diff options
| author | Matthias Melcher <fltk@matthiasm.com> | 2016-01-31 13:51:01 +0000 |
|---|---|---|
| committer | Matthias Melcher <fltk@matthiasm.com> | 2016-01-31 13:51:01 +0000 |
| commit | 7440ea209ad349d92f27796f1c8d8090c4541ab8 (patch) | |
| tree | 20b6ba658ca93e412633cea9ed042d7506f59b01 /src/Fl_Bitmap.cxx | |
| parent | caf2a7e92c371df699a87553032f62dcd44a5487 (diff) | |
Moved fl_create_bitmask and fl_delete_bitmask functions into driver structure. Tested on OS X.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11100 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_Bitmap.cxx')
| -rw-r--r-- | src/Fl_Bitmap.cxx | 225 |
1 files changed, 6 insertions, 219 deletions
diff --git a/src/Fl_Bitmap.cxx b/src/Fl_Bitmap.cxx index 779b22308..6915377e3 100644 --- a/src/Fl_Bitmap.cxx +++ b/src/Fl_Bitmap.cxx @@ -32,145 +32,14 @@ #include <FL/Fl_Printer.H> #include "flstring.h" -#if defined(__APPLE_QUARTZ__) - - Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *array) { - static uchar reverse[16] = /* Bit reversal lookup table */ - { 0x00, 0x88, 0x44, 0xcc, 0x22, 0xaa, 0x66, 0xee, - 0x11, 0x99, 0x55, 0xdd, 0x33, 0xbb, 0x77, 0xff }; - int rowBytes = (w+7)>>3 ; - uchar *bmask = (uchar*)malloc(rowBytes*h), *dst = bmask; - const uchar *src = array; - for ( int i=rowBytes*h; i>0; i--,src++ ) { - *dst++ = ((reverse[*src & 0x0f] & 0xf0) | (reverse[(*src >> 4) & 0x0f] & 0x0f))^0xff; - } - CGDataProviderRef srcp = CGDataProviderCreateWithData( 0L, bmask, rowBytes*h, 0L); - CGImageRef id_ = CGImageMaskCreate( w, h, 1, 1, rowBytes, srcp, 0L, false); - CGDataProviderRelease(srcp); - return (Fl_Bitmask)id_; -} -void fl_delete_bitmask(Fl_Bitmask bm) { - if (bm) CGImageRelease((CGImageRef)bm); -} - - -#elif defined(WIN32) // Windows bitmask functions... - - -// 'fl_create_bitmap()' - Create a 1-bit bitmap for drawing... -static Fl_Bitmask fl_create_bitmap(int w, int h, const uchar *data) { - // we need to pad the lines out to words & swap the bits - // in each byte. - int w1 = (w+7)/8; - int w2 = ((w+15)/16)*2; - uchar* newarray = new uchar[w2*h]; - const uchar* src = data; - uchar* dest = newarray; - Fl_Bitmask bm; - static uchar reverse[16] = /* Bit reversal lookup table */ - { 0x00, 0x88, 0x44, 0xcc, 0x22, 0xaa, 0x66, 0xee, - 0x11, 0x99, 0x55, 0xdd, 0x33, 0xbb, 0x77, 0xff }; - - for (int y=0; y < h; y++) { - for (int n = 0; n < w1; n++, src++) - *dest++ = (uchar)((reverse[*src & 0x0f] & 0xf0) | - (reverse[(*src >> 4) & 0x0f] & 0x0f)); - dest += w2-w1; - } - - bm = CreateBitmap(w, h, 1, 1, newarray); - - delete[] newarray; - - return bm; -} - -// 'fl_create_bitmask()' - Create an N-bit bitmap for masking... -Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *data) { - // this won't work when the user changes display mode during run or - // has two screens with differnet depths - Fl_Bitmask bm; - static uchar hiNibble[16] = - { 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0, - 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0 }; - static uchar loNibble[16] = - { 0x00, 0x08, 0x04, 0x0c, 0x02, 0x0a, 0x06, 0x0e, - 0x01, 0x09, 0x05, 0x0d, 0x03, 0x0b, 0x07, 0x0f }; - int np = GetDeviceCaps(fl_gc, PLANES); //: was always one on sample machines - int bpp = GetDeviceCaps(fl_gc, BITSPIXEL);//: 1,4,8,16,24,32 and more odd stuff? - int Bpr = (bpp*w+7)/8; //: bytes per row - int pad = Bpr&1, w1 = (w+7)/8, shr = ((w-1)&7)+1; - if (bpp==4) shr = (shr+1)/2; - uchar *newarray = new uchar[(Bpr+pad)*h]; - uchar *dst = newarray; - const uchar *src = data; - - for (int i=0; i<h; i++) { - // This is slooow, but we do it only once per pixmap - for (int j=w1; j>0; j--) { - uchar b = *src++; - if (bpp==1) { - *dst++ = (uchar)( hiNibble[b&15] ) | ( loNibble[(b>>4)&15] ); - } else if (bpp==4) { - for (int k=(j==1)?shr:4; k>0; k--) { - *dst++ = (uchar)("\377\360\017\000"[b&3]); - b = b >> 2; - } - } else { - for (int k=(j==1)?shr:8; k>0; k--) { - if (b&1) { - *dst++=0; - if (bpp>8) *dst++=0; - if (bpp>16) *dst++=0; - if (bpp>24) *dst++=0; - } else { - *dst++=0xff; - if (bpp>8) *dst++=0xff; - if (bpp>16) *dst++=0xff; - if (bpp>24) *dst++=0xff; - } - - b = b >> 1; - } - } - } - - dst += pad; - } - - bm = CreateBitmap(w, h, np, bpp, newarray); - delete[] newarray; - - return bm; -} - - -void fl_delete_bitmask(Fl_Bitmask bm) { - DeleteObject((HGDIOBJ)bm); -} - - -#elif defined(FL_PORTING) - -# pragma message "FL_PORTING: implement fl_create_bitmap" - -#else // X11 bitmask functions - - -Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *data) { - return XCreateBitmapFromData(fl_display, fl_window, (const char *)data, - (w+7)&-8, h); + return fl_graphics_driver->create_bitmask(w, h, array); } void fl_delete_bitmask(Fl_Bitmask bm) { - fl_delete_offscreen((Fl_Offscreen)bm); + return fl_graphics_driver->delete_bitmask(bm); } - -#endif // __APPLE__ - - // Create a 1-bit mask used for alpha blending Fl_Bitmask fl_create_alphamask(int w, int h, int d, int ld, const uchar *array) { Fl_Bitmask bm; @@ -271,96 +140,12 @@ int Fl_Bitmap::start(int XP, int YP, int WP, int HP, int &cx, int &cy, if (!id_) id_ = fl_create_bitmask(w(), h(), array); #elif defined(FL_PORTING) # pragma message "FL_PORTING: call the right function to create a bitmap" +#else + // TODO: please insert comment, explaining why we don;t need a bitmap here for X11 #endif return 0; } -#ifdef __APPLE__ - -#elif defined(WIN32) -void Fl_GDI_Graphics_Driver::draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) { - int X, Y, W, H; - if (bm->start(XP, YP, WP, HP, cx, cy, X, Y, W, H)) { - return; - } - - HDC tempdc = CreateCompatibleDC(fl_gc); - int save = SaveDC(tempdc); - SelectObject(tempdc, (HGDIOBJ)bm->id_); - SelectObject(fl_gc, fl_brush()); - // secret bitblt code found in old MSWindows reference manual: - BitBlt(fl_gc, X, Y, W, H, tempdc, cx, cy, 0xE20746L); - RestoreDC(tempdc, save); - DeleteDC(tempdc); -} - -void Fl_GDI_Printer_Graphics_Driver::draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) { - int X, Y, W, H; - typedef BOOL (WINAPI* fl_transp_func) (HDC,int,int,int,int,HDC,int,int,int,int,UINT); - static fl_transp_func fl_TransparentBlt = NULL; - static HMODULE hMod = NULL; - if (!hMod) { - hMod = LoadLibrary("MSIMG32.DLL"); - if (hMod) fl_TransparentBlt = (fl_transp_func)GetProcAddress(hMod, "TransparentBlt"); - } - if (!fl_TransparentBlt) { - Fl_GDI_Graphics_Driver::draw(bm, XP, YP, WP, HP, cx, cy); - return; - } - if (bm->start(XP, YP, WP, HP, cx, cy, X, Y, W, H)) { - return; - } - - HDC tempdc; - int save; - // algorithm for bitmap output to Fl_GDI_Printer - Fl_Color save_c = fl_color(); // save bitmap's desired color - uchar r, g, b; - Fl::get_color(save_c, r, g, b); - r = 255-r; - g = 255-g; - b = 255-b; - Fl_Color background = fl_rgb_color(r, g, b); // a color very different from the bitmap's - Fl_Offscreen tmp_id = fl_create_offscreen(W, H); - fl_begin_offscreen(tmp_id); - fl_color(background); - fl_rectf(0,0,W,H); // use this color as offscreen background - fl_color(save_c); // back to bitmap's color - tempdc = CreateCompatibleDC(fl_gc); - save = SaveDC(tempdc); - SelectObject(tempdc, (HGDIOBJ)bm->id_); - SelectObject(fl_gc, fl_brush()); // use bitmap's desired color - BitBlt(fl_gc, 0, 0, W, H, tempdc, 0, 0, 0xE20746L); // draw bitmap to offscreen - fl_end_offscreen(); // offscreen data is in tmp_id - SelectObject(tempdc, (HGDIOBJ)tmp_id); // use offscreen data - // draw it to printer context with background color as transparent - fl_TransparentBlt(fl_gc, X,Y,W,H, tempdc, cx, cy, bm->w(), bm->h(), RGB(r, g, b) ); - fl_delete_offscreen(tmp_id); - RestoreDC(tempdc, save); - DeleteDC(tempdc); -} - -#elif defined(FL_PORTING) - -# pragma message "FL_PORTING: implement Fl_xxx_Graphics_Driver::draw()" - -#else // Xlib -void Fl_Xlib_Graphics_Driver::draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) { - int X, Y, W, H; - if (bm->start(XP, YP, WP, HP, cx, cy, X, Y, W, H)) { - return; - } - - XSetStipple(fl_display, fl_gc, bm->id_); - int ox = X-cx; if (ox < 0) ox += bm->w(); - int oy = Y-cy; if (oy < 0) oy += bm->h(); - XSetTSOrigin(fl_display, fl_gc, ox, oy); - XSetFillStyle(fl_display, fl_gc, FillStippled); - XFillRectangle(fl_display, fl_window, fl_gc, X, Y, W, H); - XSetFillStyle(fl_display, fl_gc, FillSolid); -} -#endif - /** The destructor free all memory and server resources that are used by the bitmap. @@ -378,6 +163,8 @@ void Fl_Bitmap::uncache() { fl_delete_bitmask((Fl_Offscreen)id_); #elif defined(FL_PORTING) # pragma message "FL_PORTING: call the right function to create a bitmask" +#else + // TODO: please insert comment, explaining why we don;t need a bitmap here for X11 #endif id_ = 0; } |
