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authorMatthias Melcher <fltk@matthiasm.com>2010-02-26 16:02:03 +0000
committerMatthias Melcher <fltk@matthiasm.com>2010-02-26 16:02:03 +0000
commit90ea2137de575499153585ed62e497c89f5f19d7 (patch)
treed318adc1e79895cb945f42e2e2e2d4e850327e20 /ide
parent597e726f9188a0ec5d2ae50d93254cc62daac16c (diff)
Added new naming convention
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7154 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'ide')
-rw-r--r--ide/VisualC6/fltkdll.dsp677
-rw-r--r--ide/VisualC6/fltkformsdll.dsp117
-rw-r--r--ide/VisualC6/fltkgldll.dsp133
-rw-r--r--ide/VisualC6/fltkimagesdll.dsp125
-rw-r--r--ide/VisualC6/fltkjpegdll.dsp277
-rw-r--r--ide/VisualC6/fltkpngdll.dsp153
-rw-r--r--ide/VisualC6/zlibdll.dsp137
7 files changed, 1619 insertions, 0 deletions
diff --git a/ide/VisualC6/fltkdll.dsp b/ide/VisualC6/fltkdll.dsp
new file mode 100644
index 000000000..1fdd368ba
--- /dev/null
+++ b/ide/VisualC6/fltkdll.dsp
@@ -0,0 +1,677 @@
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new file mode 100644
index 000000000..a6fb9fb97
--- /dev/null
+++ b/ide/VisualC6/fltkformsdll.dsp
@@ -0,0 +1,117 @@
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+# ADD LINK32 opengl32.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /version:1.0 /subsystem:windows /dll /pdb:"fltkformsdll.pdb" /machine:I386
+# SUBTRACT LINK32 /pdb:none
+
+!ELSEIF "$(CFG)" == "fltkformsdll - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "fltkformsdll1"
+# PROP BASE Intermediate_Dir "fltkformsdll1"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "../../test"
+# PROP Intermediate_Dir "fltkformsdlld"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /MDd /GX /ZI /Od /I "." /I "../.." /I "..\..\zlib" /I "..\..\png" /I "..\..\jpeg" /D "FL_DLL" /D "FL_LIBRARY" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "WIN32_EXTRA_LEAN" /YX /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o /win32 "NUL"
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o /win32 "NUL"
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 opengl32.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /version:1.0 /subsystem:windows /dll /pdb:"fltkformsdlld.pdb" /debug /machine:I386 /out:"../../test/fltkformsdlld.dll" /pdbtype:sept
+# SUBTRACT LINK32 /pdb:none /incremental:no
+
+!ENDIF
+
+# Begin Target
+
+# Name "fltkformsdll - Win32 Release"
+# Name "fltkformsdll - Win32 Debug"
+# Begin Source File
+
+SOURCE=..\..\src\forms_bitmap.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\forms_compatability.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\forms_free.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\forms_fselect.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\forms_pixmap.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\forms_timer.cxx
+# End Source File
+# End Target
+# End Project
diff --git a/ide/VisualC6/fltkgldll.dsp b/ide/VisualC6/fltkgldll.dsp
new file mode 100644
index 000000000..5b94a57e0
--- /dev/null
+++ b/ide/VisualC6/fltkgldll.dsp
@@ -0,0 +1,133 @@
+# Microsoft Developer Studio Project File - Name="fltkgldll" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=fltkgldll - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "fltkgldll.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "fltkgldll.mak" CFG="fltkgldll - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "fltkgldll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "fltkgldll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "fltkgldll - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "fltkgldll0"
+# PROP BASE Intermediate_Dir "fltkgldll0"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "../../test"
+# PROP Intermediate_Dir "fltkgldll"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /GX /Os /Ob2 /I "../../zlib" /I "../../png" /I "../../jpeg" /I "." /I "../.." /D "FL_DLL" /D "FL_LIBRARY" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "WIN32_EXTRA_LEAN" /YX /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o /win32 "NUL"
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o /win32 "NUL"
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:I386
+# ADD LINK32 opengl32.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /version:1.0 /subsystem:windows /dll /pdb:"fltkgldll.pdb" /machine:I386
+# SUBTRACT LINK32 /pdb:none
+
+!ELSEIF "$(CFG)" == "fltkgldll - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "fltkgldll1"
+# PROP BASE Intermediate_Dir "fltkgldll1"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "../../test"
+# PROP Intermediate_Dir "fltkgldlld"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /MDd /GX /ZI /Od /I "." /I "../.." /I "..\..\zlib" /I "..\..\png" /I "..\..\jpeg" /D "FL_DLL" /D "FL_LIBRARY" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "WIN32_EXTRA_LEAN" /YX /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o /win32 "NUL"
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o /win32 "NUL"
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 opengl32.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /version:1.0 /subsystem:windows /dll /pdb:"fltkgldlld.pdb" /debug /machine:I386 /out:"../../test/fltkgldlld.dll" /pdbtype:sept
+# SUBTRACT LINK32 /pdb:none /incremental:no
+
+!ENDIF
+
+# Begin Target
+
+# Name "fltkgldll - Win32 Release"
+# Name "fltkgldll - Win32 Debug"
+# Begin Source File
+
+SOURCE=..\..\src\Fl_Gl_Choice.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\Fl_Gl_Overlay.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\Fl_Gl_Window.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\freeglut_geometry.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\freeglut_stroke_mono_roman.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\freeglut_stroke_roman.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\freeglut_teapot.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\gl_draw.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\glut_compatability.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\glut_font.cxx
+# End Source File
+# End Target
+# End Project
diff --git a/ide/VisualC6/fltkimagesdll.dsp b/ide/VisualC6/fltkimagesdll.dsp
new file mode 100644
index 000000000..4a2e1ed55
--- /dev/null
+++ b/ide/VisualC6/fltkimagesdll.dsp
@@ -0,0 +1,125 @@
+# Microsoft Developer Studio Project File - Name="fltkimagesdll" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=fltkimagesdll - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "fltkimagesdll.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "fltkimagesdll.mak" CFG="fltkimagesdll - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "fltkimagesdll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "fltkimagesdll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "fltkimagesdll - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "fltkimagesdll0"
+# PROP BASE Intermediate_Dir "fltkimagesdll0"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "../../test"
+# PROP Intermediate_Dir "fltkimagesdll"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /GX /Os /Ob2 /I "../../zlib" /I "../../png" /I "../../jpeg" /I "." /I "../.." /D "FL_DLL" /D "FL_LIBRARY" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "WIN32_EXTRA_LEAN" /YX /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o /win32 "NUL"
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o /win32 "NUL"
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:I386
+# ADD LINK32 opengl32.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /version:1.0 /subsystem:windows /dll /pdb:"fltkimagesdll.pdb" /machine:I386
+# SUBTRACT LINK32 /pdb:none
+
+!ELSEIF "$(CFG)" == "fltkimagesdll - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "fltkimagesdll1"
+# PROP BASE Intermediate_Dir "fltkimagesdll1"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "../../test"
+# PROP Intermediate_Dir "fltkimagesdlld"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /MDd /GX /ZI /Od /I "." /I "../.." /I "..\..\zlib" /I "..\..\png" /I "..\..\jpeg" /D "FL_DLL" /D "FL_LIBRARY" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "WIN32_EXTRA_LEAN" /YX /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o /win32 "NUL"
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o /win32 "NUL"
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 opengl32.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /version:1.0 /subsystem:windows /dll /pdb:"fltkimagesdlld.pdb" /debug /machine:I386 /out:"../../test/fltkimagesdlld.dll" /pdbtype:sept
+# SUBTRACT LINK32 /pdb:none /incremental:no
+
+!ENDIF
+
+# Begin Target
+
+# Name "fltkimagesdll - Win32 Release"
+# Name "fltkimagesdll - Win32 Debug"
+# Begin Source File
+
+SOURCE=..\..\src\Fl_BMP_Image.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\Fl_File_Icon2.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\Fl_GIF_Image.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\Fl_Help_Dialog.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\Fl_JPEG_Image.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\Fl_PNG_Image.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\Fl_PNM_Image.cxx
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\fl_images_core.cxx
+# End Source File
+# End Target
+# End Project
diff --git a/ide/VisualC6/fltkjpegdll.dsp b/ide/VisualC6/fltkjpegdll.dsp
new file mode 100644
index 000000000..61c7d5882
--- /dev/null
+++ b/ide/VisualC6/fltkjpegdll.dsp
@@ -0,0 +1,277 @@
+# Microsoft Developer Studio Project File - Name="fltkjpegdll" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=fltkjpegdll - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "fltkjpegdll.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "fltkjpegdll.mak" CFG="fltkjpegdll - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "fltkjpegdll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "fltkjpegdll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "fltkjpegdll - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "fltkjpegdll0"
+# PROP BASE Intermediate_Dir "fltkjpegdll0"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "../../test"
+# PROP Intermediate_Dir "fltkjpegdll"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /GX /Os /Ob2 /I "../../zlib" /I "../../png" /I "../../jpeg" /I "." /I "../.." /D "FL_DLL" /D "FL_LIBRARY" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "WIN32_EXTRA_LEAN" /YX /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o /win32 "NUL"
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o /win32 "NUL"
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:I386
+# ADD LINK32 opengl32.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /version:1.0 /subsystem:windows /dll /pdb:"fltkjpegdll.pdb" /machine:I386
+# SUBTRACT LINK32 /pdb:none
+
+!ELSEIF "$(CFG)" == "fltkjpegdll - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "fltkjpegdll1"
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+# PROP Use_MFC 0
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+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o /win32 "NUL"
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o /win32 "NUL"
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+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
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+LINK32=link.exe
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+# ADD LINK32 opengl32.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /version:1.0 /subsystem:windows /dll /pdb:"fltkjpegdlld.pdb" /debug /machine:I386 /out:"../../test/fltkjpegdlld.dll" /pdbtype:sept
+# SUBTRACT LINK32 /pdb:none /incremental:no
+
+!ENDIF
+
+# Begin Target
+
+# Name "fltkjpegdll - Win32 Release"
+# Name "fltkjpegdll - Win32 Debug"
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+# End Source File
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+
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+# End Source File
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+# End Source File
+# Begin Source File
+
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+# End Source File
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+# End Source File
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+# End Source File
+# Begin Source File
+
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+# End Source File
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+# End Source File
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+
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+# End Source File
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+
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+# End Source File
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+
+SOURCE=..\..\jpeg\jdatasrc.c
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+
+SOURCE=..\..\jpeg\jdcoefct.c
+# End Source File
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new file mode 100644
index 000000000..e70709918
--- /dev/null
+++ b/ide/VisualC6/fltkpngdll.dsp
@@ -0,0 +1,153 @@
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+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
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+!MESSAGE NMAKE /f "fltkpngdll.mak" CFG="fltkpngdll - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
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+!MESSAGE "fltkpngdll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "fltkpngdll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o /win32 "NUL"
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o /win32 "NUL"
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+# ADD LINK32 opengl32.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /version:1.0 /subsystem:windows /dll /pdb:"fltkpngdlld.pdb" /debug /machine:I386 /out:"../../test/fltkpngdlld.dll" /pdbtype:sept
+# SUBTRACT LINK32 /pdb:none /incremental:no
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diff --git a/ide/VisualC6/zlibdll.dsp b/ide/VisualC6/zlibdll.dsp
new file mode 100644
index 000000000..2f6bf0a95
--- /dev/null
+++ b/ide/VisualC6/zlibdll.dsp
@@ -0,0 +1,137 @@
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+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
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+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "zlibdll.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "zlibdll.mak" CFG="zlibdll - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "zlibdll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "zlibdll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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+# Begin Project
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+!IF "$(CFG)" == "zlibdll - Win32 Release"
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+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o /win32 "NUL"
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o /win32 "NUL"
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+# ADD RSC /l 0x409 /d "NDEBUG"
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