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| author | Matthias Melcher <github@matthiasm.com> | 2025-03-16 17:16:12 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-03-16 17:16:12 -0400 |
| commit | 51a55bc73660f64e8f4b32b8b4d3858f2a786f7b (patch) | |
| tree | 122ad9f838fcf8f61ed7cf5fa031e8ed69817e10 /fluid/panels/function_panel.h | |
| parent | 13a7073a1e007ce5b71ef70bced1a9b15158820d (diff) | |
Fluid: restructuring and rejuvenation of the source code.
* Add classes for application and project
* Removed all globals from Fluid.h
* Extracting args and project history into their own classes
* Moving globals into Application class
* Initialize values inside headers for some classes.
* Undo functionality wrapped in a class inside Project.
* File reader and writer are now linked to a project.
* Avoid global project access
* Nodes (former Types) will be managed by a new Tree class.
* Removed static members (hidden globals) form Node/Fl_Type.
* Adding Tree iterator.
* Use nullptr instead of 0, NULL, or 0L
* Renamed Fl_..._Type to ..._Node, FL_OVERRIDE -> override
* Renaming ..._type to ...::prototype
* Splitting Widget Panel into multiple files.
* Moved callback code into widget panel file.
* Cleaning up Fluid_Image -> Image_asset
* Moving Fd_Snap_Action into new namespace fld::app::Snap_Action etc.
* Moved mergeback into proj folder.
* `enum ID` is now `enum class Type`.
Diffstat (limited to 'fluid/panels/function_panel.h')
0 files changed, 0 insertions, 0 deletions
