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authorMatthias Melcher <github@matthiasm.com>2022-12-30 19:14:36 +0100
committerGitHub <noreply@github.com>2022-12-30 19:14:36 +0100
commit44c874b731f9f58c2f50c3c6076371058cbe26e3 (patch)
tree2386dfcc700c41a1109fc78b96875c11056abcc9 /fluid/Shortcut_Button.h
parentf58a93a159105336136ce6e54ab7fc161e4fa15a (diff)
Use `FL_OVERRIDE` for all overridden virtual methods (#611)
FL_OVERRIDE is defined as `override` for C++11 and higher FL_OVERRIDE is defined as `override` for VisualC 2015 and newer Don't interfere with Fl_Widget::override()
Diffstat (limited to 'fluid/Shortcut_Button.h')
-rw-r--r--fluid/Shortcut_Button.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/fluid/Shortcut_Button.h b/fluid/Shortcut_Button.h
index 97d7d9323..7f1755ef0 100644
--- a/fluid/Shortcut_Button.h
+++ b/fluid/Shortcut_Button.h
@@ -24,8 +24,8 @@
class Shortcut_Button : public Fl_Button {
public:
int svalue;
- int handle(int);
- void draw();
+ int handle(int) FL_OVERRIDE;
+ void draw() FL_OVERRIDE;
Shortcut_Button(int X,int Y,int W,int H, const char* l = 0) :
Fl_Button(X,Y,W,H,l) {svalue = 0;}
};
@@ -33,7 +33,7 @@ public:
// Adding drag and drop for dragging widgets into windows.
class Widget_Bin_Button : public Fl_Button {
public:
- int handle(int);
+ int handle(int) FL_OVERRIDE;
Widget_Bin_Button(int X,int Y,int W,int H, const char* l = 0) :
Fl_Button(X,Y,W,H,l) { }
};
@@ -41,7 +41,7 @@ public:
// Adding drag and drop functionality to drag window prototypes onto the desktop.
class Widget_Bin_Window_Button : public Fl_Button {
public:
- int handle(int);
+ int handle(int) FL_OVERRIDE;
Widget_Bin_Window_Button(int X,int Y,int W,int H, const char* l = 0) :
Fl_Button(X,Y,W,H,l) { }
};