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authorManolo Gouy <Manolo>2011-02-22 09:41:26 +0000
committerManolo Gouy <Manolo>2011-02-22 09:41:26 +0000
commit6e24f93c1ac7fab493e479e8228b724ba9586071 (patch)
tree96d30de4a9b958b1e2508f24a95107b7bd892d26 /src/Fl_PNG_Image.cxx
parentcc79642a948b34be53de768394bb54dd50565f7c (diff)
Corrected typos.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8462 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_PNG_Image.cxx')
-rw-r--r--src/Fl_PNG_Image.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Fl_PNG_Image.cxx b/src/Fl_PNG_Image.cxx
index 798c08854..1ac8dbef2 100644
--- a/src/Fl_PNG_Image.cxx
+++ b/src/Fl_PNG_Image.cxx
@@ -95,7 +95,7 @@ Fl_PNG_Image::Fl_PNG_Image (const char *filename): Fl_RGB_Image(0,0,0)
Construct an image from a block of memory inside the application. Fluid offers
"binary Data" chunks as a great way to add image data into the C++ source code.
- name_png can be NULL. If a name is givem the image is added to the the list of
+ name_png can be NULL. If a name is given, the image is added to the list of
shared images (see: Fl_Shared_Image) and will be available by that name.
\param name_png A name given to this image or NULL