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authorMatthias Melcher <git@matthiasm.com>2021-12-08 15:52:15 +0100
committerMatthias Melcher <git@matthiasm.com>2021-12-08 15:52:15 +0100
commit16dae3ea063ae134b8b87ca199575e904dfbb7d4 (patch)
treeff0ce9e635bb39f49bfcce2c5e7fe099334a0d15 /fluid/factory.cxx
parent2d18c6f650c0001319c8883f8deb819d12984ac0 (diff)
Fluid: restructuring and commenting.
tl;dr : making Fluid maintainable, no changes in code execution and logic. This is a pretty extensive restructuring of the Fluid source tree. It was neccessary because source and header files were getting much too big to handle. Many source files had no header, and many headers declared functions that were in diffrent source files. Reorganized much of the include statements. Added comments to some of the files. Added Doxygen configuration file for standalone Fluid docs. Tested everything by rebuilding Fluid .fl designs with the resorted version of Fluid.
Diffstat (limited to 'fluid/factory.cxx')
-rw-r--r--fluid/factory.cxx11
1 files changed, 7 insertions, 4 deletions
diff --git a/fluid/factory.cxx b/fluid/factory.cxx
index 803411d3a..d1b1b664d 100644
--- a/fluid/factory.cxx
+++ b/fluid/factory.cxx
@@ -22,16 +22,20 @@
// https://www.fltk.org/bugs.php
//
+#include "factory.h"
+
+#include "fluid.h"
+#include "Fl_Window_Type.h"
+#include "undo.h"
+
#include <FL/Fl.H>
#include <FL/Fl_Group.H>
#include <FL/Fl_Menu_Item.H>
#include <FL/Fl_Pixmap.H>
#include <FL/Fl_Tree.H>
-#include <stdio.h>
#include "../src/flstring.h"
-#include "undo.h"
-#include "Fl_Widget_Type.h"
+#include <stdio.h>
extern Fl_Pixmap *pixmap[];
@@ -1116,7 +1120,6 @@ void fill_in_New_Menu() {
}
// use keyword to pick the type, this is used to parse files:
-int reading_file;
Fl_Type *Fl_Type_make(const char *tn) {
reading_file = 1; // makes labels be null
Fl_Type *r = 0;