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authorMatthias Melcher <fltk@matthiasm.com>2004-09-09 21:34:48 +0000
committerMatthias Melcher <fltk@matthiasm.com>2004-09-09 21:34:48 +0000
commite20773fa577154d9d5338cecf5f0912d1c9514cc (patch)
tree978d03742b04d3a63ba4cf30156c655636ff3e30 /src/Fl_Gl_Window.cxx
parentb90f593ae6c6769a1244b5efebbcad3f469027ae (diff)
Quartz port:
- removed all #warning statemnets and explained caveats with regular // warning lines - made GL text rendering work again (may use wrong fonts since agl doesn't really support ATS) - removed horizontal jittering in Fl_Input_ caused by fractional text positions. Unfortunatly, this does not work for Fl_Text_Display, which not only jitters, but also became horendously slow due to the complex font rendering in Quartz) I will fix some of the speed issues in fl_measure this afternoon, and also improve on the 'innards' for rgb data rendering. After that, I will have to leave the Quartz port alone for a while due to lack of time. I suggest we make another rc in the next days. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3812 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_Gl_Window.cxx')
-rw-r--r--src/Fl_Gl_Window.cxx12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/Fl_Gl_Window.cxx b/src/Fl_Gl_Window.cxx
index 96d5ca57d..6f7325c2d 100644
--- a/src/Fl_Gl_Window.cxx
+++ b/src/Fl_Gl_Window.cxx
@@ -1,5 +1,5 @@
//
-// "$Id: Fl_Gl_Window.cxx,v 1.12.2.22.2.21 2004/08/25 00:20:25 matthiaswm Exp $"
+// "$Id: Fl_Gl_Window.cxx,v 1.12.2.22.2.22 2004/09/09 21:34:46 matthiaswm Exp $"
//
// OpenGL window code for the Fast Light Tool Kit (FLTK).
//
@@ -109,7 +109,7 @@ int Fl_Gl_Window::mode(int m, const int *a) {
#elif defined(__APPLE_QD__)
redraw();
#elif defined(__APPLE_QUARTZ__)
-#warning quartz
+ // warning: the Quartz version should probably use Core GL (CGL) instead of AGL
redraw();
#else
// under X, if the visual changes we must make a new X window (yuck!):
@@ -195,7 +195,7 @@ void Fl_Gl_Window::swap_buffers() {
#elif defined(__APPLE_QD__)
aglSwapBuffers((AGLContext)context_);
#elif defined(__APPLE_QUARTZ__)
-# warning quartz
+ // warning: the Quartz version should probably use Core GL (CGL) instead of AGL
aglSwapBuffers((AGLContext)context_);
#else
glXSwapBuffers(fl_display, fl_xid(this));
@@ -219,7 +219,7 @@ void Fl_Gl_Window::flush() {
ClipRect( &rect );
SetPort( old );
#elif defined(__APPLE_QUARTZ__)
-#warning quartz
+ // warning: the Quartz version should probably use Core GL (CGL) instead of AGL
//: clear previous clipping in this shared port
GrafPtr port = GetWindowPort( fl_xid(this) );
Rect rect; SetRect( &rect, 0, 0, 0x7fff, 0x7fff );
@@ -269,7 +269,7 @@ void Fl_Gl_Window::flush() {
#ifdef __APPLE_QD__
SWAP_TYPE = COPY;
#elif defined __APPLE_QUARTZ__
-#warning quartz
+ // warning: the Quartz version should probably use Core GL (CGL) instead of AGL
SWAP_TYPE = COPY;
#else
SWAP_TYPE = UNDEFINED;
@@ -445,5 +445,5 @@ void Fl_Gl_Window::draw_overlay() {}
#endif
//
-// End of "$Id: Fl_Gl_Window.cxx,v 1.12.2.22.2.21 2004/08/25 00:20:25 matthiaswm Exp $".
+// End of "$Id: Fl_Gl_Window.cxx,v 1.12.2.22.2.22 2004/09/09 21:34:46 matthiaswm Exp $".
//