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authorManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com>2021-12-09 11:40:43 +0100
committerManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com>2021-12-09 11:40:55 +0100
commit08e59770aa2be8e3aa91c0593e91f5d19f007bc3 (patch)
tree093f51fb85bf469c5532c6aefbd05a5da1dfda1c /src/Fl_Gl_Window_Driver.H
parent5a7a70b8958b726b92e76b4aedeba4a04b85085f (diff)
Remove compiler warnings about unused parameters (issue #307) - cont'd
Diffstat (limited to 'src/Fl_Gl_Window_Driver.H')
-rw-r--r--src/Fl_Gl_Window_Driver.H22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/Fl_Gl_Window_Driver.H b/src/Fl_Gl_Window_Driver.H
index ae2c66ff2..e123c177a 100644
--- a/src/Fl_Gl_Window_Driver.H
+++ b/src/Fl_Gl_Window_Driver.H
@@ -58,26 +58,26 @@ public:
static Fl_Gl_Window_Driver *newGlWindowDriver(Fl_Gl_Window *w);
static Fl_Gl_Window_Driver *global();
virtual float pixels_per_unit() {return 1;}
- virtual void before_show(int& need_after) {}
+ virtual void before_show(int&) {}
virtual void after_show() {}
virtual void invalidate();
- virtual int mode_(int m, const int *a) {return 0;}
+ virtual int mode_(int /*m*/, const int * /*a*/) {return 0;}
virtual void make_current_before() {}
virtual void make_current_after() {}
virtual void swap_buffers() {}
- virtual void resize(int is_a_resize, int w, int h) {}
+ virtual void resize(int /*is_a_resize*/, int /*w*/, int /*h*/) {}
virtual char swap_type();
- virtual int flush_begin(char& valid_f) {return 0;}
- virtual void gl_hide_before(void *& overlay) {} // the default implementation may be enough
+ virtual int flush_begin(char&) {return 0;}
+ virtual void gl_hide_before(void *&) {} // the default implementation may be enough
static Fl_Gl_Choice *find_begin(int m, const int *alistp);
static void add_context(GLContext ctx);
static void del_context(GLContext ctx);
// Return one of these structures for a given gl mode.
// The second argument is a glX attribute list, and is used if mode is zero.
// This is not supported on Win32:
- virtual Fl_Gl_Choice *find(int mode, const int *alistp) {return NULL;}
- virtual GLContext create_gl_context(Fl_Window* window, const Fl_Gl_Choice* g, int layer = 0) {return 0;}
- virtual void set_gl_context(Fl_Window* w, GLContext context) {}
+ virtual Fl_Gl_Choice *find(int /*mode*/, const int * /*alistp*/) {return NULL;}
+ virtual GLContext create_gl_context(Fl_Window*, const Fl_Gl_Choice*, int layer = 0) {(void)layer; return 0;}
+ virtual void set_gl_context(Fl_Window*, GLContext) {}
virtual void delete_gl_context(GLContext) {}
virtual void make_overlay(void* &o);
virtual void hide_overlay() {} // the default implementation may be enough
@@ -91,9 +91,9 @@ public:
virtual void draw_string_legacy(const char* str, int n); // support for gl_draw()
void draw_string_legacy_get_list(const char* str, int n); // support for gl_draw()
static void draw_string_legacy_glut(const char* str, int n); // support for gl_draw()
- virtual void get_list(Fl_Font_Descriptor* fd, int r) {} // support for gl_draw() without textures
- virtual void gl_bitmap_font(Fl_Font_Descriptor *fl_fontsize) {} // support for gl_font() without textures
- virtual int overlay_color(Fl_Color i) {return 0;} // support for gl_color() with HAVE_GL_OVERLAY
+ virtual void get_list(Fl_Font_Descriptor*, int) {} // support for gl_draw() without textures
+ virtual void gl_bitmap_font(Fl_Font_Descriptor *) {} // support for gl_font() without textures
+ virtual int overlay_color(Fl_Color) {return 0;} // support for gl_color() with HAVE_GL_OVERLAY
static void draw_string_with_texture(const char* str, int n); // cross-platform
// support for gl_draw(). The cross-platform version may be enough.
virtual char *alpha_mask_for_string(const char *str, int n, int w, int h, Fl_Fontsize fs);