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authorMatthias Melcher <fltk@matthiasm.com>2004-09-09 21:34:48 +0000
committerMatthias Melcher <fltk@matthiasm.com>2004-09-09 21:34:48 +0000
commite20773fa577154d9d5338cecf5f0912d1c9514cc (patch)
tree978d03742b04d3a63ba4cf30156c655636ff3e30 /src/Fl_Gl_Choice.cxx
parentb90f593ae6c6769a1244b5efebbcad3f469027ae (diff)
Quartz port:
- removed all #warning statemnets and explained caveats with regular // warning lines - made GL text rendering work again (may use wrong fonts since agl doesn't really support ATS) - removed horizontal jittering in Fl_Input_ caused by fractional text positions. Unfortunatly, this does not work for Fl_Text_Display, which not only jitters, but also became horendously slow due to the complex font rendering in Quartz) I will fix some of the speed issues in fl_measure this afternoon, and also improve on the 'innards' for rgb data rendering. After that, I will have to leave the Quartz port alone for a while due to lack of time. I suggest we make another rc in the next days. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3812 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_Gl_Choice.cxx')
-rw-r--r--src/Fl_Gl_Choice.cxx23
1 files changed, 10 insertions, 13 deletions
diff --git a/src/Fl_Gl_Choice.cxx b/src/Fl_Gl_Choice.cxx
index ec9f8f10b..ef86cad59 100644
--- a/src/Fl_Gl_Choice.cxx
+++ b/src/Fl_Gl_Choice.cxx
@@ -1,5 +1,5 @@
//
-// "$Id: Fl_Gl_Choice.cxx,v 1.5.2.7.2.20 2004/08/25 00:20:25 matthiaswm Exp $"
+// "$Id: Fl_Gl_Choice.cxx,v 1.5.2.7.2.21 2004/09/09 21:34:46 matthiaswm Exp $"
//
// OpenGL visual selection code for the Fast Light Tool Kit (FLTK).
//
@@ -33,10 +33,7 @@
# include <FL/gl_draw.H>
# include "flstring.h"
-# ifdef __APPLE_QD__
-# include <FL/Fl_Window.H>
-# elif defined(__APPLE_QUARTZ__)
-#warning quartz
+# ifdef __APPLE__
# include <FL/Fl_Window.H>
# endif
@@ -102,7 +99,7 @@ Fl_Gl_Choice *Fl_Gl_Choice::find(int m, const int *alistp) {
if (!fmt) return 0;
#elif defined(__APPLE_QUARTZ__)
-#warning quartz
+ // warning: the Quartz version should probably use Core GL (CGL) instead of AGL
const int *blist;
int list[32];
@@ -261,7 +258,7 @@ Fl_Gl_Choice *Fl_Gl_Choice::find(int m, const int *alistp) {
# elif defined(__APPLE_QD__)
g->pixelformat = fmt;
# elif defined(__APPLE_QUARTZ__)
-#warning quartz
+ // warning: the Quartz version should probably use Core GL (CGL) instead of AGL
g->pixelformat = fmt;
# else
g->vis = visp;
@@ -343,8 +340,8 @@ GLContext fl_create_gl_context(Fl_Window* window, const Fl_Gl_Choice* g, int lay
return (context);
}
# elif defined(__APPLE_QUARTZ__)
-#warning quartz
-GLContext fl_create_gl_context(Fl_Window* window, const Fl_Gl_Choice* g, int layer) {
+ // warning: the Quartz version should probably use Core GL (CGL) instead of AGL
+ GLContext fl_create_gl_context(Fl_Window* window, const Fl_Gl_Choice* g, int layer) {
GLContext context, shared_ctx = context_list ? context_list[0] : 0;
context = aglCreateContext( g->pixelformat, shared_ctx);
if (!context) return 0;
@@ -389,7 +386,7 @@ void fl_set_gl_context(Fl_Window* w, GLContext context) {
aglSetDrawable(context, GetWindowPort( fl_xid(w) ) );
aglSetCurrentContext(context);
# elif defined(__APPLE_QUARTZ__)
-#warning
+ // warning: the Quartz version should probably use Core GL (CGL) instead of AGL
if ( w->parent() ) { //: resize our GL buffer rectangle
Rect wrect; GetWindowPortBounds( fl_xid(w), &wrect );
GLint rect[] = { w->x(), wrect.bottom-w->h()-w->y(), w->w(), w->h() };
@@ -412,7 +409,7 @@ void fl_no_gl_context() {
# elif defined(__APPLE_QD__)
aglSetCurrentContext(0);
# elif defined(__APPLE_QUARTZ__)
-#warning quartz
+ // warning: the Quartz version should probably use Core GL (CGL) instead of AGL
aglSetCurrentContext(0);
# else
glXMakeCurrent(fl_display, 0, 0);
@@ -428,7 +425,7 @@ void fl_delete_gl_context(GLContext context) {
aglSetDrawable( context, NULL );
aglDestroyContext( context );
# elif defined(__APPLE_QUARTZ__)
-#warning quartz
+ // warning: the Quartz version should probably use Core GL (CGL) instead of AGL
aglSetCurrentContext( NULL );
aglSetDrawable( context, NULL );
aglDestroyContext( context );
@@ -442,5 +439,5 @@ void fl_delete_gl_context(GLContext context) {
//
-// End of "$Id: Fl_Gl_Choice.cxx,v 1.5.2.7.2.20 2004/08/25 00:20:25 matthiaswm Exp $".
+// End of "$Id: Fl_Gl_Choice.cxx,v 1.5.2.7.2.21 2004/09/09 21:34:46 matthiaswm Exp $".
//