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authorMatthias Melcher <github@matthiasm.com>2025-03-16 17:16:12 -0400
committerGitHub <noreply@github.com>2025-03-16 17:16:12 -0400
commit51a55bc73660f64e8f4b32b8b4d3858f2a786f7b (patch)
tree122ad9f838fcf8f61ed7cf5fa031e8ed69817e10 /fluid/nodes/factory.h
parent13a7073a1e007ce5b71ef70bced1a9b15158820d (diff)
Fluid: restructuring and rejuvenation of the source code.
* Add classes for application and project * Removed all globals from Fluid.h * Extracting args and project history into their own classes * Moving globals into Application class * Initialize values inside headers for some classes. * Undo functionality wrapped in a class inside Project. * File reader and writer are now linked to a project. * Avoid global project access * Nodes (former Types) will be managed by a new Tree class. * Removed static members (hidden globals) form Node/Fl_Type. * Adding Tree iterator. * Use nullptr instead of 0, NULL, or 0L * Renamed Fl_..._Type to ..._Node, FL_OVERRIDE -> override * Renaming ..._type to ...::prototype * Splitting Widget Panel into multiple files. * Moved callback code into widget panel file. * Cleaning up Fluid_Image -> Image_asset * Moving Fd_Snap_Action into new namespace fld::app::Snap_Action etc. * Moved mergeback into proj folder. * `enum ID` is now `enum class Type`.
Diffstat (limited to 'fluid/nodes/factory.h')
-rw-r--r--fluid/nodes/factory.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/fluid/nodes/factory.h b/fluid/nodes/factory.h
index f1968b167..172f7e5d4 100644
--- a/fluid/nodes/factory.h
+++ b/fluid/nodes/factory.h
@@ -1,5 +1,5 @@
//
-// Widget type header file for the Fast Light Tool Kit (FLTK).
+// Node Factory header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2021 by Bill Spitzak and others.
//
@@ -14,21 +14,21 @@
// https://www.fltk.org/bugs.php
//
-#ifndef _FLUID_FACTORY_H
-#define _FLUID_FACTORY_H
+#ifndef FLUID_NODES_FACTORY_H
+#define FLUID_NODES_FACTORY_H
-#include "nodes/Fl_Type.h"
+#include "nodes/Node.h"
struct Fl_Menu_Item;
extern Fl_Menu_Item New_Menu[];
void fill_in_New_Menu();
-Fl_Type *typename_to_prototype(const char *inName);
+Node *typename_to_prototype(const char *inName);
-Fl_Type *add_new_widget_from_file(const char *inName, Strategy strategy);
-Fl_Type *add_new_widget_from_user(Fl_Type *inPrototype, Strategy strategy, bool and_open=true);
-Fl_Type *add_new_widget_from_user(const char *inName, Strategy strategy, bool and_open=true);
+Node *add_new_widget_from_file(const char *inName, Strategy strategy);
+Node *add_new_widget_from_user(Node *inPrototype, Strategy strategy, bool and_open=true);
+Node *add_new_widget_from_user(const char *inName, Strategy strategy, bool and_open=true);
-#endif // _FLUID_FACTORY_H
+#endif // FLUID_NODES_FACTORY_H