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authorMatthias Melcher <github@matthiasm.com>2025-03-16 17:16:12 -0400
committerGitHub <noreply@github.com>2025-03-16 17:16:12 -0400
commit51a55bc73660f64e8f4b32b8b4d3858f2a786f7b (patch)
tree122ad9f838fcf8f61ed7cf5fa031e8ed69817e10 /fluid/tools/ExternalCodeEditor_WIN32.h
parent13a7073a1e007ce5b71ef70bced1a9b15158820d (diff)
Fluid: restructuring and rejuvenation of the source code.
* Add classes for application and project * Removed all globals from Fluid.h * Extracting args and project history into their own classes * Moving globals into Application class * Initialize values inside headers for some classes. * Undo functionality wrapped in a class inside Project. * File reader and writer are now linked to a project. * Avoid global project access * Nodes (former Types) will be managed by a new Tree class. * Removed static members (hidden globals) form Node/Fl_Type. * Adding Tree iterator. * Use nullptr instead of 0, NULL, or 0L * Renamed Fl_..._Type to ..._Node, FL_OVERRIDE -> override * Renaming ..._type to ...::prototype * Splitting Widget Panel into multiple files. * Moved callback code into widget panel file. * Cleaning up Fluid_Image -> Image_asset * Moving Fd_Snap_Action into new namespace fld::app::Snap_Action etc. * Moved mergeback into proj folder. * `enum ID` is now `enum class Type`.
Diffstat (limited to 'fluid/tools/ExternalCodeEditor_WIN32.h')
-rw-r--r--fluid/tools/ExternalCodeEditor_WIN32.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/fluid/tools/ExternalCodeEditor_WIN32.h b/fluid/tools/ExternalCodeEditor_WIN32.h
index 97d93e495..83c50a742 100644
--- a/fluid/tools/ExternalCodeEditor_WIN32.h
+++ b/fluid/tools/ExternalCodeEditor_WIN32.h
@@ -43,7 +43,7 @@ public:
ExternalCodeEditor();
~ExternalCodeEditor();
int is_editing();
- int reap_editor(DWORD *pid_reaped=NULL);
+ int reap_editor(DWORD *pid_reaped=nullptr);
void close_editor();
const char *filename() { return filename_; }
int open_editor(const char *editor_cmd, const char *code);