diff options
| author | Matthias Melcher <github@matthiasm.com> | 2023-02-15 15:24:25 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-02-15 15:24:25 +0100 |
| commit | 6fbfaba19d0a2d2dc7080e450d5055ff19ac89e1 (patch) | |
| tree | 8df0fc35817474ce6558bba94e739f5fef493d8d /fluid/Shortcut_Button.h | |
| parent | a4d0f7d269dc01e0a22c56aef13aa1f23405969a (diff) | |
Move class Fl_Shortcut_Button from FLUID to core (#677) (#680)
Diffstat (limited to 'fluid/Shortcut_Button.h')
| -rw-r--r-- | fluid/Shortcut_Button.h | 99 |
1 files changed, 0 insertions, 99 deletions
diff --git a/fluid/Shortcut_Button.h b/fluid/Shortcut_Button.h deleted file mode 100644 index 7f1755ef0..000000000 --- a/fluid/Shortcut_Button.h +++ /dev/null @@ -1,99 +0,0 @@ -// -// Shortcut header file for the Fast Light Tool Kit (FLTK). -// -// Copyright 1998-2010 by Bill Spitzak and others. -// -// This library is free software. Distribution and use rights are outlined in -// the file "COPYING" which should have been included with this file. If this -// file is missing or damaged, see the license at: -// -// https://www.fltk.org/COPYING.php -// -// Please see the following page on how to report bugs and issues: -// -// https://www.fltk.org/bugs.php -// - -#ifndef _FLUID_SHORTCUT_BUTTON_H -#define _FLUID_SHORTCUT_BUTTON_H - -#include <FL/Fl_Button.H> -#include <FL/Fl_Input.H> - -// Button will catch and display keyboard shortcuts when activated. -class Shortcut_Button : public Fl_Button { -public: - int svalue; - int handle(int) FL_OVERRIDE; - void draw() FL_OVERRIDE; - Shortcut_Button(int X,int Y,int W,int H, const char* l = 0) : - Fl_Button(X,Y,W,H,l) {svalue = 0;} -}; - -// Adding drag and drop for dragging widgets into windows. -class Widget_Bin_Button : public Fl_Button { -public: - int handle(int) FL_OVERRIDE; - Widget_Bin_Button(int X,int Y,int W,int H, const char* l = 0) : - Fl_Button(X,Y,W,H,l) { } -}; - -// Adding drag and drop functionality to drag window prototypes onto the desktop. -class Widget_Bin_Window_Button : public Fl_Button { -public: - int handle(int) FL_OVERRIDE; - Widget_Bin_Window_Button(int X,int Y,int W,int H, const char* l = 0) : - Fl_Button(X,Y,W,H,l) { } -}; - -// Callback signature for function returning the value of a variable. -typedef int (Fluid_Coord_Callback)(class Fluid_Coord_Input const *, void*); - -// Entry for a list of variables available to an input field. -// Fluid_Coord_Input::variables() expects an array of Fluid_Coord_Input_Vars -// with the last entry's name_ set to NULL. -typedef struct Fluid_Coord_Input_Vars { - const char *name_; - Fluid_Coord_Callback *callback_; -} Fluid_Coord_Input_Vars; - -// A text input widget that understands simple math. -class Fluid_Coord_Input : public Fl_Input -{ - Fl_Callback *user_callback_; - Fluid_Coord_Input_Vars *vars_; - void *vars_user_data_; - static void callback_handler_cb(Fluid_Coord_Input *This, void *v); - void callback_handler(void *v); - int eval_var(uchar *&s) const; - int eval(uchar *&s, int prio) const; - int eval(const char *s) const; - -public: - Fluid_Coord_Input(int x, int y, int w, int h, const char *l=0L); - - /** Return the text in the widget text field. */ - const char *text() const { return Fl_Input::value(); } - - /** Set the text in the text field */ - void text(const char *v) { Fl_Input::value(v); } - - int value() const; - void value(int v); - - /** Set the general callback for this widget. */ - void callback(Fl_Callback *cb) { - user_callback_ = cb; - } - - /** Set the list of the available variables - \param vars array of variables, last entry `has name_` set to `NULL` - \param user_data is forwarded to the Variable callback */ - void variables(Fluid_Coord_Input_Vars *vars, void *user_data) { - vars_ = vars; - vars_user_data_ = user_data; - } -}; - -#endif - |
