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authorManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com>2022-01-07 16:34:44 +0100
committerManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com>2022-01-07 16:34:54 +0100
commit5bab46940c9dc6ad272e4cbf7970a7261aaff210 (patch)
tree1e47a2b99a54a1e479094be43207c25a7f61fdc6 /src/Fl.cxx
parent27c175dad8470229a512540edaae24787c65c3b7 (diff)
Re-organize cross-platform support for text input methods.
FLTK 1.3 supports complex text input methods (TIMs) for the 3 platforms (X11, Windows, macOS). This support has an interface with FLTK that is common for X11 and Windows, via (undocumented) functions fl_set_spot(), fl_set_status() and fl_reset_spot(). In contrast, and because it's been developed independently, the interface between the macOS TIM and FLTK 1.3 is completely different : static functions FL::insertion_point_location() and Fl::reset_marked_text(). The present change implements a single TIM/FLTK interface used by all platforms based on functions fl_set_spot() and fl_reset_spot(). The previous macOS-specific functions FL::insertion_point_location() and Fl::reset_marked_text() are maintained only for compatibility with 1.3 and deprecated.
Diffstat (limited to 'src/Fl.cxx')
-rw-r--r--src/Fl.cxx25
1 files changed, 0 insertions, 25 deletions
diff --git a/src/Fl.cxx b/src/Fl.cxx
index 7d13c2619..db69fbd97 100644
--- a/src/Fl.cxx
+++ b/src/Fl.cxx
@@ -1885,31 +1885,6 @@ int Fl::dnd()
return Fl::screen_driver()->dnd();
}
-/**
- Resets marked text.
-
- In many languages, typing a character can involve multiple keystrokes. For
- example, the Ä can be composed of two dots (¨) on top of the
- character, followed by the letter A (on a Mac with U.S. keyboard, you'd
- type Alt-U, Shift-A. To inform the user that the dots may be followed by
- another character, the ¨ is underlined).
-
- Call this function if character composition needs to be aborted for some
- reason. One such example would be the text input widget losing focus.
- */
-void Fl::reset_marked_text() {
- Fl::screen_driver()->reset_marked_text();
-}
-
-/**
- Sets window coordinates and height of insertion point.
-
- \see Fl::compose(int& del) for a detailed description.
-*/
-void Fl::insertion_point_location(int x, int y, int height) {
- Fl::screen_driver()->insertion_point_location(x, y, height);
-}
-
int Fl::event_key(int k) {
return system_driver()->event_key(k);
}