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authorManolo Gouy <Manolo>2015-08-31 16:59:10 +0000
committerManolo Gouy <Manolo>2015-08-31 16:59:10 +0000
commite31c8cd758be037aac3dcb73af1d9ac2ffb23939 (patch)
tree7b423c631f7ca2a680ce2e0bd5ece27543fb8c73 /makeinclude.in
parentfeab968e26c0ad014a7b2d7a55653e8dd2dd9f84 (diff)
Mac OS: Use the more standard GL_TEXTURE_RECTANGLE_ARB
extension name instead of old GL_TEXTURE_RECTANGLE_EXT. Also, use the GL_BGRA format that is preferred for GL textures, according to "Optimal Data Formats and Types" from "Best Practices for Working with Texture Data". git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10849 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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