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authorMatthias Melcher <github@matthiasm.com>2025-03-16 17:16:12 -0400
committerGitHub <noreply@github.com>2025-03-16 17:16:12 -0400
commit51a55bc73660f64e8f4b32b8b4d3858f2a786f7b (patch)
tree122ad9f838fcf8f61ed7cf5fa031e8ed69817e10 /fluid/Project.h
parent13a7073a1e007ce5b71ef70bced1a9b15158820d (diff)
Fluid: restructuring and rejuvenation of the source code.
* Add classes for application and project * Removed all globals from Fluid.h * Extracting args and project history into their own classes * Moving globals into Application class * Initialize values inside headers for some classes. * Undo functionality wrapped in a class inside Project. * File reader and writer are now linked to a project. * Avoid global project access * Nodes (former Types) will be managed by a new Tree class. * Removed static members (hidden globals) form Node/Fl_Type. * Adding Tree iterator. * Use nullptr instead of 0, NULL, or 0L * Renamed Fl_..._Type to ..._Node, FL_OVERRIDE -> override * Renaming ..._type to ...::prototype * Splitting Widget Panel into multiple files. * Moved callback code into widget panel file. * Cleaning up Fluid_Image -> Image_asset * Moving Fd_Snap_Action into new namespace fld::app::Snap_Action etc. * Moved mergeback into proj folder. * `enum ID` is now `enum class Type`.
Diffstat (limited to 'fluid/Project.h')
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diff --git a/fluid/Project.h b/fluid/Project.h
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+//
+// Fluid Project header for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2025 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// https://www.fltk.org/COPYING.php
+//
+// Please see the following page on how to report bugs and issues:
+//
+// https://www.fltk.org/bugs.php
+//
+
+
+#ifndef FLUID_PROJECT_H
+#define FLUID_PROJECT_H
+
+#include "proj/undo.h"
+#include "nodes/Tree.h"
+
+#include <string>
+
+// ---- project class declaration
+
+
+namespace fld {
+
+namespace app {
+ class Layout_Preset;
+ extern Layout_Preset *default_layout_preset;
+} // namespace app
+
+/**
+ Enumeration of available internationalization types.
+ */
+enum class I18n_Type {
+ NONE = 0, ///< No i18n, all strings are litearals
+ GNU, ///< GNU gettext internationalization
+ POSIX ///< Posix catgets internationalization
+};
+
+
+/**
+ Data and settings for a FLUID project file.
+ */
+class Project
+{
+public: // Member Variables
+ // Undo actions for this Project.
+ proj::Undo undo { *this };
+
+ // Manage the node tree of the project.
+ node::Tree tree { *this };
+
+ /// One of the available internationalization types.
+ fld::I18n_Type i18n_type = I18n_Type::NONE;
+ /// Include file for GNU i18n, writes an #include statement into the source
+ /// file. This is usually `<libintl.h>` or `"gettext.h"` for GNU gettext.
+ std::string i18n_gnu_include = "<libintl.h>";
+ // Optional name of a macro for conditional i18n compilation.
+ std::string i18n_gnu_conditional = "";
+ /// For the gettext/intl.h options, this is the function that translates text
+ /// at runtime. This is usually "gettext" or "_".
+ std::string i18n_gnu_function = "gettext";
+ /// For the gettext/intl.h options, this is the function that marks the translation
+ /// of text at initialisation time. This is usually "gettext_noop" or "N_".
+ std::string i18n_gnu_static_function = "gettext_noop";
+
+ /// Include file for Posix i18n, write a #include statement into the source
+ /// file. This is usually `<nl_types.h>` for Posix catgets.
+ std::string i18n_pos_include = "<nl_types.h>";
+ // Optional name of a macro for conditional i18n compilation.
+ std::string i18n_pos_conditional = "";
+ /// Name of the nl_catd database
+ std::string i18n_pos_file = "";
+ /// Message set ID for the catalog.
+ std::string i18n_pos_set = "1";
+
+ /// If set, generate code to include the header file form the c++ file
+ int include_H_from_C = 1;
+ /// If set, handle keyboard shortcut Ctrl on macOS using Cmd instead
+ int use_FL_COMMAND = 0;
+ /// Clear if UTF-8 characters in statics texts are written as escape sequences
+ int utf8_in_src = 0;
+ /// If set, <FL/Fl.H> will not be included from the header code before anything else
+ int avoid_early_includes = 0;
+ /// If set, command line overrides header file name in .fl file.
+ int header_file_set = 0;
+ /// If set, command line overrides source code file name in .fl file.
+ int code_file_set = 0;
+ /// later
+ int write_mergeback_data = 0;
+ /// Filename of the current .fl project file
+ const char *proj_filename { nullptr };
+ /// Hold the default extension for header files, or the entire filename if set via command line.
+ std::string header_file_name = ".h";
+ /// Hold the default extension for source code files, or the entire filename if set via command line.
+ std::string code_file_name = ".cxx";
+
+ /// Used as a counter to set the .fl project dir as the current directory.
+ int in_project_dir { 0 };
+ /// Application work directory, stored here when temporarily changing to the source code directory.
+ std::string app_work_dir = "";
+
+ /// Set if the current design has been modified compared to the associated .fl design file.
+ int modflag { 0 };
+ /// Set if the code files are older than the current design.
+ int modflag_c { 0 };
+
+ /// Currently used layout preset.
+ app::Layout_Preset *layout { app::default_layout_preset };
+
+public: // Methods
+ Project();
+ ~Project();
+ void reset();
+ void update_settings_dialog();
+
+ std::string projectfile_path() const;
+ std::string projectfile_name() const;
+ std::string codefile_path() const;
+ std::string codefile_name() const;
+ std::string headerfile_path() const;
+ std::string headerfile_name() const;
+ std::string stringsfile_path() const;
+ std::string stringsfile_name() const;
+ std::string basename() const;
+
+ void enter_project_dir();
+ void leave_project_dir();
+
+ void set_filename(const char *c);
+ void write_strings();
+
+ void set_modflag(int mf, int mfc = -1);
+};
+
+} // namespace fld
+
+#endif // FLUID_PROJECT_H
+
+