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authorManolo Gouy <Manolo>2018-11-29 17:50:55 +0000
committerManolo Gouy <Manolo>2018-11-29 17:50:55 +0000
commitb511f6a7a4f02cad8731c7e514f2778444a066fa (patch)
tree83421b62e3922cf915774d4a4657cf0939c03f8e /src/Fl_Gl_Window_Driver.H
parentd600ccc034b93c0ad6dc034550dc87d3fcf32530 (diff)
Use the Fl_Gl_Device_Plugin mechanism to simplify the construction of a layer-backed GL window.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13140 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_Gl_Window_Driver.H')
-rw-r--r--src/Fl_Gl_Window_Driver.H1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/Fl_Gl_Window_Driver.H b/src/Fl_Gl_Window_Driver.H
index 955b9a29f..c0e4e2c6c 100644
--- a/src/Fl_Gl_Window_Driver.H
+++ b/src/Fl_Gl_Window_Driver.H
@@ -109,7 +109,6 @@ class Fl_Cocoa_Gl_Window_Driver : public Fl_Gl_Window_Driver {
virtual void after_show(int need_redraw);
virtual int mode_(int m, const int *a);
virtual void make_current_before();
- virtual int flush_begin(char& valid_f);
virtual void swap_buffers();
virtual void resize(int is_a_resize, int w, int h);
virtual char swap_type();