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authorMatthias Melcher <fltk@matthiasm.com>2016-01-03 22:54:29 +0000
committerMatthias Melcher <fltk@matthiasm.com>2016-01-03 22:54:29 +0000
commitacf6c881d36b675d755433d3cf48613bc46ed78d (patch)
tree13cebc8f8fd918767595da12fafb5a600db2feb3 /src/Fl_Gl_Window.cxx
parent933b00b9c9fe55d01a7f1c4831f171482806f85b (diff)
Updated platform specific #if's to report unimplemented code when compiling with FL_PORTING defined and WIN32 and __APPLE__ undefined>
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@10989 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_Gl_Window.cxx')
-rw-r--r--src/Fl_Gl_Window.cxx6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/Fl_Gl_Window.cxx b/src/Fl_Gl_Window.cxx
index 46e7ebbb7..02d238332 100644
--- a/src/Fl_Gl_Window.cxx
+++ b/src/Fl_Gl_Window.cxx
@@ -32,6 +32,12 @@ extern int fl_gl_load_plugin;
#include <stdlib.h>
#include <FL/fl_utf8.h>
+#if defined(WIN32) || defined(__APPLE__)
+#elif defined(FL_PORTING)
+# pragma message "FL_PORTING: implement the creation and destruction of OpenGL surfaces"
+#else
+#endif
+
////////////////////////////////////////////////////////////////
// The symbol SWAP_TYPE defines what is in the back buffer after doing