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authorMichael R Sweet <michael.r.sweet@gmail.com>1998-10-06 18:21:25 +0000
committerMichael R Sweet <michael.r.sweet@gmail.com>1998-10-06 18:21:25 +0000
commitf9039b2ae21988783feae9b362818e7923e82d14 (patch)
tree6d6fe3679d73448758f9794e7d4d4f6b22a4adad /fluid/Fl_Type.h
parent67e89232f9ba067825a158734a09e0fa21aacbe3 (diff)
Initial revision
git-svn-id: file:///fltk/svn/fltk/trunk@2 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'fluid/Fl_Type.h')
-rw-r--r--fluid/Fl_Type.h142
1 files changed, 142 insertions, 0 deletions
diff --git a/fluid/Fl_Type.h b/fluid/Fl_Type.h
new file mode 100644
index 000000000..737423a1d
--- /dev/null
+++ b/fluid/Fl_Type.h
@@ -0,0 +1,142 @@
+// Fl_Type.H
+
+// Each object described by Fluid is one of these objects. They
+// are all stored in a double-linked list.
+
+// There is also a single "factory" instance of each type of this.
+// The method "make()" is called on this factory to create a new
+// instance of this object. It could also have a "copy()" function,
+// but it was easier to implement this by using the file read/write
+// that is needed to save the setup anyways.
+
+#include <FL/Fl_Widget.H>
+#include <FL/Fl_Menu.H>
+
+class Fl_Type {
+
+ friend class Widget_Browser;
+ friend Fl_Widget *make_type_browser(int,int,int,int,const char *l=0);
+ friend class Fl_Window_Type;
+ virtual void setlabel(const char *); // virtual part of label(char*)
+
+protected:
+
+ Fl_Type();
+
+ const char *name_;
+ const char *label_;
+ const char *callback_;
+ const char *user_data_;
+ const char *user_data_type_;
+
+public: // things that should not be public:
+
+ Fl_Type *parent; // parent, which is previous in list
+ char new_selected; // browser highlight
+ char selected; // copied here by selection_changed()
+ char open_; // state of triangle in browser
+ char visible; // true if all parents are open
+ char rtti; // hack because I have no rtti, this is 0 for base class
+ int level; // number of parents over this
+ static Fl_Type *first, *last; // linked list of all objects
+ Fl_Type *next, *prev; // linked list of all objects
+
+ Fl_Type *factory;
+ const char *callback_name();
+
+public:
+
+ virtual ~Fl_Type();
+ virtual Fl_Type *make() = 0;
+
+ void add(Fl_Type *parent); // add as new child
+ void insert(Fl_Type *n); // insert into list before n
+ Fl_Type* remove(); // remove from list
+ void move_before(Fl_Type*); // move before a sibling
+
+ virtual const char *title(); // string for browser
+ virtual const char *type_name() = 0; // type for code output
+
+ const char *name() const {return name_;}
+ void name(const char *);
+ const char *label() const {return label_;}
+ void label(const char *);
+ const char *callback() const {return callback_;}
+ void callback(const char *);
+ const char *user_data() const {return user_data_;}
+ void user_data(const char *);
+ const char *user_data_type() const {return user_data_type_;}
+ void user_data_type(const char *);
+
+ virtual Fl_Type* click_test(int,int);
+ virtual void add_child(Fl_Type*, Fl_Type* beforethis);
+ virtual void move_child(Fl_Type*, Fl_Type* beforethis);
+ virtual void remove_child(Fl_Type*);
+
+ static Fl_Type *current; // most recently picked object
+ virtual void open(); // what happens when you double-click
+
+ // read and write data to a saved file:
+ void write();
+ virtual void write_properties();
+ virtual void read_property(const char *);
+ virtual int read_fdesign(const char*, const char*);
+
+ // write code, these are called in order:
+ virtual void write_declare(); // write #include and #define to .h file
+ virtual void write_static(); // write static stuff to .c file
+ virtual void write_code1(); // code and .h before children
+ virtual void write_code2(); // code and .h after children
+
+ // fake rtti:
+ virtual int is_parent() const;
+ virtual int is_widget() const;
+ virtual int is_button() const;
+ virtual int is_valuator() const;
+ virtual int is_menu_item() const;
+ virtual int is_menu_button() const;
+ virtual int is_group() const;
+ virtual int is_window() const;
+ virtual int is_code_block() const;
+ virtual int is_decl_block() const;
+ virtual int is_class() const;
+
+ const char* class_name() const;
+};
+
+// object list operations:
+Fl_Widget *make_widget_browser(int x,int y,int w,int h);
+extern int modflag;
+void delete_all(int selected_only=0);
+void selection_changed(Fl_Type* new_current);
+
+// file operations:
+void write_word(const char *);
+void write_string(const char *,...);
+int write_file(const char *, int selected_only = 0);
+int write_code(const char *cfile, const char *hfile);
+
+int write_declare(const char *, ...);
+int is_id(char);
+const char* unique_id(void* o, const char*, const char*, const char*);
+void write_c(const char*, ...);
+void write_h(const char*, ...);
+void write_cstring(const char *);
+void write_cstring(const char *,int length);
+void write_indent(int n);
+void write_open(int);
+void write_close(int n);
+extern int write_number;
+void write_public(int state); // writes pubic:/private: as needed
+extern int indentation;
+extern const char* indent();
+
+int read_file(const char *, int merge);
+const char *read_word(int wantbrace = 0);
+void read_error(const char *format, ...);
+
+// check legality of c code (sort of) and return error:
+const char *c_check(const char *c, int type = 0);
+
+// replace a string pointer with new value, strips leading/trailing blanks:
+int storestring(const char *n, const char * & p, int nostrip=0);