diff options
| author | Matthias Melcher <fltk@matthiasm.com> | 2006-11-19 21:04:11 +0000 |
|---|---|---|
| committer | Matthias Melcher <fltk@matthiasm.com> | 2006-11-19 21:04:11 +0000 |
| commit | 67f87f028531d487f730b823e1325dab0cd827bf (patch) | |
| tree | dee75fc5f2784b813951ac9b56e83daaaf75f0f3 /src/Fl_Menu.cxx | |
| parent | 8ea3a457720b702acbdc5c5ea1c5001e525c99c1 (diff) | |
STR #1463, STR #449: Better event mouse handling fixing detached menus and sticky tooltips.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5548 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_Menu.cxx')
| -rw-r--r-- | src/Fl_Menu.cxx | 46 |
1 files changed, 39 insertions, 7 deletions
diff --git a/src/Fl_Menu.cxx b/src/Fl_Menu.cxx index c04a1c9b2..2f06f4850 100644 --- a/src/Fl_Menu.cxx +++ b/src/Fl_Menu.cxx @@ -94,6 +94,9 @@ class menuwindow : public Fl_Menu_Window { public: menutitle* title; int handle(int); +#ifdef __APPLE__ + int early_hide_handle(int); +#endif int itemheight; // zero == menubar int numitems; int selected; @@ -526,6 +529,7 @@ struct menustate { int nummenus; int menubar; // if true p[0] is a menubar int state; + menuwindow* fakemenu; // kludge for buttons in menubar int is_inside(int mx, int my); }; static menustate* p; @@ -580,6 +584,35 @@ static int backward(int menu) { // previous item in menu menu if possible } int menuwindow::handle(int e) { +#ifdef __APPLE__ + // This off-route takes care of the "detached menu" bug on OS X. + // Apple event handler requires that we hide all menu windows right + // now, so that Carbon can continue undisturbed with handling window + // manager events, like dragging the application window. + int ret = early_hide_handle(e); + menustate &pp = *p; + if (pp.state == DONE_STATE) { + hide(); + if (pp.fakemenu) { + pp.fakemenu->hide(); + if (pp.fakemenu->title) + pp.fakemenu->title->hide(); + } + int i = pp.nummenus; + while (i>0) { + menuwindow *mw = pp.p[--i]; + if (mw) { + mw->hide(); + if (mw->title) + mw->title->hide(); + } + } + } + return ret; +} + +int menuwindow::early_hide_handle(int e) { +#endif menustate &pp = *p; switch (e) { case FL_KEYBOARD: @@ -723,8 +756,7 @@ const Fl_Menu_Item* Fl_Menu_Item::pulldown( pp.nummenus = 1; pp.menubar = menubar; pp.state = INITIAL_STATE; - - menuwindow* fakemenu = 0; // kludge for buttons in menubar + pp.fakemenu = 0; // kludge for buttons in menubar // preselected item, pop up submenus if necessary: if (initial_item && mw.selected >= 0) { @@ -761,7 +793,7 @@ const Fl_Menu_Item* Fl_Menu_Item::pulldown( if (pp.current_item == oldi) continue;} // only do rest if item changes: - delete fakemenu; fakemenu = 0; // turn off "menubar button" + delete pp.fakemenu; pp.fakemenu = 0; // turn off "menubar button" if (!pp.current_item) { // pointing at nothing // turn off selection in deepest menu, but don't erase other menus: @@ -769,7 +801,7 @@ const Fl_Menu_Item* Fl_Menu_Item::pulldown( continue; } - delete fakemenu; fakemenu = 0; + delete pp.fakemenu; pp.fakemenu = 0; initial_item = 0; // stop the startup code pp.p[pp.menu_number]->autoscroll(pp.item_number); @@ -831,17 +863,17 @@ const Fl_Menu_Item* Fl_Menu_Item::pulldown( while (pp.nummenus > pp.menu_number+1) delete pp.p[--pp.nummenus]; if (!pp.menu_number && pp.menubar) { // kludge so "menubar buttons" turn "on" by using menu title: - fakemenu = new menuwindow(0, + pp.fakemenu = new menuwindow(0, cw.x()+cw.titlex(pp.item_number), cw.y()+cw.h(), 0, 0, 0, m, 0, 1); - fakemenu->title->show(); + pp.fakemenu->title->show(); } } } const Fl_Menu_Item* m = pp.current_item; Fl::release(); - delete fakemenu; + delete pp.fakemenu; while (pp.nummenus>1) delete pp.p[--pp.nummenus]; mw.hide(); return m; |
