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authorManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com>2021-11-26 15:16:15 +0100
committerManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com>2021-11-26 15:16:15 +0100
commiteb8b016fabee89d77009b269c3d6e6b999592881 (patch)
tree1001dea9b2c004234436601f9d48eef058a6ae6c /src/Fl_Menu_Window.cxx
parent84cf24948245d893cde9b3ef8c9eee614191de80 (diff)
Fix for issue #254: remove hardware overlay support .
Diffstat (limited to 'src/Fl_Menu_Window.cxx')
-rw-r--r--src/Fl_Menu_Window.cxx21
1 files changed, 0 insertions, 21 deletions
diff --git a/src/Fl_Menu_Window.cxx b/src/Fl_Menu_Window.cxx
index 559dbe533..3bc916cac 100644
--- a/src/Fl_Menu_Window.cxx
+++ b/src/Fl_Menu_Window.cxx
@@ -24,27 +24,6 @@
#include <FL/Fl_Menu_Window.H>
#include "Fl_Window_Driver.H"
-void Fl_Menu_Window::show() {
- Fl_Window_Driver::driver(this)->show_menu();
-}
-
-void Fl_Menu_Window::flush() {
- if (!shown()) return;
- Fl_Window_Driver::driver(this)->flush_menu();
-}
-
-/** Erases the window, does nothing if HAVE_OVERLAY is not defined in config.h */
-void Fl_Menu_Window::erase() {
- Fl_Window_Driver::driver(this)->erase_menu();
-}
-
-// Fix the colormap flashing on Maximum Impact Graphics by erasing the
-// menu before unmapping it:
-void Fl_Menu_Window::hide() {
- erase();
- Fl_Single_Window::hide();
-}
-
/** Destroys the window and all of its children.*/
Fl_Menu_Window::~Fl_Menu_Window() {
hide();