summaryrefslogtreecommitdiff
path: root/fluid/nodes/Grid_Node.h
diff options
context:
space:
mode:
authorMatthias Melcher <github@matthiasm.com>2025-03-16 17:16:12 -0400
committerGitHub <noreply@github.com>2025-03-16 17:16:12 -0400
commit51a55bc73660f64e8f4b32b8b4d3858f2a786f7b (patch)
tree122ad9f838fcf8f61ed7cf5fa031e8ed69817e10 /fluid/nodes/Grid_Node.h
parent13a7073a1e007ce5b71ef70bced1a9b15158820d (diff)
Fluid: restructuring and rejuvenation of the source code.
* Add classes for application and project * Removed all globals from Fluid.h * Extracting args and project history into their own classes * Moving globals into Application class * Initialize values inside headers for some classes. * Undo functionality wrapped in a class inside Project. * File reader and writer are now linked to a project. * Avoid global project access * Nodes (former Types) will be managed by a new Tree class. * Removed static members (hidden globals) form Node/Fl_Type. * Adding Tree iterator. * Use nullptr instead of 0, NULL, or 0L * Renamed Fl_..._Type to ..._Node, FL_OVERRIDE -> override * Renaming ..._type to ...::prototype * Splitting Widget Panel into multiple files. * Moved callback code into widget panel file. * Cleaning up Fluid_Image -> Image_asset * Moving Fd_Snap_Action into new namespace fld::app::Snap_Action etc. * Moved mergeback into proj folder. * `enum ID` is now `enum class Type`.
Diffstat (limited to 'fluid/nodes/Grid_Node.h')
-rw-r--r--fluid/nodes/Grid_Node.h82
1 files changed, 82 insertions, 0 deletions
diff --git a/fluid/nodes/Grid_Node.h b/fluid/nodes/Grid_Node.h
new file mode 100644
index 000000000..4363164ee
--- /dev/null
+++ b/fluid/nodes/Grid_Node.h
@@ -0,0 +1,82 @@
+//
+// Grid Node header file for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 2023-2025 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// https://www.fltk.org/COPYING.php
+//
+// Please see the following page on how to report bugs and issues:
+//
+// https://www.fltk.org/bugs.php
+//
+
+#ifndef FLUID_NODES_GRID_NODE_H
+#define FLUID_NODES_GRID_NODE_H
+
+#include "nodes/Group_Node.h"
+#include <FL/Fl_Grid.H>
+
+// ---- Grid_Node --------------------------------------------------- MARK: -
+
+class Fl_Grid_Proxy : public Fl_Grid {
+protected:
+ typedef struct { Fl_Widget *widget; Cell *cell; } Cell_Widget_Pair;
+ Cell_Widget_Pair *transient_;
+ int num_transient_;
+ int cap_transient_;
+ void transient_make_room_(int n);
+ void transient_remove_(Fl_Widget *w);
+public:
+ Fl_Grid_Proxy(int X,int Y,int W,int H);
+ ~Fl_Grid_Proxy();
+ void resize(int,int,int,int) override;
+ void draw() override;
+ void draw_overlay();
+ void move_cell(Fl_Widget *child, int to_row, int to_col, int how = 0);
+ Cell* any_cell(Fl_Widget *widget) const;
+ Cell* transient_cell(Fl_Widget *widget) const;
+ Cell* transient_widget(Fl_Widget *wi, int row, int col, int row_span, int col_span, Fl_Grid_Align align = FL_GRID_FILL);
+ Cell* widget(Fl_Widget *wi, int row, int col, Fl_Grid_Align align = FL_GRID_FILL);
+ Cell* widget(Fl_Widget *wi, int row, int col, int rowspan, int colspan, Fl_Grid_Align align = FL_GRID_FILL);
+};
+
+class Grid_Node : public Group_Node
+{
+public:
+ typedef Group_Node super;
+ static Grid_Node prototype;
+public:
+ Grid_Node();
+ const char *type_name() override {return "Fl_Grid";}
+ const char *alt_type_name() override {return "fltk::GridGroup";}
+ Widget_Node *_make() override { return new Grid_Node(); }
+ Fl_Widget *widget(int X,int Y,int W,int H) override;
+ Type type() const override { return Type::Grid; }
+ bool is_a(Type inType) const override { return (inType==Type::Grid) ? true : super::is_a(inType); }
+ void write_properties(fld::io::Project_Writer &f) override;
+ void read_property(fld::io::Project_Reader &f, const char *) override;
+ void write_parent_properties(fld::io::Project_Writer &f, Node *child, bool encapsulate) override;
+ void read_parent_property(fld::io::Project_Reader &f, Node *child, const char *property) override;
+ Fl_Widget *enter_live_mode(int top=0) override;
+ void leave_live_mode() override;
+ void copy_properties() override;
+ void copy_properties_for_children() override;
+ void write_code1(fld::io::Code_Writer& f) override;
+ void write_code2(fld::io::Code_Writer& f) override;
+ void add_child(Node*, Node*) override;
+ void move_child(Node*, Node*) override;
+ void remove_child(Node*) override;
+ void layout_widget() override;
+ void child_resized(Widget_Node *child);
+ void insert_child_at(Fl_Widget *child, int x, int y);
+ void insert_child_at_next_free_cell(Fl_Widget *child);
+ void keyboard_move_child(Widget_Node*, int key);
+
+ static class Fl_Grid *selected();
+};
+
+#endif // FLUID_NODES_GRID_NODE_H