diff options
| author | Michael R Sweet <michael.r.sweet@gmail.com> | 2001-11-27 17:44:08 +0000 |
|---|---|---|
| committer | Michael R Sweet <michael.r.sweet@gmail.com> | 2001-11-27 17:44:08 +0000 |
| commit | 2b85bf81680e2243ef5a5daf85d9eb04321c7278 (patch) | |
| tree | dc7d3e1cdbd44ed10b358412098b73d24b64d143 /src/Fl_Gl_Window.cxx | |
| parent | 4dc5732a3e0f376786d1d6b788e5cf601439e890 (diff) | |
Preliminary commit of my MacOS X work.
**** THIS CODE COMPILES BUT DOES NOT WORK. ****
TODO: fix event handling - getting blank windows, etc.
TODO: re-port OpenGL code.
TODO: add support for images with alpha.
TODO: add support for more then just beeps in fl_beep().
TODO: other stuff I'm sure...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1765 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_Gl_Window.cxx')
| -rw-r--r-- | src/Fl_Gl_Window.cxx | 33 |
1 files changed, 24 insertions, 9 deletions
diff --git a/src/Fl_Gl_Window.cxx b/src/Fl_Gl_Window.cxx index 690e78783..9e185ccf3 100644 --- a/src/Fl_Gl_Window.cxx +++ b/src/Fl_Gl_Window.cxx @@ -1,5 +1,5 @@ // -// "$Id: Fl_Gl_Window.cxx,v 1.12.2.22 2001/07/18 08:11:02 spitzak Exp $" +// "$Id: Fl_Gl_Window.cxx,v 1.12.2.22.2.1 2001/11/27 17:44:06 easysw Exp $" // // OpenGL window code for the Fast Light Tool Kit (FLTK). // @@ -68,7 +68,7 @@ void Fl_Gl_Window::show() { g = Fl_Gl_Choice::find(mode_,alist); if (!g) {Fl::error("Insufficient GL support"); return;} } -#ifndef WIN32 +#if !defined(WIN32) && !defined(__APPLE__) Fl_X::make_xid(this, g->vis, g->colormap); if (overlay && overlay != this) ((Fl_Gl_Window*)overlay)->show(); #endif @@ -85,7 +85,7 @@ void Fl_Gl_Window::invalidate() { int Fl_Gl_Window::mode(int m, const int *a) { if (m == mode_ && a == alist) return 0; -#ifndef WIN32 +#if !defined(WIN32) && !defined(__APPLE__) int oldmode = mode_; Fl_Gl_Choice* oldg = g; #endif @@ -93,7 +93,7 @@ int Fl_Gl_Window::mode(int m, const int *a) { mode_ = m; alist = a; if (shown()) { g = Fl_Gl_Choice::find(m, a); -#ifndef WIN32 +#if !defined(WIN32) && !defined(__APPLE__) // under X, if the visual changes we must make a new X window (yuck!): if (!g || g->vis->visualid!=oldg->vis->visualid || (oldmode^m)&FL_DOUBLE) { hide(); @@ -142,12 +142,14 @@ void Fl_Gl_Window::ortho() { void Fl_Gl_Window::swap_buffers() { #ifdef WIN32 -#if HAVE_GL_OVERLAY +# if HAVE_GL_OVERLAY // Do not swap the overlay, to match GLX: wglSwapLayerBuffers(Fl_X::i(this)->private_dc, WGL_SWAP_MAIN_PLANE); -#else +# else SwapBuffers(Fl_X::i(this)->private_dc); -#endif +# endif +#elif defined(__APPLE__) + aglSwapBuffers((AGLContext)context_); #else glXSwapBuffers(fl_display, fl_xid(this)); #endif @@ -191,6 +193,12 @@ void Fl_Gl_Window::flush() { } #endif +#ifdef __APPLE__ + //: clear previous clipping in this shared port + CGrafPort *port = (CGrafPort*)fl_xid(this); + SetRectRgn( port->clipRgn, 0, 0, 0x7fff, 0x7fff ); +#endif + make_current(); if (mode_ & FL_DOUBLE) { @@ -279,7 +287,14 @@ void Fl_Gl_Window::flush() { void Fl_Gl_Window::resize(int X,int Y,int W,int H) { if (W != w() || H != h()) { valid(0); -#ifndef WIN32 +#ifdef __APPLE__ + if ( parent() ) { //: resize our GL buffer rectangle + CGrafPort *port = (CGrafPort*)fl_xid(this); + GLint rect[] = { X, port->portRect.bottom-h()-y(), W, H }; + aglSetInteger( (GLXContext)context_, AGL_BUFFER_RECT, rect ); + aglEnable( (GLXContext)context_, AGL_BUFFER_RECT ); + } +#elif !defined(WIN32) if (!resizable() && overlay && overlay != this) ((Fl_Gl_Window*)overlay)->resize(0,0,W,H); #endif @@ -325,5 +340,5 @@ void Fl_Gl_Window::draw_overlay() {} #endif // -// End of "$Id: Fl_Gl_Window.cxx,v 1.12.2.22 2001/07/18 08:11:02 spitzak Exp $". +// End of "$Id: Fl_Gl_Window.cxx,v 1.12.2.22.2.1 2001/11/27 17:44:06 easysw Exp $". // |
