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authorMatthias Melcher <fltk@matthiasm.com>2016-02-09 20:15:04 +0000
committerMatthias Melcher <fltk@matthiasm.com>2016-02-09 20:15:04 +0000
commit7a0fe79f99ea90106b035047cb37148b4f3809fc (patch)
treeabeee19f9b4326e1e5b5545aa2b665ed6f8294ee /src/Fl_Copy_Surface.cxx
parent4272f32b6b90c3238e4252d8588e1843504e4c7f (diff)
Fix MSWindows issues from last refactoring.
During the last refactoring on OS X, a few thing were relocated into new files, mainly to avoid ifdef's and use C++ inheritance in a driver system instead. This commit makes FLTK compile again under VC2013 with IDE files generated by CMake. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11141 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_Copy_Surface.cxx')
-rw-r--r--src/Fl_Copy_Surface.cxx2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/Fl_Copy_Surface.cxx b/src/Fl_Copy_Surface.cxx
index 12eb0bcf7..f667c7083 100644
--- a/src/Fl_Copy_Surface.cxx
+++ b/src/Fl_Copy_Surface.cxx
@@ -37,6 +37,8 @@ const char *Fl_Quartz_Surface_::class_id = "Fl_Quartz_Surface_";
#elif defined(WIN32)
+#include "drivers/GDI/Fl_GDI_Graphics_Driver.h"
+
Fl_GDI_Surface_::Fl_GDI_Surface_() : Fl_Paged_Device() {
driver(new Fl_GDI_Graphics_Driver);
depth = 0;