diff options
| author | maxim nikonov <maxim.nikonov@hqo.co> | 2026-02-06 19:04:24 +0500 |
|---|---|---|
| committer | maxim nikonov <maxim.nikonov@hqo.co> | 2026-02-06 19:04:24 +0500 |
| commit | 793fa5a91f24358aa7ce21abf6ee4e93a17b04ee (patch) | |
| tree | e81d1e60ffdf068ac1e93e8d36d9c2046b2d7c50 /fluid/nodes/Window_Node.h | |
| parent | b4995f979d127cea667b4e2b71c91e9db4ab52ef (diff) | |
wip
Diffstat (limited to 'fluid/nodes/Window_Node.h')
| -rw-r--r-- | fluid/nodes/Window_Node.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/fluid/nodes/Window_Node.h b/fluid/nodes/Window_Node.h index 3c916576d..744847666 100644 --- a/fluid/nodes/Window_Node.h +++ b/fluid/nodes/Window_Node.h @@ -70,8 +70,8 @@ protected: void newposition(Widget_Node *,int &x,int &y,int &w,int &h); int handle(int); void setlabel(const char *); - void write_code1(fld::io::Code_Writer& f); - void write_code2(fld::io::Code_Writer& f); + void write_code1(Code_Writer& f); + void write_code2(Code_Writer& f); Widget_Node *_make() {return 0;} // we don't call this Fl_Widget *widget(int,int,int,int) {return 0;} int recalc; // set by fix_overlay() @@ -108,8 +108,8 @@ public: void fix_overlay(); // Update the bounding box, etc uchar *read_image(int &ww, int &hh); // Read an image of the window - void write_properties(fld::io::Project_Writer &f); - void read_property(fld::io::Project_Reader &f, const char *); + void write_properties(Project_Writer &f); + void read_property(Project_Reader &f, const char *); int read_fdesign(const char*, const char*); void add_child(Node*, Node*); @@ -145,11 +145,11 @@ public: char write_public_state; // true when public: has been printed char wc_relative; // if 1, reposition all children, if 2, reposition and resize - void write_properties(fld::io::Project_Writer &f); - void read_property(fld::io::Project_Reader &f, const char *); + void write_properties(Project_Writer &f); + void read_property(Project_Reader &f, const char *); - void write_code1(fld::io::Code_Writer& f); - void write_code2(fld::io::Code_Writer& f); + void write_code1(Code_Writer& f); + void write_code2(Code_Writer& f); Node *make(Strategy strategy); const char *type_name() {return "widget_class";} Type type() const { return FLD_NODE_TYPE_Widget_Class; } |
