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authorMatthias Melcher <fltk@matthiasm.com>2016-01-29 15:24:33 +0000
committerMatthias Melcher <fltk@matthiasm.com>2016-01-29 15:24:33 +0000
commit222243bc865df5f6531e6ec7d20c3b1b072d1ee6 (patch)
tree77d171db9767483f808c3c06aa75a1de3ae4d64e /src/Fl_Gl_Device_Plugin.cxx
parent72dda7f35a11ca0fedac1ba5047db6988fb16299 (diff)
Made OpenGL driver compile by itself instead of including files from another .cxx file.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11083 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_Gl_Device_Plugin.cxx')
-rw-r--r--src/Fl_Gl_Device_Plugin.cxx7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/Fl_Gl_Device_Plugin.cxx b/src/Fl_Gl_Device_Plugin.cxx
index 16af6fbdb..50ee159b8 100644
--- a/src/Fl_Gl_Device_Plugin.cxx
+++ b/src/Fl_Gl_Device_Plugin.cxx
@@ -31,6 +31,9 @@
#endif
+
+// FIXME: remove the code below
+#if 0
// ------ this should be in a separate file! -----------------------------------
#ifdef FL_CFG_GFX_OPENGL
@@ -62,6 +65,10 @@ const char *Fl_OpenGL_Display_Device::class_id = "Fl_OpenGL_Display_Device";
#include "drivers/OpenGL/Fl_OpenGL_Graphics_Driver_rect.cxx"
#include "drivers/OpenGL/Fl_OpenGL_Graphics_Driver_vertex.cxx"
+#endif
+
+
+
#if defined(__APPLE__)
uchar *convert_BGRA_to_RGB(uchar *baseAddress, int w, int h, int mByteWidth)