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authorMatthias Melcher <fltk@matthiasm.com>2006-06-04 10:21:45 +0000
committerMatthias Melcher <fltk@matthiasm.com>2006-06-04 10:21:45 +0000
commit60ece00315eb46a6d4b42bc4243097e8d0c9bcc3 (patch)
treed77f080665c0ed9d98d403af6c78802fcba81588 /src/Fl_Double_Window.cxx
parentc4b8afdcf9b9c8cca1eab0eb25fdfc508e7e6852 (diff)
OS X Quartz: one pretty essential fix to the call order in Quartz context change which fixed a lot of warnings. I also added a file that helps tremondously to debug Core Graphics calls. This file is not compiled into the source tree by default, but the annotations in "src/cgdebug.h" explain the usage.
In regard to CG Text drawing vs. the new ATSU Text drawing: I now remember why I did not ATSU in the beginning: STDU does not use the CG clipping area or text pen settings. So, if you plan on using the current SVN with --enable-quartz, please be aware that you will not have any text clipping or any other text color than black. Finally, I added code to FLTK on OS X that retreives the selection color from the system instead of assuming dark blue. I am not entirely confident about this change as it may require OS X 10.4 . Feedback appreciiated. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5173 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_Double_Window.cxx')
-rw-r--r--src/Fl_Double_Window.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Fl_Double_Window.cxx b/src/Fl_Double_Window.cxx
index add438801..e1fa64e67 100644
--- a/src/Fl_Double_Window.cxx
+++ b/src/Fl_Double_Window.cxx
@@ -202,7 +202,7 @@ void fl_copy_offscreen(int x,int y,int w,int h,Fl_Offscreen osrc,int srcx,int sr
CGImageRef img = CGImageCreate( sw, sh, 8, 4*8, 4*sw, lut, alpha,
src_bytes, 0L, false, kCGRenderingIntentDefault);
// fl_push_clip();
- CGRect rect = { x, y, w, h };
+ CGRect rect = { { x, y }, { w, h } };
Fl_X::q_begin_image(rect, srcx, srcy, sw, sh);
CGContextDrawImage(fl_gc, rect, img);
Fl_X::q_end_image();