diff options
| author | Michael R Sweet <michael.r.sweet@gmail.com> | 1998-10-06 19:14:55 +0000 |
|---|---|---|
| committer | Michael R Sweet <michael.r.sweet@gmail.com> | 1998-10-06 19:14:55 +0000 |
| commit | 725a11bce75ffff56ed081c26240510d3bfacd78 (patch) | |
| tree | b4003cedb1bf859b98b250ea335305b2fb06e4ad /src/Fl_Double_Window.cxx | |
| parent | e7d805a88ca71a0e6499fe72830e58fe594ef05b (diff) | |
Applied patches from Bill Spitzak.
Fixed all source files with MS-DOS/Windows line termination (CR+LF) instead
of standard line termination (LF only).
git-svn-id: file:///fltk/svn/fltk/trunk@8 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_Double_Window.cxx')
| -rw-r--r-- | src/Fl_Double_Window.cxx | 326 |
1 files changed, 163 insertions, 163 deletions
diff --git a/src/Fl_Double_Window.cxx b/src/Fl_Double_Window.cxx index 864ba1019..036c7ab10 100644 --- a/src/Fl_Double_Window.cxx +++ b/src/Fl_Double_Window.cxx @@ -1,163 +1,163 @@ -// Fl_Double_Window.C
-
-// A double-buffered window. This is achieved by using the Xdbe extension,
-// or a pixmap if that is not available.
-
-// On systems that support double buffering "naturally" the base
-// Fl_Window class will probably do double-buffer and this subclass
-// does nothing.
-
-#include <config.h>
-#include <FL/Fl.H>
-#include <FL/Fl_Double_Window.H>
-#include <FL/x.H>
-#include <FL/fl_draw.H>
-
-#if USE_XDBE
-
-#include <X11/extensions/Xdbe.h>
-
-static int use_xdbe;
-
-static int can_xdbe() {
- static int tried;
- if (!tried) {
- tried = 1;
- int event_base, error_base;
- if (!XdbeQueryExtension(fl_display, &event_base, &error_base)) return 0;
- Drawable root = RootWindow(fl_display,fl_screen);
- int numscreens = 1;
- XdbeScreenVisualInfo *a = XdbeGetVisualInfo(fl_display,&root,&numscreens);
- if (!a) return 0;
- for (int j = 0; j < a->count; j++)
- if (a->visinfo[j].visual == fl_visual->visualid
- /*&& a->visinfo[j].perflevel > 0*/) {use_xdbe = 1; break;}
- XdbeFreeVisualInfo(a);
- }
- return use_xdbe;
-}
-#endif
-
-void Fl_Double_Window::show() {
-#ifndef WIN32
- if (!shown()) { // don't set the background pixel
- fl_open_display();
- Fl_X::make_xid(this);
- return;
- }
-#endif
- Fl_Window::show();
-}
-
-#ifdef WIN32
-
-// I've removed the second one (never understool why
-// it was there to begin with).
-
-static HDC blt_gc;
-
-void fl_switch_offscreen(HBITMAP bitmap) {
- if (!blt_gc) {
- blt_gc = CreateCompatibleDC(fl_gc);
- SetTextAlign(blt_gc, TA_BASELINE|TA_LEFT);
- SetBkMode(blt_gc, TRANSPARENT);
-#if USE_COLORMAP
- if (fl_palette) SelectPalette(blt_gc, fl_palette, FALSE);
-#endif
- }
- SelectObject(blt_gc, bitmap);
- fl_gc = blt_gc;
-}
-
-void fl_copy_offscreen(int x,int y,int w,int h,HBITMAP bitmap,int srcx,int srcy) {
- SelectObject(blt_gc, bitmap);
- BitBlt(window_dc, x, y, w, h, blt_gc, srcx, srcy, SRCCOPY);
-}
-
-#endif
-
-// protected method used by Fl_Overlay_Window to fake overlay:
-void Fl_Double_Window::_flush(int eraseoverlay) {
- make_current(); // make sure fl_gc is non-zero
- Fl_X *i = Fl_X::i(this);
- if (!i->other_xid) {
-#if USE_XDBE
- if (can_xdbe()) i->other_xid =
- XdbeAllocateBackBufferName(fl_display, fl_xid(this), XdbeCopied);
- else
-#endif
- i->other_xid = fl_create_offscreen(w(), h());
- clear_damage(~0);
- }
- XRectangle rect = {0,0,w(),h()};
- if (damage()) {
- if ( // don't draw if back buffer is ok
-#if USE_XDBE
- use_xdbe ||
-#endif
- damage() != 2) {
-/*
-#ifdef WIN32
- fl_begin_offscreen(i->other_xid);
- fl_clip_region(i->region); i->region = 0;
- draw();
- fl_end_offscreen();
-#else
-*/
-#ifdef WIN32
- fl_begin_offscreen(i->other_xid);
-#endif
- fl_window = i->other_xid;
- fl_clip_region(i->region); i->region = 0;
- draw();
- fl_window = i->xid;
-#ifdef WIN32
- fl_end_offscreen();
-#endif
-//#endif
- }
- }
- fl_clip_region(0);
-#if USE_XDBE
- if (i->region && !eraseoverlay) XClipBox(i->region, &rect);
- if (use_xdbe) {
- XdbeSwapInfo s;
- s.swap_window = fl_xid(this);
- s.swap_action = XdbeCopied;
- XdbeSwapBuffers(fl_display,&s,1);
- } else
-#endif
- fl_copy_offscreen(rect.x, rect.y, rect.width, rect.height,
- i->other_xid, rect.x, rect.y);
-}
-
-void Fl_Double_Window::flush() {_flush(0);}
-
-void Fl_Double_Window::resize(int X,int Y,int W,int H) {
- int ow = w();
- int oh = h();
- Fl_Window::resize(X,Y,W,H);
-#if USE_XDBE
- if (use_xdbe) return;
-#endif
- Fl_X* i = Fl_X::i(this);
- if (i && i->other_xid && (ow != w() || oh != h())) {
- fl_delete_offscreen(i->other_xid);
- i->other_xid = 0;
- }
-}
-
-void Fl_Double_Window::hide() {
- Fl_X* i = Fl_X::i(this);
- if (i && i->other_xid) {
-#if USE_XDBE
- if (!use_xdbe)
-#endif
- fl_delete_offscreen(i->other_xid);
- }
- Fl_Window::hide();
-}
-
-Fl_Double_Window::~Fl_Double_Window() {
- hide();
-}
+// Fl_Double_Window.C + +// A double-buffered window. This is achieved by using the Xdbe extension, +// or a pixmap if that is not available. + +// On systems that support double buffering "naturally" the base +// Fl_Window class will probably do double-buffer and this subclass +// does nothing. + +#include <config.h> +#include <FL/Fl.H> +#include <FL/Fl_Double_Window.H> +#include <FL/x.H> +#include <FL/fl_draw.H> + +#if USE_XDBE + +#include <X11/extensions/Xdbe.h> + +static int use_xdbe; + +static int can_xdbe() { + static int tried; + if (!tried) { + tried = 1; + int event_base, error_base; + if (!XdbeQueryExtension(fl_display, &event_base, &error_base)) return 0; + Drawable root = RootWindow(fl_display,fl_screen); + int numscreens = 1; + XdbeScreenVisualInfo *a = XdbeGetVisualInfo(fl_display,&root,&numscreens); + if (!a) return 0; + for (int j = 0; j < a->count; j++) + if (a->visinfo[j].visual == fl_visual->visualid + /*&& a->visinfo[j].perflevel > 0*/) {use_xdbe = 1; break;} + XdbeFreeVisualInfo(a); + } + return use_xdbe; +} +#endif + +void Fl_Double_Window::show() { +#ifndef WIN32 + if (!shown()) { // don't set the background pixel + fl_open_display(); + Fl_X::make_xid(this); + return; + } +#endif + Fl_Window::show(); +} + +#ifdef WIN32 + +// I've removed the second one (never understool why +// it was there to begin with). + +static HDC blt_gc; + +void fl_switch_offscreen(HBITMAP bitmap) { + if (!blt_gc) { + blt_gc = CreateCompatibleDC(fl_gc); + SetTextAlign(blt_gc, TA_BASELINE|TA_LEFT); + SetBkMode(blt_gc, TRANSPARENT); +#if USE_COLORMAP + if (fl_palette) SelectPalette(blt_gc, fl_palette, FALSE); +#endif + } + SelectObject(blt_gc, bitmap); + fl_gc = blt_gc; +} + +void fl_copy_offscreen(int x,int y,int w,int h,HBITMAP bitmap,int srcx,int srcy) { + SelectObject(blt_gc, bitmap); + BitBlt(window_dc, x, y, w, h, blt_gc, srcx, srcy, SRCCOPY); +} + +#endif + +// protected method used by Fl_Overlay_Window to fake overlay: +void Fl_Double_Window::_flush(int eraseoverlay) { + make_current(); // make sure fl_gc is non-zero + Fl_X *i = Fl_X::i(this); + if (!i->other_xid) { +#if USE_XDBE + if (can_xdbe()) i->other_xid = + XdbeAllocateBackBufferName(fl_display, fl_xid(this), XdbeCopied); + else +#endif + i->other_xid = fl_create_offscreen(w(), h()); + clear_damage(~0); + } + XRectangle rect = {0,0,w(),h()}; + if (damage()) { + if ( // don't draw if back buffer is ok +#if USE_XDBE + use_xdbe || +#endif + damage() != 2) { +/* +#ifdef WIN32 + fl_begin_offscreen(i->other_xid); + fl_clip_region(i->region); i->region = 0; + draw(); + fl_end_offscreen(); +#else +*/ +#ifdef WIN32 + fl_begin_offscreen(i->other_xid); +#endif + fl_window = i->other_xid; + fl_clip_region(i->region); i->region = 0; + draw(); + fl_window = i->xid; +#ifdef WIN32 + fl_end_offscreen(); +#endif +//#endif + } + } + fl_clip_region(0); +#if USE_XDBE + if (i->region && !eraseoverlay) XClipBox(i->region, &rect); + if (use_xdbe) { + XdbeSwapInfo s; + s.swap_window = fl_xid(this); + s.swap_action = XdbeCopied; + XdbeSwapBuffers(fl_display,&s,1); + } else +#endif + fl_copy_offscreen(rect.x, rect.y, rect.width, rect.height, + i->other_xid, rect.x, rect.y); +} + +void Fl_Double_Window::flush() {_flush(0);} + +void Fl_Double_Window::resize(int X,int Y,int W,int H) { + int ow = w(); + int oh = h(); + Fl_Window::resize(X,Y,W,H); +#if USE_XDBE + if (use_xdbe) return; +#endif + Fl_X* i = Fl_X::i(this); + if (i && i->other_xid && (ow != w() || oh != h())) { + fl_delete_offscreen(i->other_xid); + i->other_xid = 0; + } +} + +void Fl_Double_Window::hide() { + Fl_X* i = Fl_X::i(this); + if (i && i->other_xid) { +#if USE_XDBE + if (!use_xdbe) +#endif + fl_delete_offscreen(i->other_xid); + } + Fl_Window::hide(); +} + +Fl_Double_Window::~Fl_Double_Window() { + hide(); +} |
