diff options
| author | Albrecht Schlosser <albrechts.fltk@online.de> | 2009-02-15 18:58:03 +0000 |
|---|---|---|
| committer | Albrecht Schlosser <albrechts.fltk@online.de> | 2009-02-15 18:58:03 +0000 |
| commit | 648b7e111d03f32f1d5cda2f18de5520f58da3a3 (patch) | |
| tree | 069423a7657696af289edb1691f9fa744f9e22e3 /src/Fl_Gl_Overlay.cxx | |
| parent | e94b388899d16498f44afd1bb965a137345fcf6f (diff) | |
Fixed typos in documentation.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6660 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_Gl_Overlay.cxx')
| -rw-r--r-- | src/Fl_Gl_Overlay.cxx | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Fl_Gl_Overlay.cxx b/src/Fl_Gl_Overlay.cxx index cee88dae9..063f9dc66 100644 --- a/src/Fl_Gl_Overlay.cxx +++ b/src/Fl_Gl_Overlay.cxx @@ -51,7 +51,7 @@ void Fl_Gl_Window::make_overlay() {overlay = this;} // A pointer to this is stored in the "overlay" pointer of the Fl_Gl_Window. // Under win32 another GLX context is created to draw into the overlay -// and it is stored in into the "overlay" pointer. +// and it is stored in the "overlay" pointer. // In both cases if overlay hardware is unavailable, the overlay is // "faked" by drawing into the main layers. This is indicated by @@ -211,7 +211,7 @@ void Fl_Gl_Window::redraw_overlay() { void Fl_Gl_Window::make_overlay_current() { make_overlay(); #ifdef __APPLE__ - // this is not very useful, but unfortunatly, Apple decided + // this is not very useful, but unfortunately, Apple decided // that front buffer drawing can no longer (OS X 10.4) be // supported on their platforms. make_current(); @@ -230,7 +230,7 @@ void Fl_Gl_Window::make_overlay_current() { glDrawBuffer(GL_FRONT); #endif } -/** Hides the window if it is not this window, does nothing in WIN32. */ +/** Hides the window if it is not this window, does nothing in WIN32. */ void Fl_Gl_Window::hide_overlay() { #if HAVE_GL_OVERLAY #ifdef WIN32 |
