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authorBill Spitzak <spitzak@gmail.com>2001-05-19 21:30:23 +0000
committerBill Spitzak <spitzak@gmail.com>2001-05-19 21:30:23 +0000
commit07656afb7d81867ce91ac1c83645e28d276e1302 (patch)
treee76590453296b7a9854595b23ac2d869f88ca88e /src/Fl_Gl_Choice.cxx
parent9c19542bd28b586657a017363c37a630aac93342 (diff)
Fl_Menu_add of a menu item with the same name as an existing submenu
title would mess up by replacing that menu title, it now adds a new item. Fl_Menu::add() of text starting with '/' to a menu is assummed to be a filename. So "/foo/bar" creates a single menu item. You can also put filenames into submenus by doing "submenu//foo/bar", this will create a submenu called "submenu" with an item "/foo/bar". Menu items starting with "\_" will insert an item starting with '_' rather than a divider line. These changes make the menus compatable with fltk 2.0. Another little fix for the BoXX OpenGL overlays. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1460 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_Gl_Choice.cxx')
-rw-r--r--src/Fl_Gl_Choice.cxx8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/Fl_Gl_Choice.cxx b/src/Fl_Gl_Choice.cxx
index 420367348..5c163712f 100644
--- a/src/Fl_Gl_Choice.cxx
+++ b/src/Fl_Gl_Choice.cxx
@@ -1,5 +1,5 @@
//
-// "$Id: Fl_Gl_Choice.cxx,v 1.5.2.6 2001/03/14 17:20:01 spitzak Exp $"
+// "$Id: Fl_Gl_Choice.cxx,v 1.5.2.7 2001/05/19 21:30:23 spitzak Exp $"
//
// OpenGL visual selection code for the Fast Light Tool Kit (FLTK).
//
@@ -166,7 +166,11 @@ GLContext fl_create_gl_context(Fl_Window* window, const Fl_Gl_Choice* g, int lay
HDC hdc = i->private_dc;
if (!hdc) {
hdc = i->private_dc = GetDCEx(i->xid, 0, DCX_CACHE);
+#if 0 // this cast to PIXELFORMATDESCRIPTOR* is needed for cygwin?
+ SetPixelFormat(i->private_dc, g->pixelformat, (PIXELFORMATDESCRIPTOR*)(&g->pfd));
+#else
SetPixelFormat(i->private_dc, g->pixelformat, &g->pfd);
+#endif
#if USE_COLORMAP
if (fl_palette) SelectPalette(i->private_dc, fl_palette, FALSE);
#endif
@@ -229,5 +233,5 @@ void fl_delete_gl_context(GLContext context) {
#endif
//
-// End of "$Id: Fl_Gl_Choice.cxx,v 1.5.2.6 2001/03/14 17:20:01 spitzak Exp $".
+// End of "$Id: Fl_Gl_Choice.cxx,v 1.5.2.7 2001/05/19 21:30:23 spitzak Exp $".
//