ? true : super::is_a(inID); }
-};
-
-Fl_Return_Button_Type Fl_Return_Button_type;
-
-
-// ---- Repeat Button ----
-
-/**
- \brief Handler for Fl_Repeat_Button.
- \note Even though Fl_Repeat_Button is somewhat limited compared to Fl_Button,
- and some settings may not make much sense, it is still derived from it,
- so the wrapper should be as well.
- */
-class Fl_Repeat_Button_Type : public Fl_Button_Type
-{
- typedef Fl_Button_Type super;
-public:
- const char *type_name() FL_OVERRIDE { return "Fl_Repeat_Button"; }
- const char *alt_type_name() FL_OVERRIDE { return "fltk::RepeatButton"; }
- Fl_Widget *widget(int x, int y, int w, int h) FL_OVERRIDE {
- return new Fl_Repeat_Button(x, y, w, h, "Button");
- }
- Fl_Widget_Type *_make() FL_OVERRIDE { return new Fl_Repeat_Button_Type(); }
- ID id() const FL_OVERRIDE { return ID_Repeat_Button; }
- bool is_a(ID inID) const FL_OVERRIDE { return (inID==ID_Repeat_Button) ? true : super::is_a(inID); }
-};
-
-Fl_Repeat_Button_Type Fl_Repeat_Button_type;
-
-
-// ---- Light Button ----
-
-/**
- \brief A handler for a toggle button with an indicator light.
- */
-class Fl_Light_Button_Type : public Fl_Button_Type
-{
- typedef Fl_Button_Type super;
-public:
- void ideal_size(int &w, int &h) FL_OVERRIDE {
- h = layout->labelsize + 8;
- w = layout->labelsize * 4 + 8 + layout->labelsize; // make room for the light
- Fd_Snap_Action::better_size(w, h);
- }
- const char *type_name() FL_OVERRIDE { return "Fl_Light_Button"; }
- const char *alt_type_name() FL_OVERRIDE { return "fltk::LightButton"; }
- Fl_Widget *widget(int x, int y, int w, int h) FL_OVERRIDE {
- return new Fl_Light_Button(x, y, w, h, "Button");
- }
- Fl_Widget_Type *_make() FL_OVERRIDE { return new Fl_Light_Button_Type(); }
- ID id() const FL_OVERRIDE { return ID_Light_Button; }
- bool is_a(ID inID) const FL_OVERRIDE { return (inID==ID_Light_Button) ? true : super::is_a(inID); }
-};
-
-Fl_Light_Button_Type Fl_Light_Button_type;
-
-
-// ---- Check Button ----
-
-/**
- \brief Manage buttons with a check mark on its left.
- */
-class Fl_Check_Button_Type : public Fl_Button_Type
-{
- typedef Fl_Button_Type super;
-public:
- void ideal_size(int &w, int &h) FL_OVERRIDE {
- h = layout->labelsize + 8;
- w = layout->labelsize * 4 + 8 + layout->labelsize; // make room for the symbol
- Fd_Snap_Action::better_size(w, h);
- }
- const char *type_name() FL_OVERRIDE { return "Fl_Check_Button"; }
- const char *alt_type_name() FL_OVERRIDE { return "fltk::CheckButton"; }
- Fl_Widget *widget(int x, int y, int w, int h) FL_OVERRIDE {
- return new Fl_Check_Button(x, y, w, h, "Button");
- }
- Fl_Widget_Type *_make() FL_OVERRIDE { return new Fl_Check_Button_Type(); }
- ID id() const FL_OVERRIDE { return ID_Check_Button; }
- bool is_a(ID inID) const FL_OVERRIDE { return (inID==ID_Check_Button) ? true : super::is_a(inID); }
-};
-
-Fl_Check_Button_Type Fl_Check_Button_type;
-
-
-// ---- Round Button ----
-
-/**
- \brief Manage buttons with a round indicator on its left.
- */
-class Fl_Round_Button_Type : public Fl_Button_Type
-{
- typedef Fl_Button_Type super;
-public:
- void ideal_size(int &w, int &h) FL_OVERRIDE {
- h = layout->labelsize + 8;
- w = layout->labelsize * 4 + 8 + layout->labelsize; // make room for the symbol
- Fd_Snap_Action::better_size(w, h);
- }
- const char *type_name() FL_OVERRIDE { return "Fl_Round_Button"; }
- const char *alt_type_name() FL_OVERRIDE { return "fltk::RadioButton"; }
- Fl_Widget *widget(int x, int y, int w, int h) FL_OVERRIDE {
- return new Fl_Round_Button(x, y, w, h, "Button");
- }
- Fl_Widget_Type *_make() FL_OVERRIDE { return new Fl_Round_Button_Type(); }
- ID id() const FL_OVERRIDE { return ID_Round_Button; }
- bool is_a(ID inID) const FL_OVERRIDE { return (inID==ID_Round_Button) ? true : super::is_a(inID); }
-};
-
-Fl_Round_Button_Type Fl_Round_Button_type;
-