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authorManolo Gouy <Manolo>2017-12-18 08:52:55 +0000
committerManolo Gouy <Manolo>2017-12-18 08:52:55 +0000
commit3f9f4debbba0527658ce09044fbff90e332235cc (patch)
treea3a4852ab786012432666a1fe07fdca9f05387dc /src/Fl_Graphics_Driver.cxx
parent31f16205cb31d724ee93444f5b9b17e7fa3ae3b1 (diff)
STR#3444: Add MacOS support for application rescaling (not quite complete)
With this, most MacOS FLTK app can be scaled with command/+/-/0/ keystrokes. A scaling problem remains, visible in test/cube, where the "Test" string is not positioned correctly. GLUT apps can also be scaled (across platforms). SVG images are re-rasterized after app scaling for optimal drawing. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12594 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_Graphics_Driver.cxx')
-rw-r--r--src/Fl_Graphics_Driver.cxx1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Fl_Graphics_Driver.cxx b/src/Fl_Graphics_Driver.cxx
index 0ede40ad5..d246ea149 100644
--- a/src/Fl_Graphics_Driver.cxx
+++ b/src/Fl_Graphics_Driver.cxx
@@ -41,6 +41,7 @@ Fl_Graphics_Driver::Fl_Graphics_Driver()
m = m0;
fl_matrix = &m;
font_descriptor_ = NULL;
+ scale_ = 1;
};
/** Return the graphics driver used when drawing to the platform's display */