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| author | Matthias Melcher <fltk@matthiasm.com> | 2005-07-25 09:51:20 +0000 |
|---|---|---|
| committer | Matthias Melcher <fltk@matthiasm.com> | 2005-07-25 09:51:20 +0000 |
| commit | b6f2bc925021c83f0b6f73614b6c29ae32779723 (patch) | |
| tree | daed3bfe4b56e9874909325a7f8b445892964244 /src/Fl_File_Chooser.cxx | |
| parent | b1ad1a2f96b8296f51980972331610dac87edae6 (diff) | |
STR #831: When moving an OpenGL window outside the screen and then back again lets fltk get stuck.
The problem seems to be an idefinite repeat of the WM_PAINT message. The driver sends an internale WM_PAINT (one that does not contain an update region). FLTK then creates a union with the still existin 'i->region' of the OpenGL window, causing yet another WM_PAINT message.
The fix is to not run through the WM_PAINT handler at all if there is no update region (as suggested by Microsoft). This change is definetly debatable, since it does modify some internal FLTK behavior. I will commit it anyways for now, but we should pay very close attention to redraw problems by those who use the svn releases.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4456 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_File_Chooser.cxx')
0 files changed, 0 insertions, 0 deletions
