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authorMatthias Melcher <github@matthiasm.com>2025-03-16 17:16:12 -0400
committerGitHub <noreply@github.com>2025-03-16 17:16:12 -0400
commit51a55bc73660f64e8f4b32b8b4d3858f2a786f7b (patch)
tree122ad9f838fcf8f61ed7cf5fa031e8ed69817e10 /fluid/widgets/Code_Editor.h
parent13a7073a1e007ce5b71ef70bced1a9b15158820d (diff)
Fluid: restructuring and rejuvenation of the source code.
* Add classes for application and project * Removed all globals from Fluid.h * Extracting args and project history into their own classes * Moving globals into Application class * Initialize values inside headers for some classes. * Undo functionality wrapped in a class inside Project. * File reader and writer are now linked to a project. * Avoid global project access * Nodes (former Types) will be managed by a new Tree class. * Removed static members (hidden globals) form Node/Fl_Type. * Adding Tree iterator. * Use nullptr instead of 0, NULL, or 0L * Renamed Fl_..._Type to ..._Node, FL_OVERRIDE -> override * Renaming ..._type to ...::prototype * Splitting Widget Panel into multiple files. * Moved callback code into widget panel file. * Cleaning up Fluid_Image -> Image_asset * Moving Fd_Snap_Action into new namespace fld::app::Snap_Action etc. * Moved mergeback into proj folder. * `enum ID` is now `enum class Type`.
Diffstat (limited to 'fluid/widgets/Code_Editor.h')
-rw-r--r--fluid/widgets/Code_Editor.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/fluid/widgets/Code_Editor.h b/fluid/widgets/Code_Editor.h
index ef8df0e0d..49afe7e25 100644
--- a/fluid/widgets/Code_Editor.h
+++ b/fluid/widgets/Code_Editor.h
@@ -1,6 +1,5 @@
//
// Code editor widget for the Fast Light Tool Kit (FLTK).
-// Syntax highlighting rewritten by erco@seriss.com 09/15/20.
//
// Copyright 1998-2025 by Bill Spitzak and others.
//
@@ -18,6 +17,8 @@
#ifndef FLUID_WIDGETS_CODE_EDITOR_H
#define FLUID_WIDGETS_CODE_EDITOR_H
+// Syntax highlighting rewritten by erco@seriss.com 09/15/20.
+
//
// Include necessary headers...
//
@@ -49,7 +50,7 @@ class Code_Editor : public Fl_Text_Editor {
static int auto_indent(int, Code_Editor* e);
public:
- Code_Editor(int X, int Y, int W, int H, const char *L=0);
+ Code_Editor(int X, int Y, int W, int H, const char *L=nullptr);
~Code_Editor();
void textsize(Fl_Fontsize s);