diff options
| author | Michael R Sweet <michael.r.sweet@gmail.com> | 1998-10-06 18:21:25 +0000 |
|---|---|---|
| committer | Michael R Sweet <michael.r.sweet@gmail.com> | 1998-10-06 18:21:25 +0000 |
| commit | f9039b2ae21988783feae9b362818e7923e82d14 (patch) | |
| tree | 6d6fe3679d73448758f9794e7d4d4f6b22a4adad /src/Fl_Clock.cxx | |
| parent | 67e89232f9ba067825a158734a09e0fa21aacbe3 (diff) | |
Initial revision
git-svn-id: file:///fltk/svn/fltk/trunk@2 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_Clock.cxx')
| -rw-r--r-- | src/Fl_Clock.cxx | 136 |
1 files changed, 136 insertions, 0 deletions
diff --git a/src/Fl_Clock.cxx b/src/Fl_Clock.cxx new file mode 100644 index 000000000..852dcb476 --- /dev/null +++ b/src/Fl_Clock.cxx @@ -0,0 +1,136 @@ +// Fl_Clock.C + +// There really should be a way to make this display something other +// than the current time... + +// Original clock display written by Paul Haeberli at SGI. +// Modifications by Mark Overmars for Forms +// Further changes by Bill Spitzak for fltk + +#include <FL/Fl.H> +#include <FL/Fl_Clock.H> +#include <FL/fl_draw.H> +#include <math.h> +#include <time.h> + +const float hourhand[4][2] = {{-0.5f, 0}, {0, 1.5f}, {0.5f, 0}, {0, -7.0f}}; +const float minhand[4][2] = {{-0.5f, 0}, {0, 1.5f}, {0.5f, 0}, {0, -11.5f}}; +const float sechand[4][2] = {{-0.1f, 0}, {0, 2.0f}, {0.1f, 0}, {0, -11.5f}}; + +static void drawhand(double ang,const float v[][2],Fl_Color fill,Fl_Color line) +{ + fl_push_matrix(); + fl_rotate(ang); + fl_color(fill); fl_begin_polygon(); + int i; for (i=0; i<4; i++) fl_vertex(v[i][0],v[i][1]); fl_end_polygon(); + fl_color(line); fl_begin_loop(); + for (i=0; i<4; i++) fl_vertex(v[i][0],v[i][1]); fl_end_loop(); + fl_pop_matrix(); +} + +void Fl_Clock::drawhands(Fl_Color fill, Fl_Color line) { + drawhand(-360*(hour()+minute()/60.0)/12, hourhand, fill, line); + drawhand(-360*(minute()+second()/60.0)/60, minhand, fill, line); + drawhand(-360*(second()/60.0), sechand, fill, line); +} + +static void rect(double x, double y, double w, double h) { + double r = x+w; + double t = y+h; + fl_begin_polygon(); + fl_vertex(x, y); + fl_vertex(r, y); + fl_vertex(r, t); + fl_vertex(x, t); + fl_end_polygon(); +} + +void Fl_Clock::draw(int x, int y, int w, int h) { + draw_box(box(), x, y, w, h, type()==FL_ROUND_CLOCK ? FL_GRAY : color()); + fl_push_matrix(); + fl_translate(x+w/2.0-.5, y+h/2.0-.5); + fl_scale((w-1)/28.0, (h-1)/28.0); + if (type() == FL_ROUND_CLOCK) { + fl_color(color()); + fl_begin_polygon(); fl_circle(0,0,14); fl_end_polygon(); + fl_color(FL_BLACK); + fl_begin_loop(); fl_circle(0,0,14); fl_end_loop(); + } + // draw the shadows: + fl_push_matrix(); + fl_translate(0.60, 0.60); + drawhands(FL_DARK3, FL_DARK3); + fl_pop_matrix(); + // draw the tick marks: + fl_push_matrix(); + fl_color(FL_BLACK); // color was 52 + for (int i=0; i<12; i++) { + if (i==6) rect(-0.5, 9, 1, 2); + else if (i==3 || i==0 || i== 9) rect(-0.5, 9.5, 1, 1); + else rect(-0.25, 9.5, .5, 1); + fl_rotate(-30); + } + fl_pop_matrix(); + // draw the hands: + drawhands(selection_color(), FL_GRAY0); // color was 54 + fl_pop_matrix(); +} + +void Fl_Clock::draw() { + draw(x(), y(), w(), h()); + draw_label(); +} + +void Fl_Clock::value(int h, int m, int s) { + if (h!=hour_ || m!=minute_ || s!=second_) { + hour_ = h; minute_ = m; second_ = s; + redraw(); + } +} + +void Fl_Clock::value(ulong v) { + struct tm *timeofday; + timeofday = localtime((const time_t *)&v); + value(timeofday->tm_hour, timeofday->tm_min, timeofday->tm_sec); +} + +static void tick(void *v) { + ((Fl_Clock*)v)->value(time(0)); + Fl::add_timeout(1, tick, v); +} + +void Fl_Clock::_Fl_Clock() { + selection_color(fl_gray_ramp(5)); + align(FL_ALIGN_BOTTOM); + value(time(0)); + //Fl::add_timeout(1, tick, this); +} + +Fl_Clock::Fl_Clock(int x, int y, int w, int h, const char *l) +: Fl_Widget(x, y, w, h, l) { + box(FL_UP_BOX); + _Fl_Clock(); +} + +Fl_Clock::Fl_Clock(uchar t, int x, int y, int w, int h, const char *l) +: Fl_Widget(x, y, w, h, l) { + type(t); + box(t==FL_ROUND_CLOCK ? FL_NO_BOX : FL_UP_BOX); + _Fl_Clock(); +} + +Fl_Clock::~Fl_Clock() { + Fl::remove_timeout(tick, this); +} + +int Fl_Clock::handle(int event) { + switch (event) { + case FL_HIDE: + Fl::remove_timeout(tick, this); + break; + case FL_SHOW: + Fl::remove_timeout(tick, this); + tick(this); + } + return 0; +} |
