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authorAlbrecht Schlosser <albrechts.fltk@online.de>2020-07-01 18:03:10 +0200
committerAlbrecht Schlosser <albrechts.fltk@online.de>2020-07-06 20:28:20 +0200
commitf09e17c3c564e8310125a10c03397cbf473ff643 (patch)
tree8d0fd4a28e3686c33aaa140d07ddba26ab28bdc2 /fluid/Fl_Group_Type.cxx
parentb0e0c355edaa2e23148cb0260ada907aec930f05 (diff)
Remove $Id$ tags, update URL's, and more
- remove obsolete svn '$Id$' tags from all source files - update .fl files and generated files accordingly - replace 'http://www.fltk.org' URL's with 'https://...' - replace bug report URL 'str.php' with 'bugs.php' - remove trailing whitespace - fix other whitespace errors flagged by Git - add and/or fix missing or wrong standard headers - convert tabs to spaces in all source files The only relevant code changes are in the fluid/ folder where some .fl files and other source files were used to generate the '$Id' headers and footers.
Diffstat (limited to 'fluid/Fl_Group_Type.cxx')
-rw-r--r--fluid/Fl_Group_Type.cxx42
1 files changed, 18 insertions, 24 deletions
diff --git a/fluid/Fl_Group_Type.cxx b/fluid/Fl_Group_Type.cxx
index 6fa4cf867..cc6fb59a6 100644
--- a/fluid/Fl_Group_Type.cxx
+++ b/fluid/Fl_Group_Type.cxx
@@ -1,6 +1,4 @@
//
-// "$Id$"
-//
// Fl_Group object code for the Fast Light Tool Kit (FLTK).
//
// Object describing an Fl_Group and links to Fl_Window_Type.C and
@@ -13,11 +11,11 @@
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
-// http://www.fltk.org/COPYING.php
+// https://www.fltk.org/COPYING.php
//
-// Please report all bugs and problems on the following page:
+// Please see the following page on how to report bugs and issues:
//
-// http://www.fltk.org/str.php
+// https://www.fltk.org/bugs.php
//
#include <FL/Fl.H>
@@ -33,7 +31,7 @@ void igroup::resize(int X, int Y, int W, int H) {
redraw();
}
-Fl_Group_Type Fl_Group_type; // the "factory"
+Fl_Group_Type Fl_Group_type; // the "factory"
Fl_Type *Fl_Group_Type::make() {
return Fl_Widget_Type::make();
@@ -49,8 +47,8 @@ void fix_group_size(Fl_Type *tt) {
for (Fl_Type *nn = t->next; nn && nn->level > t->level; nn = nn->next) {
if (!nn->is_widget() || nn->is_menu_item()) continue;
Fl_Widget_Type* n = (Fl_Widget_Type*)nn;
- int x = n->o->x(); if (x < X) X = x;
- int y = n->o->y(); if (y < Y) Y = y;
+ int x = n->o->x(); if (x < X) X = x;
+ int y = n->o->y(); if (y < Y) Y = y;
int r = x+n->o->w();if (r > R) R = r;
int b = y+n->o->h();if (b > B) B = b;
}
@@ -133,7 +131,7 @@ Fl_Menu_Item pack_type_menu[] = {
{"VERTICAL", 0, 0, (void*)Fl_Pack::VERTICAL},
{0}};
-Fl_Pack_Type Fl_Pack_type; // the "factory"
+Fl_Pack_Type Fl_Pack_type; // the "factory"
////////////////////////////////////////////////////////////////
@@ -143,7 +141,7 @@ static const int MAX_COLS = 7;
// this is a minimal table widget used as an example when adding tables in Fluid
class Fluid_Table : public Fl_Table {
int data[MAX_ROWS][MAX_COLS]; // data array for cells
-
+
// Draw the row/col headings
// Make this a dark thin upbox with the text inside.
//
@@ -153,7 +151,7 @@ class Fluid_Table : public Fl_Table {
fl_color(FL_BLACK);
fl_draw(s, X,Y,W,H, FL_ALIGN_CENTER);
fl_pop_clip();
- }
+ }
// Draw the cell data
// Dark gray text on white background with subtle border
//
@@ -166,7 +164,7 @@ class Fluid_Table : public Fl_Table {
// Draw box border
fl_color(color()); fl_rect(X,Y,W,H);
fl_pop_clip();
- }
+ }
// Handle drawing table's cells
// Fl_Table calls this function to draw each visible cell in the table.
// It's up to us to use FLTK's drawing functions to draw the cells the way we want.
@@ -176,15 +174,15 @@ class Fluid_Table : public Fl_Table {
switch ( context ) {
case CONTEXT_STARTPAGE: // before page is drawn..
fl_font(FL_HELVETICA, 16); // set the font for our drawing operations
- return;
+ return;
case CONTEXT_COL_HEADER: // Draw column headers
sprintf(s,"%c",'A'+COL); // "A", "B", "C", etc.
DrawHeader(s,X,Y,W,H);
- return;
+ return;
case CONTEXT_ROW_HEADER: // Draw row headers
sprintf(s,"%03d:",ROW); // "001:", "002:", etc
DrawHeader(s,X,Y,W,H);
- return;
+ return;
case CONTEXT_CELL: // Draw data in cells
sprintf(s,"%d",data[ROW][COL]);
DrawData(s,X,Y,W,H);
@@ -215,7 +213,7 @@ public:
const char table_type_name[] = "Fl_Table";
-Fl_Table_Type Fl_Table_type; // the "factory"
+Fl_Table_Type Fl_Table_type; // the "factory"
Fl_Widget *Fl_Table_Type::widget(int X,int Y,int W,int H) {
Fluid_Table *table = new Fluid_Table(X, Y, W, H);
@@ -232,7 +230,7 @@ void itabs::resize(int X, int Y, int W, int H) {
redraw();
}
-Fl_Tabs_Type Fl_Tabs_type; // the "factory"
+Fl_Tabs_Type Fl_Tabs_type; // the "factory"
// This is called when user clicks on a widget in the window. See
// if it is a tab title, and adjust visibility and return new selection:
@@ -263,7 +261,7 @@ void iwizard::resize(int X, int Y, int W, int H) {
redraw();
}
-Fl_Wizard_Type Fl_Wizard_type; // the "factory"
+Fl_Wizard_Type Fl_Wizard_type; // the "factory"
// This is called when o is created. If it is in the tab group make
// sure it is visible:
@@ -409,7 +407,7 @@ Fl_Menu_Item scroll_type_menu[] = {
{"BOTH_ALWAYS", 0, 0, (void*)Fl_Scroll::BOTH_ALWAYS},
{0}};
-Fl_Scroll_Type Fl_Scroll_type; // the "factory"
+Fl_Scroll_Type Fl_Scroll_type; // the "factory"
void Fl_Scroll_Type::copy_properties() {
Fl_Group_Type::copy_properties();
@@ -424,13 +422,9 @@ void Fl_Scroll_Type::copy_properties() {
const char tile_type_name[] = "Fl_Tile";
-Fl_Tile_Type Fl_Tile_type; // the "factory"
+Fl_Tile_Type Fl_Tile_type; // the "factory"
void Fl_Tile_Type::copy_properties() {
Fl_Group_Type::copy_properties();
// no additional properties
}
-
-//
-// End of "$Id$".
-//