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authorMatthias Melcher <fltk@matthiasm.com>2006-06-04 10:21:45 +0000
committerMatthias Melcher <fltk@matthiasm.com>2006-06-04 10:21:45 +0000
commit60ece00315eb46a6d4b42bc4243097e8d0c9bcc3 (patch)
treed77f080665c0ed9d98d403af6c78802fcba81588 /src/Fl_Bitmap.cxx
parentc4b8afdcf9b9c8cca1eab0eb25fdfc508e7e6852 (diff)
OS X Quartz: one pretty essential fix to the call order in Quartz context change which fixed a lot of warnings. I also added a file that helps tremondously to debug Core Graphics calls. This file is not compiled into the source tree by default, but the annotations in "src/cgdebug.h" explain the usage.
In regard to CG Text drawing vs. the new ATSU Text drawing: I now remember why I did not ATSU in the beginning: STDU does not use the CG clipping area or text pen settings. So, if you plan on using the current SVN with --enable-quartz, please be aware that you will not have any text clipping or any other text color than black. Finally, I added code to FLTK on OS X that retreives the selection color from the system instead of assuming dark blue. I am not entirely confident about this change as it may require OS X 10.4 . Feedback appreciiated. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5173 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_Bitmap.cxx')
-rw-r--r--src/Fl_Bitmap.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Fl_Bitmap.cxx b/src/Fl_Bitmap.cxx
index 46425e98d..ae49d934e 100644
--- a/src/Fl_Bitmap.cxx
+++ b/src/Fl_Bitmap.cxx
@@ -396,7 +396,7 @@ void Fl_Bitmap::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
#elif defined(__APPLE_QUARTZ__)
if (!id) id = fl_create_bitmask(w(), h(), array);
if (id && fl_gc) {
- CGRect rect = { X, Y, W, H };
+ CGRect rect = { { X, Y }, { W, H } };
Fl_X::q_begin_image(rect, cx, cy, w(), h());
CGContextDrawImage(fl_gc, rect, (CGImageRef)id);
Fl_X::q_end_image();