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| author | ManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com> | 2019-06-21 21:47:00 +0200 |
|---|---|---|
| committer | ManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com> | 2019-06-21 21:47:00 +0200 |
| commit | 35376256e2da9bb517dc9c184d319f46490a21c2 (patch) | |
| tree | d2c667a23b94c1ebb5e4d65ba0cd0c82d2929be9 /src/Fl_Gl_Window_Driver.H | |
| parent | 71f645a6ed0522bc49fe57f8cabf17f2a1e0b29e (diff) | |
Simpler list of virtual member functions of Fl_Gl_Window_Driver
Diffstat (limited to 'src/Fl_Gl_Window_Driver.H')
| -rw-r--r-- | src/Fl_Gl_Window_Driver.H | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/Fl_Gl_Window_Driver.H b/src/Fl_Gl_Window_Driver.H index 9d28c1f22..56dbbcf69 100644 --- a/src/Fl_Gl_Window_Driver.H +++ b/src/Fl_Gl_Window_Driver.H @@ -62,7 +62,7 @@ public: virtual void resize(int is_a_resize, int w, int h) {} virtual char swap_type(); virtual int flush_begin(char& valid_f) {return 0;} - virtual void hide_overlay(void *& overlay) {} + virtual void gl_hide_before(void *& overlay) {} // the default implementation may be enough static Fl_Gl_Choice *find_begin(int m, const int *alistp); // Return one of these structures for a given gl mode. // The second argument is a glX attribute list, and is used if mode is zero. @@ -72,7 +72,7 @@ public: virtual void set_gl_context(Fl_Window* w, GLContext context) {} virtual void delete_gl_context(GLContext) {} virtual void make_overlay(void* &o); - virtual void hide_overlay() {} + virtual void hide_overlay() {} // the default implementation may be enough virtual void make_overlay_current() {} virtual void redraw_overlay() {} virtual int can_do_overlay() {return 0;} @@ -135,8 +135,6 @@ class Fl_WinAPI_Gl_Window_Driver : public Fl_Gl_Window_Driver { virtual void swap_buffers(); virtual void invalidate() {} virtual int flush_begin(char& valid_f); - virtual void hide_overlay(void *& overlay); - virtual void hide_overlay(); virtual Fl_Gl_Choice *find(int m, const int *alistp); virtual GLContext create_gl_context(Fl_Window* window, const Fl_Gl_Choice* g, int layer = 0); virtual void set_gl_context(Fl_Window* w, GLContext context); @@ -149,6 +147,7 @@ class Fl_WinAPI_Gl_Window_Driver : public Fl_Gl_Window_Driver { virtual void get_list(Fl_Font_Descriptor *fd, int r); virtual int genlistsize(); #if HAVE_GL_OVERLAY + virtual void gl_hide_before(void *& overlay); virtual int can_do_overlay(); virtual int overlay_color(Fl_Color i); void make_overlay(void*&overlay); |
